Player Matchup

Medusa
Medusa
Colipro27
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,524 Elo+
Party 2
Zeus
Zeus
JCoops324
Zeus
Level 8
God Stats
2W - 3L
1,801 SR
Queue Stats
8W - 12L
1,554 Elo+
Solo
Ganesha
Ganesha
Oalacuorgane
Ganesha
Level 15
God Stats
5W - 1L
1,920 SR
Queue Stats
15W - 9L
1,558 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chrisoff
Tsukuyomi
Level 5
God Stats
1W - 1L
1,708 SR
Queue Stats
1W - 2L
1,715 Elo+
Party 1
Aphrodite
Aphrodite
enly1
Aphrodite
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 13
1,686 SR
1,570 Elo+

VS

Team Averages
Level 23
1,466 SR
1,572 Elo+
Kali
Kali
Drolletjes
Kali
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 103L
1,733 Elo+
Party 3
Janus
Janus
Mosselsap
Janus
Level 27
God Stats
22W - 19L
1,606 SR
Queue Stats
177W - 163L
1,681 Elo+
Party 3
Ymir
Ymir
Xero_Tix_7
Ymir
Level 29
God Stats
38W - 32L
1,364 SR
Queue Stats
172W - 163L
1,456 Elo+
Solo
Chernobog
Chernobog
delito6
Chernobog
Level 17
God Stats
1W - 1L
1,342 SR
Queue Stats
17W - 10L
1,375 Elo+
Solo
Chaac
Chaac
dutchgaint0229
Chaac
Level 29
God Stats
3W - 1L
1,520 SR
Queue Stats
202W - 150L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Colipro27
Medusa
16
12 / 6 / 2
10,426
549
15,808
15,970
7,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
11
1 / 13 / 2
6,941
365
2,863
13,621
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Oalacuorgane
Ganesha
15
1 / 4 / 17
10,645
560
6,875
16,678
15,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
chrisoff
Tsukuyomi
14
3 / 7 / 6
9,044
476
6,799
15,819
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
enly1
Aphrodite
17
8 / 10 / 3
11,082
583
13,899
19,291
7,368
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 3 / 6
13,771
725
17,079
18,552
8,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Mosselsap
Janus
19
14 / 5 / 15
12,467
656
23,440
10,746
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 8 / 3
9,303
490
4,899
13,607
11,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
delito6
Chernobog
15
1 / 6 / 13
9,340
492
5,705
11,879
3,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 4 / 15
11,079
583
14,483
19,521
13,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
25
Kills
40
40
Deaths
26
30
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Medusa
Colipro27
Medusa
12
6
2
2.17
W
18
3
6
7
L
Zeus
1
13
2
0.15
W
Janus
Mosselsap
Janus
14
5
15
4.3
L
Ganesha
Oalacuorgane
Ganesha
1
4
17
2.38
W
0
8
3
0.19
L
Tsukuyomi
chrisoff
Tsukuyomi
3
7
6
0.86
W
Chernobog
delito6
Chernobog
1
6
13
1.25
W
7
4
15
3.63
L
Aphrodite
enly1
Aphrodite
8
10
3
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,244
Damage
65,606
81,379
Taken
74,305
42,740
Mitigated
40,977
20,507
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Colipro27
Medusa
15,808
8,600
0
4,566
15,970
7,954
1,265
4,757
11,087
0
68,410
W
17,079
10,755
0
7,803
18,552
8,011
292
3,633
14,817
0
92,269
L
Zeus
2,863
592
0
1,223
13,621
5,232
0
9,692
3,471
23,482
0
W
Janus
Mosselsap
Janus
23,440
1,779
164
1,390
10,746
3,948
174
4,766
5,864
94,043
0
L
Ganesha
Oalacuorgane
Ganesha
6,875
901
0
2,061
16,678
15,945
357
6,130
10,404
27,368
0
W
4,899
247
0
1,224
13,607
11,848
712
3,706
9,864
53,095
0
L
Tsukuyomi
chrisoff
Tsukuyomi
6,799
1,504
0
3,565
15,819
6,241
0
2,826
12,920
0
41,269
W
Chernobog
delito6
Chernobog
5,705
3,295
0
2,158
11,879
3,784
2,194
3,902
7,857
0
43,863
W
14,483
2,810
0
6,836
19,521
13,386
326
6,855
12,266
0
65,476
L
Aphrodite
enly1
Aphrodite
13,899
1,054
1,405
7,687
19,291
7,368
0
4,035
15,158
43,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,138
Gold Earned
55,960
331
Minions Killed
568
0
Camps Cleared
0
1,551,771
Distance Traveled
1,804,271
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,426
549
120
6
0
313,320
2
W
Kali
13,771
725
135
7
0
417,055
0
L
Zeus
6,941
365
37
2
0
224,152
0
W
Janus
12,467
656
177
9
0
370,700
4
L
Ganesha
10,645
560
2
0
0
359,050
8
W
Ymir
9,303
490
83
4
0
313,770
0
L
Tsukuyomi
9,044
476
86
5
0
345,577
0
W
Chernobog
9,340
492
77
4
0
357,798
1
W
Chaac
11,079
583
96
5
0
344,948
1
L
Aphrodite
11,082
583
86
5
0
309,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role