Player Matchup

Ares
Ares
CowardlyFrance
Ares
Level 26
God Stats
29W - 27L
1,499 SR
Queue Stats
215W - 215L
1,450 Elo+
Solo
Osiris
Osiris
Dasaco
Osiris
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,636 Elo+
Party 2
Apollo
Apollo
Jalcam
Apollo
Level 20
God Stats
1W - 0L
1,698 SR
Queue Stats
6W - 4L
1,636 Elo+
Party 2
Loki
Loki
LokiNotLowkey
Loki
Level 1
God Stats
13W - 4L
1,705 SR
Queue Stats
84W - 21L
1,668 Elo+
Party 3
Yemoja
Yemoja
RivenOneTrick69
Yemoja
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,670 Elo+
Party 3
Team Averages
Level 15
1,580 SR
1,612 Elo+

VS

Team Averages
Level 13
1,537 SR
1,455 Elo+
Cthulhu
Cthulhu
Ethan0s
Cthulhu
Level 4
God Stats
3W - 4L
1,489 SR
Queue Stats
7W - 11L
1,343 Elo+
Party 1
Bakasura
Bakasura
Radekishere69
Bakasura
Level 24
God Stats
5W - 10L
1,216 SR
Queue Stats
84W - 76L
1,440 Elo+
Party 1
Agni
Agni
SUCKYOUREMUM
Agni
Level 8
God Stats
5W - 2L
1,826 SR
Queue Stats
72W - 58L
1,483 Elo+
Party 1
Guan Yu
Guan Yu
iOSBLowZz
Guan Yu
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 127L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
marcyugen
Baron Samedi
Level 7
God Stats
1W - 1L
1,655 SR
Queue Stats
15W - 18L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 1
5,701
570
3,160
5,864
3,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
Dasaco
Osiris
10
1 / 2 / 1
5,846
585
4,027
6,429
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Jalcam
Apollo
8
1 / 0 / 3
5,132
513
3,789
5,319
2,079
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
10 / 0 / 3
6,924
692
5,720
5,625
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
7 / 0 / 3
6,739
674
5,551
4,824
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ethan0s
Cthulhu
6
0 / 3 / 1
4,096
410
2,219
6,388
2,779
Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Radekishere69
Bakasura
6
0 / 4 / 0
4,313
431
1,545
7,564
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 5 / 0
4,421
442
5,047
4,877
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
iOSBLowZz
Guan Yu
9
2 / 2 / 0
5,625
563
3,869
5,413
4,410
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
marcyugen
Baron Samedi
6
0 / 8 / 0
4,504
450
2,887
7,448
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
22
Kills
3
3
Deaths
22
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Osiris
Dasaco
Osiris
1
2
1
0.75
L
Cthulhu
Ethan0s
Cthulhu
0
3
1
0.17
W
Apollo
Jalcam
Apollo
1
0
3
2.5
W
10
0
3
11.5
L
Bakasura
Radekishere69
Bakasura
0
4
0
0
W
7
0
3
8.5
L
1
5
0
0.2
L
Guan Yu
iOSBLowZz
Guan Yu
2
2
0
1
L
Baron Samedi
marcyugen
Baron Samedi
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,247
Damage
15,567
28,061
Taken
31,690
11,708
Mitigated
13,086
11,254
Healing
5,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,160
117
175
2,635
5,864
3,070
160
3,297
2,567
15,257
0
W
Osiris
Dasaco
Osiris
4,027
1,887
0
2,974
6,429
3,354
0
0
6,408
0
27,888
L
Cthulhu
Ethan0s
Cthulhu
2,219
237
0
1,067
6,388
2,779
0
2,424
3,942
6,809
0
W
Apollo
Jalcam
Apollo
3,789
2,756
0
2,336
5,319
2,079
375
3,822
1,497
0
24,695
W
5,720
2,330
0
2,421
5,625
1,588
0
468
5,110
0
34,220
L
Bakasura
Radekishere69
Bakasura
1,545
888
0
1,718
7,564
2,062
0
1,084
6,364
0
11,181
W
5,551
1,386
243
470
4,824
1,617
629
2,566
2,236
25,896
0
L
5,047
847
0
390
4,877
1,274
0
1,648
3,179
20,861
0
L
Guan Yu
iOSBLowZz
Guan Yu
3,869
1,286
0
779
5,413
4,410
97
0
5,413
0
26,935
L
Baron Samedi
marcyugen
Baron Samedi
2,887
372
53
1,214
7,448
2,561
0
3,137
4,081
16,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
22,959
245
Minions Killed
158
0
Camps Cleared
0
942,780
Distance Traveled
913,235
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,701
570
13
1
0
203,887
3
W
Osiris
5,846
585
61
6
0
141,720
1
L
Cthulhu
4,096
410
16
2
0
191,581
0
W
Apollo
5,132
513
58
6
0
179,759
3
W
Loki
6,924
692
64
6
0
229,481
5
L
Bakasura
4,313
431
33
3
0
222,395
0
W
Yemoja
6,739
674
49
5
0
187,933
0
L
Agni
4,421
442
26
3
0
161,340
0
L
Guan Yu
5,625
563
58
6
0
178,511
0
L
Baron Samedi
4,504
450
25
3
0
159,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role