Player Matchup

Bellona
Bellona
Gold II
Hauptinator
Bellona
Gold II
Level 122
God Stats
15W - 8L
1,702 SR
Queue Stats
206W - 191L
1,616 MMR
Solo
Chang'e
Chang'e
Gold II
ManLikeAliii
Chang'e
Gold II
Level 102
God Stats
37W - 26L
1,735 SR
Queue Stats
238W - 224L
1,633 MMR
Solo
Ne Zha
Ne Zha
Bronze III
Salsajenital
Ne Zha
Bronze III
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 107L
1,541 MMR
Party 2
Sobek
Sobek
Gold III
bymarcos-_-
Sobek
Gold III
Level 157
God Stats
25W - 8L
1,569 SR
Queue Stats
75W - 50L
1,622 MMR
Party 2
Jing Wei
Jing Wei
Gold I
iTzSai
Jing Wei
Gold I
Level 158
God Stats
13W - 13L
1,525 SR
Queue Stats
740W - 713L
1,582 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,606 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 106
1,625 SR
1,599 MMR
Hun Batz
Hun Batz
Gold V
LawGz
Hun Batz
Gold V
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 161L
1,550 MMR
Solo
Fenrir
Fenrir
Gold II
Quinzey11
Fenrir
Gold II
Level 129
God Stats
11W - 4L
1,804 SR
Queue Stats
301W - 286L
1,700 MMR
Party 1
Raijin
Raijin
Gold I
Space8782
Raijin
Gold I
Level 123
God Stats
5W - 4L
1,717 SR
Queue Stats
115W - 109L
1,610 MMR
Solo
Ganesha
Ganesha
Platinum V
jon_kav123
Ganesha
Platinum V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 137L
1,590 MMR
Solo
Hachiman
Hachiman
Gold II
sean3826894
Hachiman
Gold II
Level 122
God Stats
0W - 3L
1,604 SR
Queue Stats
176W - 173L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hauptinator
Bellona
20
5 / 5 / 11
18,268
589
26,608
42,006
39,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
ManLikeAliii
Chang'e
20
5 / 8 / 13
18,247
589
20,309
27,108
10,413
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
20
11 / 4 / 17
19,243
621
22,788
30,167
25,458
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
8 / 2 / 20
17,719
572
27,747
34,988
64,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
iTzSai
Jing Wei
20
7 / 3 / 4
18,859
608
22,998
29,195
14,282
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetTsukuyomiDanzaburouScyllaCu Chulainn

VS

Bans
JanusNemesisApolloHeimdallrGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LawGz
Hun Batz
20
12 / 7 / 6
15,565
502
26,587
25,916
14,697
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
Quinzey11
Fenrir
20
4 / 9 / 8
14,919
481
20,023
40,907
35,269
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Raijin
Space8782
Raijin
20
6 / 10 / 9
14,981
483
31,594
25,605
13,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
jon_kav123
Ganesha
20
0 / 6 / 14
13,597
439
11,962
37,679
59,682
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
sean3826894
Hachiman
20
0 / 4 / 1
13,456
434
12,649
22,807
10,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
60
36
Kills
22
22
Deaths
36
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bellona
Hauptinator
Bellona
5
5
11
2.1
L
Hun Batz
LawGz
Hun Batz
12
7
6
2.14
W
Chang'e
ManLikeAliii
Chang'e
5
8
13
1.44
L
Fenrir
Quinzey11
Fenrir
4
9
8
0.89
W
Ne Zha
11
4
17
4.88
L
Raijin
Space8782
Raijin
6
10
9
1.05
W
8
2
20
9
W
Jing Wei
iTzSai
Jing Wei
7
3
4
3
L
Ganesha
jon_kav123
Ganesha
0
6
14
1.17
L
Hachiman
sean3826894
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,450
Damage
102,815
163,464
Taken
152,914
154,439
Mitigated
134,217
87,066
Healing
39,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Hauptinator
Bellona
26,608
12,597
0
25,944
42,006
39,707
7,249
8,150
33,619
309
126,797
L
Hun Batz
LawGz
Hun Batz
26,587
8,203
0
7,055
25,916
14,697
0
6,646
19,008
0
118,583
W
Chang'e
ManLikeAliii
Chang'e
20,309
1,468
4,479
12,123
27,108
10,413
441
12,249
14,245
127,888
0
L
Fenrir
Quinzey11
Fenrir
20,023
8,765
0
17,676
40,907
35,269
0
10,834
29,935
0
100,164
W
Ne Zha
22,788
9,581
0
14,045
30,167
25,458
1,474
8,586
21,306
0
143,014
L
Raijin
Space8782
Raijin
31,594
2,047
0
2,511
25,605
13,578
0
11,314
13,955
105,852
0
W
27,747
1,720
0
15,541
34,988
64,579
0
9,010
25,506
70,748
0
W
Jing Wei
iTzSai
Jing Wei
22,998
20,727
0
14,934
29,195
14,282
7,854
5,431
23,676
0
176,541
L
Ganesha
jon_kav123
Ganesha
11,962
1,436
0
1,911
37,679
59,682
0
14,850
22,061
56,598
0
L
Hachiman
sean3826894
Hachiman
12,649
8,262
0
10,028
22,807
10,991
0
3,879
18,688
0
122,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

92,336
Gold Earned
72,518
878
Minions Killed
757
0
Camps Cleared
0
3,034,746
Distance Traveled
2,705,851
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
18,268
589
201
6
0
605,031
8
L
Hun Batz
15,565
502
156
5
0
587,455
8
W
Chang'e
18,247
589
199
6
0
567,540
4
L
Fenrir
14,919
481
164
5
0
495,238
1
W
Ne Zha
19,243
621
185
6
0
659,575
1
L
Raijin
14,981
483
196
6
0
484,914
9
W
Sobek
17,719
572
74
2
0
646,457
4
W
Jing Wei
18,859
608
219
7
0
556,143
10
L
Ganesha
13,597
439
44
1
0
610,038
8
L
Hachiman
13,456
434
197
6
0
528,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role