Player Matchup

Tiamat
Tiamat
MasterOfPie
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 43L
1,357 Elo+
Party 2
Izanami
Izanami
MrEpicMonkey1
Izanami
Level 64
God Stats
33W - 30L
1,087 SR
Queue Stats
113W - 108L
1,457 Elo+
Party 2
Bellona
Bellona
Oschmo
Bellona
Level 65
God Stats
25W - 26L
1,482 SR
Queue Stats
149W - 165L
1,427 Elo+
Party 2
Ymir
Ymir
airleadz
Ymir
Level 76
God Stats
11W - 15L
1,380 SR
Queue Stats
161W - 172L
1,433 Elo+
Party 2
Fenrir
Fenrir
iE west
Fenrir
Level 19
God Stats
7W - 6L
1,411 SR
Queue Stats
58W - 68L
1,316 Elo+
Party 2
Team Averages
Level 49
1,372 SR
1,398 Elo+

VS

Team Averages
Level 125
1,484 SR
1,492 Elo+
Neith
Neith
Rulek77
Neith
Level 10
God Stats
2W - 1L
1,516 SR
Queue Stats
4W - 6L
1,279 Elo+
Party 1
Scylla
Scylla
Senathequeen
Scylla
Level 148
God Stats
3W - 4L
1,614 SR
Queue Stats
93W - 90L
1,504 Elo+
Party 1
Sobek
Sobek
pasviro
Sobek
Level 151
God Stats
1W - 0L
1,411 SR
Queue Stats
45W - 40L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
xBadWolff
Hou Yi
Level 160
God Stats
2W - 8L
1,304 SR
Queue Stats
444W - 456L
1,556 Elo+
Party 1
Osiris
Osiris
xinGiza
Osiris
Level 157
God Stats
6W - 3L
1,577 SR
Queue Stats
160W - 147L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 6 / 0
5,805
447
1,724
8,353
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
9
2 / 5 / 1
6,020
463
5,421
10,518
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Oschmo
Bellona
11
1 / 6 / 0
6,578
506
8,020
12,846
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
10
1 / 3 / 3
6,687
514
3,018
11,017
8,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
iE west
Fenrir
9
1 / 2 / 1
5,660
435
1,224
9,360
3,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rulek77
Neith
11
1 / 2 / 7
6,603
508
6,457
6,616
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
14
6 / 0 / 5
8,376
644
9,654
4,652
1,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
pasviro
Sobek
11
3 / 2 / 9
6,989
538
5,751
9,108
5,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
xBadWolff
Hou Yi
13
3 / 1 / 2
7,579
583
6,926
10,207
3,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
xinGiza
Osiris
14
9 / 1 / 4
8,536
657
8,421
9,191
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
22
22
Deaths
6
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
0
0.17
L
Izanami
2
5
1
0.5
L
Bellona
Oschmo
Bellona
1
6
0
0.17
W
Neith
Rulek77
Neith
1
2
7
2.25
W
Scylla
6
0
5
8.5
L
Ymir
1
3
3
0.83
L
Fenrir
iE west
Fenrir
1
2
1
0.75
W
Sobek
pasviro
Sobek
3
2
9
3.75
W
Hou Yi
xBadWolff
Hou Yi
3
1
2
4
W
Osiris
xinGiza
Osiris
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
37,209
52,094
Taken
39,774
27,520
Mitigated
17,484
13,111
Healing
13,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,724
446
0
1,338
8,353
4,030
0
4,320
3,827
22,978
0
L
Izanami
5,421
3,326
0
2,700
10,518
3,082
47
3,406
7,104
0
32,252
L
Bellona
Oschmo
Bellona
8,020
2,989
0
4,108
12,846
7,474
0
2,273
10,525
0
37,529
W
Neith
Rulek77
Neith
6,457
3,167
0
2,983
6,616
1,824
180
910
5,656
0
36,372
W
Scylla
9,654
1,524
0
1,688
4,652
1,388
354
600
4,027
54,156
0
L
Ymir
3,018
159
0
1,749
11,017
8,940
0
3,907
7,030
24,368
0
L
Fenrir
iE west
Fenrir
1,224
496
0
3,216
9,360
3,994
0
1,103
8,203
0
23,016
W
Sobek
pasviro
Sobek
5,751
946
0
3,437
9,108
5,742
0
1,198
7,885
15,155
0
W
Hou Yi
xBadWolff
Hou Yi
6,926
3,617
0
5,208
10,207
3,364
845
198
10,009
0
46,086
W
Osiris
xinGiza
Osiris
8,421
2,699
0
500
9,191
5,166
0
1,836
7,288
0
54,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,750
Gold Earned
38,083
265
Minions Killed
384
0
Camps Cleared
0
1,171,647
Distance Traveled
1,287,732
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,805
447
39
3
0
223,146
0
L
Izanami
6,020
463
59
5
0
222,596
1
L
Bellona
6,578
506
72
6
0
257,416
1
W
Neith
6,603
508
72
6
0
230,882
4
W
Scylla
8,376
644
113
9
0
251,527
1
L
Ymir
6,687
514
51
4
0
227,275
2
L
Fenrir
5,660
435
44
3
0
241,214
1
W
Sobek
6,989
538
12
1
0
262,519
2
W
Hou Yi
7,579
583
81
6
0
224,576
3
W
Osiris
8,536
657
106
8
0
318,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role