Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Brodawg00
Serqet
Level 92
God Stats
2W - 2L
1,471 SR
Queue Stats
69W - 83L
1,526 Elo+
Party 2
Ah Puch
Ah Puch
LasLink
Ah Puch
Level 84
God Stats
3W - 1L
1,400 SR
Queue Stats
3W - 2L
1,563 Elo+
Solo
Team Averages
Level 107
1,457 SR
1,530 Elo+

VS

Team Averages
Level 98
1,577 SR
1,639 Elo+
Mulan
Mulan
BWAMBGN
Mulan
Level 94
God Stats
0W - 1L
1,575 SR
Queue Stats
4W - 6L
1,708 Elo+
Party 1
Scylla
Scylla
ImKevDaDude
Scylla
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Suuton
Bakasura
Level 77
God Stats
1W - 1L
1,657 SR
Queue Stats
3W - 3L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 6
8,162
628
5,452
15,349
10,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Brodawg00
Serqet
12
3 / 2 / 6
8,985
691
5,460
9,585
4,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
LasLink
Ah Puch
13
5 / 0 / 4
9,473
729
11,946
6,329
1,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BWAMBGN
Mulan
10
0 / 4 / 2
7,374
567
5,567
10,515
10,334
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
12
2 / 0 / 1
8,170
628
7,873
7,092
3,625
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Suuton
Bakasura
11
1 / 5 / 2
7,943
611
6,585
11,963
4,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
3
3
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
6
4
L
Mulan
BWAMBGN
Mulan
0
4
2
0.25
W
Serqet
Brodawg00
Serqet
3
2
6
3
L
Scylla
2
0
1
2.5
W
Ah Puch
LasLink
Ah Puch
5
0
4
7
L
Bakasura
Suuton
Bakasura
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,858
Damage
20,025
31,263
Taken
29,570
16,715
Mitigated
18,538
13,878
Healing
6,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,452
631
0
7,320
15,349
10,488
0
3,841
11,274
0
24,114
L
Mulan
BWAMBGN
Mulan
5,567
537
675
1,908
10,515
10,334
0
3,730
6,171
0
15,913
W
Serqet
Brodawg00
Serqet
5,460
1,106
477
3,575
9,585
4,238
0
2,013
7,034
0
21,962
L
Scylla
7,873
709
0
2,810
7,092
3,625
0
3,056
3,861
39,262
0
W
Ah Puch
LasLink
Ah Puch
11,946
361
1,270
1,236
6,329
1,989
938
2,071
4,137
51,859
0
L
Bakasura
Suuton
Bakasura
6,585
4,485
0
1,496
11,963
4,579
0
5,228
6,322
0
24,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
23,487
148
Minions Killed
127
0
Camps Cleared
0
755,089
Distance Traveled
709,456
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,162
628
29
2
0
268,642
0
L
Mulan
7,374
567
20
2
0
220,594
2
W
Serqet
8,985
691
34
3
0
257,297
4
L
Scylla
8,170
628
53
4
0
243,306
4
W
Ah Puch
9,473
729
85
7
0
229,150
0
L
Bakasura
7,943
611
54
4
0
245,556
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role