Player Matchup

Eset
Eset
AKT Arthurzito
Eset
Level 29
God Stats
9W - 2L
1,714 SR
Queue Stats
84W - 81L
1,465 Elo+
Solo
Kukulkan
Kukulkan
BlondJosephFC
Kukulkan
Level 19
God Stats
8W - 1L
1,483 SR
Queue Stats
131W - 153L
1,460 Elo+
Party 1
Bellona
Bellona
Draapbo
Bellona
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
89W - 96L
1,367 Elo+
Solo
Merlin
Merlin
GaNGesT__T
Merlin
Level 14
God Stats
8W - 8L
1,748 SR
Queue Stats
78W - 98L
1,360 Elo+
Party 1
Chang'e
Chang'e
unicornio1000
Chang'e
Level 27
God Stats
23W - 23L
1,579 SR
Queue Stats
99W - 128L
1,460 Elo+
Party 1
Team Averages
Level 19
1,605 SR
1,423 Elo+

VS

Team Averages
Level 12
1,412 SR
1,387 Elo+
Anhur
Anhur
JViiTu
Anhur
Level 13
God Stats
54W - 61L
1,738 SR
Queue Stats
281W - 281L
1,434 Elo+
Solo
Merlin
Merlin
PabloBlack
Merlin
Level 6
God Stats
2W - 5L
1,395 SR
Queue Stats
46W - 64L
1,351 Elo+
Solo
Hera
Hera
Srbigodao
Hera
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 19L
1,623 Elo+
Solo
Kali
Kali
XxSkielxX
Kali
Level 16
God Stats
0W - 3L
1,308 SR
Queue Stats
30W - 38L
1,365 Elo+
Solo
Fenrir
Fenrir
jozinhocosta
Fenrir
Level 6
God Stats
0W - 1L
1,118 SR
Queue Stats
0W - 4L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 5
12,025
1,002
8,966
11,093
4,633
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
BlondJosephFC
Kukulkan
19
8 / 0 / 12
13,264
1,105
22,350
6,429
3,214
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Draapbo
Bellona
19
8 / 1 / 13
13,022
1,085
12,594
11,429
16,526
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
GaNGesT__T
Merlin
17
4 / 2 / 10
11,415
951
19,604
7,225
3,050
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
18
0 / 2 / 15
11,144
929
11,074
11,688
5,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JViiTu
Anhur
14
0 / 0 / 0
9,290
774
0
770
240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
PabloBlack
Merlin
18
0 / 4 / 5
11,653
971
11,643
16,524
5,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hera
17
0 / 6 / 2
10,722
894
13,928
17,363
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
17
7 / 9 / 0
12,753
1,063
15,301
26,596
10,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
15
0 / 5 / 0
9,531
794
2,300
18,150
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
24
Kills
7
7
Deaths
24
55
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
Kukulkan
BlondJosephFC
Kukulkan
8
0
12
14
W
Bellona
Draapbo
Bellona
8
1
13
14.5
W
Merlin
GaNGesT__T
Merlin
4
2
10
4.5
L
Anhur
JViiTu
Anhur
0
0
0
0
L
Merlin
PabloBlack
Merlin
0
4
5
0.63
L
Hera
0
6
2
0.17
L
Kali
7
9
0
0.78
L
Fenrir
0
5
0
0
W
Chang'e
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,588
Damage
43,172
47,864
Taken
79,403
32,443
Mitigated
30,421
17,130
Healing
5,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,966
1,628
2,000
3,849
11,093
4,633
0
5,626
5,467
59,448
0
W
Kukulkan
BlondJosephFC
Kukulkan
22,350
1,275
0
493
6,429
3,214
0
3,464
2,965
46,182
0
W
Bellona
Draapbo
Bellona
12,594
2,263
0
442
11,429
16,526
0
7,291
4,138
0
21,293
W
Merlin
GaNGesT__T
Merlin
19,604
2,256
0
0
7,225
3,050
0
3,671
3,554
29,469
0
L
Anhur
JViiTu
Anhur
0
0
0
25
770
240
0
589
181
0
556
L
Merlin
PabloBlack
Merlin
11,643
338
0
606
16,524
5,922
0
12,950
3,574
48,585
0
L
Hera
13,928
2,756
0
1,110
17,363
6,554
0
15,023
2,340
34,383
0
L
Kali
15,301
6,886
0
3,471
26,596
10,890
0
17,969
8,627
0
33,496
L
Fenrir
2,300
395
0
237
18,150
6,815
0
15,463
2,687
0
3,429
W
Chang'e
11,074
459
4,927
5,419
11,688
5,020
0
5,519
6,169
25,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,870
Gold Earned
53,949
252
Minions Killed
172
7
Camps Cleared
5
1,152,716
Distance Traveled
924,084
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,025
1,002
94
8
3
211,013
3
W
Kukulkan
13,264
1,105
63
5
1
255,589
1
W
Bellona
13,022
1,085
16
1
0
274,206
0
W
Merlin
11,415
951
39
3
2
172,609
0
L
Anhur
9,290
774
0
0
0
36,779
0
L
Merlin
11,653
971
74
6
1
227,982
0
L
Hera
10,722
894
58
5
0
211,691
1
L
Kali
12,753
1,063
40
3
4
254,960
0
L
Fenrir
9,531
794
0
0
0
192,672
0
W
Chang'e
11,144
929
40
3
1
239,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role