Player Matchup

Guan Yu
Guan Yu
SilencedMystic
Guan Yu
Level 155
God Stats
5W - 5L
1,500 SR
Queue Stats
267W - 172L
1,566 Elo+
Party 1
Tiamat
Tiamat
SilentKoto
Tiamat
Level 17
God Stats
16W - 11L
1,498 SR
Queue Stats
23W - 18L
1,555 Elo+
Party 1
Ymir
Ymir
TheFeesy
Ymir
Level 15
God Stats
8W - 1L
1,751 SR
Queue Stats
9W - 2L
1,720 Elo+
Party 1
Team Averages
Level 62
1,583 SR
1,614 Elo+

VS

Team Averages
Level 52
1,406 SR
1,470 Elo+
Tiamat
Tiamat
Lunatic GrifezZ
Tiamat
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
SlayerPlayer13
Jing Wei
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Thanatos
Thanatos
kopiKopjar
Thanatos
Level 46
God Stats
0W - 2L
1,217 SR
Queue Stats
51W - 69L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 0 / 4
9,560
869
9,992
9,819
8,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
SilentKoto
Tiamat
11
2 / 2 / 9
7,904
719
6,255
6,013
3,538
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
11
3 / 1 / 13
8,874
807
3,237
8,615
8,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 8 / 1
6,390
581
2,188
7,244
3,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
10
1 / 6 / 1
6,609
601
5,570
9,203
2,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
kopiKopjar
Thanatos
9
0 / 4 / 2
6,522
593
4,210
7,887
2,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
18
Kills
2
3
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
1
0.19
W
13
0
4
15
W
Tiamat
SilentKoto
Tiamat
2
2
9
3.25
L
Jing Wei
1
6
1
0.25
W
Ymir
3
1
13
9.5
L
Thanatos
kopiKopjar
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,484
Damage
11,968
24,447
Taken
24,334
20,371
Mitigated
8,155
7,381
Healing
4,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,188
126
0
364
7,244
3,445
0
5,110
2,024
11,159
0
W
9,992
1,671
1,436
3,222
9,819
8,598
0
676
9,143
4,469
20,128
W
Tiamat
SilentKoto
Tiamat
6,255
434
0
1,634
6,013
3,538
1,426
591
5,422
38,628
0
L
Jing Wei
5,570
4,476
0
0
9,203
2,547
0
3,634
5,394
0
24,276
W
Ymir
3,237
406
0
1,089
8,615
8,235
152
1,074
7,541
12,936
0
L
Thanatos
kopiKopjar
Thanatos
4,210
844
0
4,612
7,887
2,163
0
2,113
5,574
0
18,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,338
Gold Earned
19,521
111
Minions Killed
94
0
Camps Cleared
0
567,063
Distance Traveled
501,804
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,390
581
21
2
0
113,337
0
W
Guan Yu
9,560
869
29
3
0
212,818
2
W
Tiamat
7,904
719
55
5
0
182,445
0
L
Jing Wei
6,609
601
40
4
0
197,874
1
W
Ymir
8,874
807
27
2
0
171,800
0
L
Thanatos
6,522
593
33
3
0
190,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role