Player Matchup

Sol
Sol
Platinum II
Clowww
Sol
Platinum II
Level 144
God Stats
2W - 2L
1,774 SR
Queue Stats
156W - 128L
1,900 MMR
Solo
Nemesis
Nemesis
Platinum II
JorshyL
Nemesis
Platinum II
Level 124
God Stats
3W - 2L
1,530 SR
Queue Stats
261W - 239L
1,938 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
RuggedTote
Ratatoskr
Platinum I
Level 157
God Stats
17W - 11L
1,619 SR
Queue Stats
44W - 30L
1,966 MMR
Solo
Ymir
Ymir
Platinum I
SinfulSix
Ymir
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
ÒpÇôDì
Janus
Platinum III
Level 157
God Stats
14W - 20L
1,651 SR
Queue Stats
895W - 900L
1,884 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,615 SR
1,838 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,554 SR
1,842 MMR
Sobek
Sobek
Platinum IV
Charlioso
Sobek
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Diamond V
Fireburninz
Nox
Diamond V
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 141L
1,972 MMR
Party 2
Heimdallr
Heimdallr
Platinum II
Sneeple
Heimdallr
Platinum II
Level 127
God Stats
29W - 38L
1,518 SR
Queue Stats
260W - 254L
1,837 MMR
Party 2
Osiris
Osiris
Platinum I
Yanslayer
Osiris
Platinum I
Level 160
God Stats
5W - 4L
1,697 SR
Queue Stats
205W - 187L
1,877 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
xzjhonaxz
Tsukuyomi
Platinum I
Level 159
God Stats
4W - 2L
1,556 SR
Queue Stats
251W - 243L
2,024 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Clowww
Sol
18
9 / 1 / 10
11,918
701
20,361
21,142
7,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
JorshyL
Nemesis
15
0 / 4 / 11
9,355
550
2,938
12,409
5,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
RuggedTote
Ratatoskr
19
7 / 1 / 2
12,247
720
11,636
14,758
10,871
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
15
7 / 4 / 8
10,529
619
5,543
18,540
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
16
2 / 3 / 10
10,403
612
10,053
8,945
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuSetScyllaPersephoneTyr

VS

Bans
DanzaburouCu ChulainnApolloCupidJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Charlioso
Sobek
12
2 / 9 / 4
8,229
484
8,370
20,553
12,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 4 / 4
9,985
587
8,129
8,520
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Sneeple
Heimdallr
15
2 / 5 / 2
9,280
546
7,498
11,697
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
Yanslayer
Osiris
16
1 / 3 / 5
9,410
554
8,894
16,398
11,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
xzjhonaxz
Tsukuyomi
16
2 / 4 / 7
9,201
541
8,680
12,206
4,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
25
Kills
12
13
Deaths
25
41
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
Charlioso
Sobek
2
9
4
0.44
W
Sol
Clowww
Sol
9
1
10
14
L
5
4
4
1.75
W
Nemesis
JorshyL
Nemesis
0
4
11
1.38
W
Ratatoskr
RuggedTote
Ratatoskr
7
1
2
8
W
Ymir
7
4
8
2.75
L
Heimdallr
Sneeple
Heimdallr
2
5
2
0.6
L
Osiris
Yanslayer
Osiris
1
3
5
1.17
L
Tsukuyomi
xzjhonaxz
Tsukuyomi
2
4
7
1.38
W
Janus
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,531
Damage
41,571
75,794
Taken
69,374
43,475
Mitigated
36,100
35,643
Healing
19,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Charlioso
Sobek
8,370
487
0
3,812
20,553
12,787
0
12,530
7,881
23,728
0
W
Sol
Clowww
Sol
20,361
7,229
0
16,587
21,142
7,562
6,139
3,562
17,323
96,167
0
L
8,129
332
0
216
8,520
3,118
748
5,315
3,036
65,585
0
W
Nemesis
JorshyL
Nemesis
2,938
707
0
4,948
12,409
5,710
570
2,561
9,848
0
56,918
W
Ratatoskr
RuggedTote
Ratatoskr
11,636
2,057
0
7,862
14,758
10,871
610
2,435
12,323
0
80,914
W
Ymir
5,543
868
0
3,992
18,540
16,193
236
5,776
12,764
28,742
0
L
Heimdallr
Sneeple
Heimdallr
7,498
4,452
0
3,321
11,697
3,795
1,466
8,430
3,267
0
63,454
L
Osiris
Yanslayer
Osiris
8,894
4,833
0
7,910
16,398
11,866
586
3,357
12,977
0
62,930
L
Tsukuyomi
xzjhonaxz
Tsukuyomi
8,680
1,391
0
4,084
12,206
4,534
0
5,930
6,256
0
65,604
W
Janus
10,053
750
0
2,254
8,945
3,139
2,397
4,697
4,248
75,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
46,105
592
Minions Killed
496
0
Camps Cleared
0
1,782,269
Distance Traveled
1,666,410
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,229
484
27
2
0
328,077
5
W
Sol
11,918
701
145
9
0
343,667
6
L
Nox
9,985
587
134
8
0
318,930
1
W
Nemesis
9,355
550
110
6
0
397,381
4
W
Ratatoskr
12,247
720
166
10
0
378,220
5
W
Ymir
10,529
619
25
1
0
316,198
10
L
Heimdallr
9,280
546
112
7
0
292,992
4
L
Osiris
9,410
554
111
7
0
341,909
2
L
Tsukuyomi
9,201
541
112
7
0
384,502
6
W
Janus
10,403
612
146
9
0
346,803
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role