Player Matchup

Kukulkan
Kukulkan
Emulus1
Kukulkan
Level 18
God Stats
39W - 25L
1,623 SR
Queue Stats
58W - 68L
1,553 Elo+
Party 3
Janus
Janus
MiniDartVader
Janus
Level 4
God Stats
0W - 6L
1,244 SR
Queue Stats
12W - 17L
1,432 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Peque_Falao
Tsukuyomi
Level 6
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fafnir
Fafnir
SP4RTAN V4LOR
Fafnir
Level 22
God Stats
0W - 3L
1,265 SR
Queue Stats
42W - 47L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
THE_Spider-MaiN
Guan Yu
Level 14
God Stats
1W - 2L
1,729 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Team Averages
Level 13
1,518 SR
1,479 Elo+

VS

Team Averages
Level 13
1,627 SR
1,571 Elo+
Neith
Neith
Krazt318
Neith
Level 17
God Stats
42W - 25L
1,686 SR
Queue Stats
139W - 134L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Kung Pow Ginger
Cthulhu
Level 13
God Stats
35W - 27L
1,657 SR
Queue Stats
57W - 49L
1,591 Elo+
Party 2
Tiamat
Tiamat
Nightless Angel
Tiamat
Level 26
God Stats
67W - 46L
1,683 SR
Queue Stats
188W - 163L
1,639 Elo+
Party 2
Persephone
Persephone
Wraithologys
Persephone
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,500 Elo+
Solo
Da Ji
Da Ji
astra360
Da Ji
Level 5
God Stats
3W - 2L
1,610 SR
Queue Stats
8W - 16L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Emulus1
Kukulkan
16
0 / 8 / 4
9,530
953
14,630
15,847
5,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 4
9,796
980
7,152
10,087
6,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tsukuyomi
Peque_Falao
Tsukuyomi
16
5 / 14 / 3
10,387
1,039
11,652
20,252
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 5 / 5
9,850
985
5,899
19,037
16,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 4 / 5
8,983
898
4,762
19,013
17,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

44

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Krazt318
Neith
18
5 / 0 / 19
11,224
1,122
16,393
6,919
2,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
12 / 1 / 18
12,092
1,209
21,143
13,629
14,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 0 / 14
12,237
1,224
14,942
4,982
4,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Wraithologys
Persephone
17
2 / 2 / 16
10,410
1,041
13,935
10,741
3,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
astra360
Da Ji
17
6 / 6 / 12
11,126
1,113
13,661
14,419
6,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
114
9
Kills
35
35
Deaths
9
21
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Emulus1
Kukulkan
0
8
4
0.25
W
Neith
Krazt318
Neith
5
0
19
14.5
W
12
1
18
21
L
3
4
4
1.25
W
10
0
14
17
L
Tsukuyomi
Peque_Falao
Tsukuyomi
5
14
3
0.46
L
1
5
5
0.7
L
0
4
5
0.63
W
Persephone
Wraithologys
Persephone
2
2
16
5
W
Da Ji
astra360
Da Ji
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,095
Damage
80,074
84,236
Taken
50,690
53,839
Mitigated
31,751
3,901
Healing
9,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Emulus1
Kukulkan
14,630
1,511
0
0
15,847
5,646
0
11,231
4,516
55,685
0
W
Neith
Krazt318
Neith
16,393
6,489
0
2,602
6,919
2,988
0
3,970
2,949
0
38,671
W
21,143
1,886
865
625
13,629
14,716
0
8,051
5,463
35,940
0
L
7,152
1,136
0
0
10,087
6,621
0
6,658
3,379
19,041
0
W
14,942
1,056
310
2,255
4,982
4,121
0
2,217
2,715
31,209
0
L
Tsukuyomi
Peque_Falao
Tsukuyomi
11,652
2,787
0
540
20,252
7,215
0
12,092
8,085
0
18,597
L
5,899
2,158
0
1,061
19,037
16,373
0
9,653
9,109
10,989
0
L
4,762
1,318
661
1,639
19,013
17,984
0
9,661
9,127
0
9,833
W
Persephone
Wraithologys
Persephone
13,935
2,014
876
1,408
10,741
3,734
0
4,629
6,036
24,592
0
W
Da Ji
astra360
Da Ji
13,661
2,349
0
403
14,419
6,192
0
8,814
5,439
0
20,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
57,089
163
Minions Killed
184
3
Camps Cleared
4
777,071
Distance Traveled
948,965
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,530
953
98
10
0
162,388
0
W
Neith
11,224
1,122
59
6
1
183,154
2
W
Cthulhu
12,092
1,209
36
4
1
211,073
0
L
Janus
9,796
980
33
3
2
121,474
0
W
Tiamat
12,237
1,224
41
4
1
192,566
0
L
Tsukuyomi
10,387
1,039
15
2
0
160,974
0
L
Fafnir
9,850
985
8
1
1
159,888
0
L
Guan Yu
8,983
898
9
1
0
172,347
0
W
Persephone
10,410
1,041
33
3
0
181,168
0
W
Da Ji
11,126
1,113
15
2
1
181,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role