Player Matchup

Cu Chulainn
Cu Chulainn
Platinum V
Byjoragu
Cu Chulainn
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold IV
DtheSavage
Raijin
Gold IV
Level 88
God Stats
2W - 5L
1,649 SR
Queue Stats
499W - 484L
1,555 MMR
Party 1
Apollo
Apollo
Gold II
JACRONYM
Apollo
Gold II
Level 67
God Stats
2W - 2L
1,644 SR
Queue Stats
47W - 45L
1,638 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
Shorty1
Ratatoskr
Gold I
Level 37
God Stats
2W - 3L
1,611 SR
Queue Stats
65W - 60L
1,689 MMR
Party 1
Nox
Nox
Gold I
ToXiCxArrow
Nox
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,581 SR
1,576 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 128
1,716 SR
1,627 MMR
Sobek
Sobek
Gold II
Blur2729
Sobek
Gold II
Level 109
God Stats
11W - 4L
1,760 SR
Queue Stats
51W - 36L
1,612 MMR
Solo
Cupid
Cupid
Platinum V
Flyytech
Cupid
Platinum V
Level 69
God Stats
6W - 5L
1,515 SR
Queue Stats
210W - 201L
1,628 MMR
Solo
Nu Wa
Nu Wa
Platinum V
Necrotized
Nu Wa
Platinum V
Level 160
God Stats
16W - 7L
1,778 SR
Queue Stats
305W - 301L
1,638 MMR
Solo
Fenrir
Fenrir
Silver I
SpongyJesus
Fenrir
Silver I
Level 159
God Stats
6W - 2L
1,895 SR
Queue Stats
293W - 293L
1,635 MMR
Solo
Tyr
Tyr
Platinum IV
Waterboy321
Tyr
Platinum IV
Level 144
God Stats
16W - 18L
1,633 SR
Queue Stats
768W - 754L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Byjoragu
Cu Chulainn
16
2 / 4 / 0
9,286
546
7,129
15,280
10,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
DtheSavage
Raijin
14
3 / 5 / 2
8,707
512
6,293
8,396
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
JACRONYM
Apollo
14
1 / 2 / 1
8,095
476
2,592
9,372
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Shorty1
Ratatoskr
14
1 / 3 / 4
8,154
480
5,756
12,053
4,335
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 1
7,740
455
2,862
5,153
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTsukuyomiDanzaburouErlang ShenScylla

VS

Bans
NemesisJanusGuan YuThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Blur2729
Sobek
13
2 / 1 / 4
8,298
488
3,668
10,904
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Flyytech
Cupid
16
0 / 1 / 2
9,154
538
3,944
7,246
2,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
17
7 / 3 / 5
10,582
622
11,618
7,741
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
15
5 / 0 / 4
9,304
547
4,813
9,007
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
1 / 3 / 2
9,306
547
7,017
13,462
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
8
Kills
15
15
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sobek
Blur2729
Sobek
2
1
4
4
L
Cu Chulainn
Byjoragu
Cu Chulainn
2
4
0
0.5
L
Raijin
DtheSavage
Raijin
3
5
2
0.8
W
Cupid
Flyytech
Cupid
0
1
2
1
L
Apollo
JACRONYM
Apollo
1
2
1
0.75
W
Nu Wa
7
3
5
3.17
L
Ratatoskr
Shorty1
Ratatoskr
1
3
4
1
W
Fenrir
5
0
4
7
L
1
1
1
1.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
31,060
50,254
Taken
48,360
22,158
Mitigated
26,962
19,258
Healing
25,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Blur2729
Sobek
3,668
327
0
5,235
10,904
5,612
0
4,095
6,809
13,009
0
L
Cu Chulainn
Byjoragu
Cu Chulainn
7,129
2,477
0
5,944
15,280
10,743
270
3,290
11,875
3,140
66,479
L
Raijin
DtheSavage
Raijin
6,293
1,112
0
2,199
8,396
2,464
0
4,404
3,848
61,258
0
W
Cupid
Flyytech
Cupid
3,944
1,357
395
4,840
7,246
2,281
1,196
552
6,694
0
70,755
L
Apollo
JACRONYM
Apollo
2,592
1,716
0
4,143
9,372
2,533
0
2,544
6,716
0
48,892
W
Nu Wa
11,618
3,215
0
1,719
7,741
2,630
511
1,753
5,988
82,810
0
L
Ratatoskr
Shorty1
Ratatoskr
5,756
1,003
0
4,905
12,053
4,335
0
2,994
8,903
0
58,016
W
Fenrir
4,813
1,012
0
6,542
9,007
3,474
0
1,178
7,829
0
56,945
L
2,862
371
0
2,067
5,153
2,083
0
1,425
3,626
38,723
0
W
7,017
3,056
0
7,140
13,462
12,965
532
1,849
11,613
0
64,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,982
Gold Earned
46,644
583
Minions Killed
528
0
Camps Cleared
0
1,567,858
Distance Traveled
1,607,989
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,298
488
4
0
0
355,931
7
L
Cu Chulainn
9,286
546
142
8
0
326,305
0
L
Raijin
8,707
512
136
8
0
301,726
7
W
Cupid
9,154
538
120
7
0
292,511
5
L
Apollo
8,095
476
114
7
0
282,429
5
W
Nu Wa
10,582
622
161
9
0
323,488
4
L
Ratatoskr
8,154
480
110
6
0
338,231
4
W
Fenrir
9,304
547
112
7
0
344,080
9
L
Nox
7,740
455
81
5
0
319,167
2
W
Tyr
9,306
547
131
8
0
291,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role