Player Matchup

Sun Wukong
Sun Wukong
BulaM99
Sun Wukong
Level 47
God Stats
2W - 3L
1,668 SR
Queue Stats
73W - 70L
1,481 Elo+
Party 3
Baron Samedi
Baron Samedi
LamerPlayGames
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,652 Elo+
Party 3
Thanatos
Thanatos
NasalPayment
Thanatos
Level 68
God Stats
20W - 17L
1,603 SR
Queue Stats
45W - 51L
1,480 Elo+
Party 1
Janus
Janus
Ritic
Janus
Level 28
God Stats
1W - 3L
1,108 SR
Queue Stats
16W - 22L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Vensom
Danzaburou
Level 27
God Stats
13W - 21L
1,503 SR
Queue Stats
40W - 48L
1,478 Elo+
Party 1
Team Averages
Level 40
1,476 SR
1,502 Elo+

VS

Team Averages
Level 36
1,485 SR
1,567 Elo+
Set
Set
Aardo35
Set
Level 58
God Stats
31W - 19L
1,225 SR
Queue Stats
127W - 105L
1,554 Elo+
Party 2
Tiamat
Tiamat
ErejiVii
Tiamat
Level 16
God Stats
0W - 3L
1,154 SR
Queue Stats
11W - 12L
1,541 Elo+
Party 2
Nox
Nox
Oxtor
Nox
Level 33
God Stats
35W - 31L
1,585 SR
Queue Stats
135W - 125L
1,638 Elo+
Solo
Izanami
Izanami
Twotimesgamer
Izanami
Level 12
God Stats
5W - 5L
1,703 SR
Queue Stats
36W - 35L
1,562 Elo+
Party 2
Cerberus
Cerberus
kazuto614
Cerberus
Level 63
God Stats
23W - 14L
1,758 SR
Queue Stats
71W - 52L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BulaM99
Sun Wukong
15
1 / 0 / 1
9,030
602
3,473
7,794
3,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
LamerPlayGames
Baron Samedi
12
2 / 4 / 5
7,744
516
5,079
8,487
5,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
NasalPayment
Thanatos
15
9 / 4 / 1
9,605
640
9,241
12,140
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Ritic
Janus
12
0 / 1 / 4
7,595
506
3,070
3,797
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Vensom
Danzaburou
14
4 / 2 / 7
8,474
565
10,691
9,178
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
12
5 / 3 / 3
7,549
503
7,559
10,465
4,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
ErejiVii
Tiamat
11
2 / 4 / 1
6,833
456
2,109
6,617
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
Oxtor
Nox
13
0 / 2 / 1
6,767
451
5,453
6,471
3,693
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
10
0 / 3 / 2
5,995
400
1,064
6,666
1,761
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
kazuto614
Cerberus
11
3 / 4 / 4
7,415
494
4,650
15,564
8,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
11
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
5
3
3
2.17
W
Sun Wukong
BulaM99
Sun Wukong
1
0
1
1.5
L
Tiamat
ErejiVii
Tiamat
2
4
1
0.63
W
Baron Samedi
LamerPlayGames
Baron Samedi
2
4
5
1.13
W
Thanatos
NasalPayment
Thanatos
9
4
1
2.38
L
Nox
Oxtor
Nox
0
2
1
0.25
W
Janus
Ritic
Janus
0
1
4
2
L
Izanami
0
3
2
0.33
W
Danzaburou
Vensom
Danzaburou
4
2
7
3.75
L
Cerberus
kazuto614
Cerberus
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,554
Damage
20,835
41,396
Taken
45,783
19,744
Mitigated
21,167
18,978
Healing
17,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
7,559
2,590
0
3,705
10,465
4,161
0
1,492
8,857
0
41,569
W
Sun Wukong
BulaM99
Sun Wukong
3,473
724
0
1,678
7,794
3,876
606
3,645
4,149
0
55,732
L
Tiamat
ErejiVii
Tiamat
2,109
286
0
1,406
6,617
2,667
204
1,457
4,937
23,012
0
W
Baron Samedi
LamerPlayGames
Baron Samedi
5,079
862
325
1,624
8,487
5,762
357
3,229
5,254
27,437
0
W
Thanatos
NasalPayment
Thanatos
9,241
3,877
0
9,745
12,140
6,438
0
1,220
10,916
0
59,535
L
Nox
Oxtor
Nox
5,453
344
0
2,486
6,471
3,693
0
370
6,059
35,560
0
W
Janus
Ritic
Janus
3,070
0
0
785
3,797
861
416
1,619
1,958
33,519
0
L
Izanami
1,064
600
540
1,971
6,666
1,761
638
1,458
5,208
0
28,493
W
Danzaburou
Vensom
Danzaburou
10,691
4,827
0
4,821
9,178
2,807
353
2,237
6,907
0
54,569
L
Cerberus
kazuto614
Cerberus
4,650
15
429
6,605
15,564
8,885
208
2,991
12,573
31,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
34,559
416
Minions Killed
333
0
Camps Cleared
0
1,490,354
Distance Traveled
1,451,314
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,549
503
69
5
0
338,622
4
W
Sun Wukong
9,030
602
128
9
0
300,229
4
L
Tiamat
6,833
456
51
3
0
273,718
4
W
Baron Samedi
7,744
516
39
3
0
279,970
8
W
Thanatos
9,605
640
90
6
0
317,650
2
L
Nox
6,767
451
73
5
0
266,850
3
W
Janus
7,595
506
65
4
0
299,410
3
L
Izanami
5,995
400
72
5
0
266,507
1
W
Danzaburou
8,474
565
94
6
0
293,095
2
L
Cerberus
7,415
494
68
5
0
305,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role