Player Matchup

Danzaburou
Danzaburou
DQKMonster
Danzaburou
Level 128
God Stats
33W - 19L
1,667 SR
Queue Stats
425W - 409L
1,537 Elo+
Solo
Scylla
Scylla
WoDY2X
Scylla
Level 64
God Stats
17W - 26L
1,562 SR
Queue Stats
726W - 749L
1,467 Elo+
Solo
Fenrir
Fenrir
mojitas
Fenrir
Level 126
God Stats
4W - 6L
1,756 SR
Queue Stats
274W - 278L
1,456 Elo+
Solo
Chaac
Chaac
regi375
Chaac
Level 122
God Stats
2W - 0L
1,789 SR
Queue Stats
196W - 180L
1,575 Elo+
Solo
Artio
Artio
voidblack9000
Artio
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
534W - 520L
1,557 Elo+
Solo
Team Averages
Level 114
1,655 SR
1,518 Elo+

VS

Team Averages
Level 77
1,482 SR
1,486 Elo+
Tyr
Tyr
Beandoo
Tyr
Level 118
God Stats
2W - 8L
1,143 SR
Queue Stats
225W - 194L
1,519 Elo+
Party 1
Athena
Athena
MagMatter
Athena
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,445 Elo+
Solo
Neith
Neith
OgMufffin
Neith
Level 16
God Stats
18W - 18L
1,424 SR
Queue Stats
175W - 152L
1,383 Elo+
Party 1
Hel
Hel
viewtifulbeau
Hel
Level 109
God Stats
5W - 4L
1,666 SR
Queue Stats
259W - 211L
1,511 Elo+
Party 1
Erlang Shen
Erlang Shen
vigesimalnut373
Erlang Shen
Level 100
God Stats
8W - 6L
1,676 SR
Queue Stats
161W - 120L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DQKMonster
Danzaburou
20
11 / 3 / 7
15,409
593
19,979
23,631
10,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
WoDY2X
Scylla
20
2 / 6 / 10
13,389
515
16,037
17,779
7,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
mojitas
Fenrir
20
18 / 5 / 9
15,500
596
22,232
22,680
14,133
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
regi375
Chaac
20
3 / 2 / 10
14,346
552
15,578
22,976
21,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
2 / 4 / 19
11,494
442
10,479
23,540
25,712
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
19
5 / 7 / 7
12,602
485
23,254
30,672
30,414
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
MagMatter
Athena
15
0 / 8 / 10
10,159
391
9,114
23,897
20,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
OgMufffin
Neith
17
1 / 6 / 4
11,120
428
11,020
13,515
5,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
9 / 8 / 2
13,061
502
13,765
18,134
10,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
vigesimalnut373
Erlang Shen
18
4 / 7 / 9
11,850
456
11,475
23,177
15,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
51
36
Kills
19
20
Deaths
36
55
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tyr
5
7
7
1.21
W
Danzaburou
DQKMonster
Danzaburou
11
3
7
4.83
L
Athena
MagMatter
Athena
0
8
10
0.63
L
Neith
OgMufffin
Neith
1
6
4
0.5
W
Scylla
WoDY2X
Scylla
2
6
10
1.17
W
Fenrir
mojitas
Fenrir
18
5
9
4.5
W
Chaac
regi375
Chaac
3
2
10
4
L
9
8
2
1.25
L
Erlang Shen
vigesimalnut373
Erlang Shen
4
7
9
1.21
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,305
Damage
68,628
110,606
Taken
109,395
79,238
Mitigated
82,311
39,850
Healing
27,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
23,254
6,460
0
8,766
30,672
30,414
930
5,853
24,459
40
85,668
W
Danzaburou
DQKMonster
Danzaburou
19,979
11,814
0
13,553
23,631
10,536
5,211
4,223
19,408
0
137,937
L
Athena
MagMatter
Athena
9,114
3,266
0
3,562
23,897
20,505
0
7,949
15,393
37,059
0
L
Neith
OgMufffin
Neith
11,020
5,301
0
3,732
13,515
5,492
254
2,260
11,105
0
73,925
W
Scylla
WoDY2X
Scylla
16,037
1,424
0
3,328
17,779
7,258
739
4,745
13,034
106,478
0
W
Fenrir
mojitas
Fenrir
22,232
4,383
0
5,435
22,680
14,133
883
4,019
18,661
0
90,854
W
Chaac
regi375
Chaac
15,578
5,337
0
10,231
22,976
21,599
2,551
2,585
20,391
0
89,512
L
13,765
137
3,265
5,396
18,134
10,853
0
5,115
12,819
89,568
0
L
Erlang Shen
vigesimalnut373
Erlang Shen
11,475
6,376
0
2,720
23,177
15,047
0
4,289
18,863
0
72,960
W
10,479
998
1,098
6,205
23,540
25,712
582
7,347
16,193
25,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,138
Gold Earned
58,792
626
Minions Killed
526
0
Camps Cleared
0
2,414,564
Distance Traveled
2,401,311
28
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
12,602
485
133
5
0
470,262
2
W
Danzaburou
15,409
593
179
7
0
440,069
1
L
Athena
10,159
391
43
2
0
489,951
9
L
Neith
11,120
428
110
4
0
471,828
7
W
Scylla
13,389
515
157
6
0
453,841
7
W
Fenrir
15,500
596
113
4
0
515,975
3
W
Chaac
14,346
552
154
6
0
476,232
0
L
Hel
13,061
502
141
5
0
441,454
3
L
Erlang Shen
11,850
456
99
4
0
527,816
13
W
Artio
11,494
442
23
1
0
528,447
17

Distance Traveled

Minion Kills by Role

Gold Earned by Role