Player Matchup

Cerberus
Cerberus
LG_Noisy
Cerberus
Level 8
God Stats
1W - 9L
1,078 SR
Queue Stats
26W - 44L
1,200 Elo+
Party 1
Aphrodite
Aphrodite
NationalDrake31
Aphrodite
Level 23
God Stats
3W - 6L
1,296 SR
Queue Stats
87W - 88L
1,325 Elo+
Solo
Heimdallr
Heimdallr
SimpSnake
Heimdallr
Level 21
God Stats
19W - 23L
1,458 SR
Queue Stats
19W - 24L
1,345 Elo+
Party 2
Ymir
Ymir
Sub 42069911
Ymir
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Bakasura
Bakasura
riquii_Maravilla
Bakasura
Level 8
God Stats
8W - 6L
1,186 SR
Queue Stats
49W - 56L
1,187 Elo+
Party 1
Team Averages
Level 12
1,304 SR
1,312 Elo+

VS

Team Averages
Level 22
1,478 SR
1,292 Elo+
Scylla
Scylla
ChoppyTarsier59
Scylla
Level 24
God Stats
3W - 1L
1,699 SR
Queue Stats
146W - 179L
1,368 Elo+
Solo
Medusa
Medusa
D3D-Jigsaw
Medusa
Level 26
God Stats
49W - 40L
1,473 SR
Queue Stats
172W - 254L
1,279 Elo+
Solo
Neith
Neith
DEDAM-DUKE
Neith
Level 16
God Stats
5W - 4L
1,368 SR
Queue Stats
90W - 79L
1,211 Elo+
Solo
Fenrir
Fenrir
SaltESupport
Fenrir
Level 18
God Stats
3W - 3L
1,352 SR
Queue Stats
143W - 156L
1,252 Elo+
Solo
Izanami
Izanami
osc_mex
Izanami
Level 26
God Stats
7W - 9L
1,499 SR
Queue Stats
110W - 118L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LG_Noisy
Cerberus
14
7 / 4 / 6
9,829
517
12,429
17,216
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
NationalDrake31
Aphrodite
11
2 / 9 / 3
7,940
418
4,314
11,461
9,249
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
SimpSnake
Heimdallr
16
5 / 11 / 7
10,295
542
11,598
22,027
8,847
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 10 / 6
7,364
388
2,919
16,676
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 2 / 2
10,240
539
8,145
13,282
7,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 9
10,356
545
14,236
9,202
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
D3D-Jigsaw
Medusa
14
7 / 5 / 5
9,923
522
12,446
13,828
4,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
6 / 3 / 9
10,215
538
12,170
11,238
3,585
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
14
6 / 6 / 6
9,971
525
7,070
14,699
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
osc_mex
Izanami
19
5 / 4 / 2
12,999
684
11,447
12,475
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
21
Kills
35
36
Deaths
21
24
Assists
31
Player
Kills
Deaths
Assists
KDA
W
11
3
9
5.17
W
Medusa
D3D-Jigsaw
Medusa
7
5
5
1.9
W
Neith
6
3
9
3.5
L
Cerberus
LG_Noisy
Cerberus
7
4
6
2.5
L
Aphrodite
NationalDrake31
Aphrodite
2
9
3
0.39
W
Fenrir
6
6
6
1.5
L
Heimdallr
SimpSnake
Heimdallr
5
11
7
0.77
L
0
10
6
0.3
W
Izanami
osc_mex
Izanami
5
4
2
1.5
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,405
Damage
57,369
80,662
Taken
61,442
53,085
Mitigated
20,367
15,531
Healing
20,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,236
2,092
0
968
9,202
2,393
1,405
3,325
5,609
42,183
0
W
Medusa
D3D-Jigsaw
Medusa
12,446
7,177
0
5,359
13,828
4,697
2,795
4,104
9,426
0
41,135
W
Neith
12,170
5,648
0
4,979
11,238
3,585
2,777
4,633
6,365
0
48,230
L
Cerberus
LG_Noisy
Cerberus
12,429
672
0
2,767
17,216
16,621
84
2,124
15,092
36,415
0
L
Aphrodite
NationalDrake31
Aphrodite
4,314
859
603
2,173
11,461
9,249
272
2,372
9,089
21,711
0
W
Fenrir
7,070
2,662
0
3,901
14,699
5,066
532
5,062
9,535
0
44,179
L
Heimdallr
SimpSnake
Heimdallr
11,598
6,773
0
6,476
22,027
8,847
1,163
4,111
17,916
0
52,880
L
2,919
875
0
315
16,676
11,263
505
4,532
12,144
11,018
0
W
Izanami
osc_mex
Izanami
11,447
8,508
422
4,889
12,475
4,626
6,781
2,184
10,101
0
85,124
L
8,145
6,040
0
3,197
13,282
7,105
1,400
1,097
12,185
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,668
Gold Earned
53,464
298
Minions Killed
455
0
Camps Cleared
0
1,556,895
Distance Traveled
1,678,255
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,356
545
88
5
0
330,480
0
W
Medusa
9,923
522
68
4
0
318,640
0
W
Neith
10,215
538
74
4
0
342,373
1
L
Cerberus
9,829
517
63
3
0
345,041
0
L
Aphrodite
7,940
418
34
2
0
252,818
0
W
Fenrir
9,971
525
54
3
0
368,579
2
L
Heimdallr
10,295
542
75
4
0
258,795
0
L
Ymir
7,364
388
18
1
0
313,583
2
W
Izanami
12,999
684
171
9
0
318,183
0
L
Bakasura
10,240
539
108
6
0
386,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role