Player Matchup

Merlin
Merlin
CalazansM
Merlin
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
70W - 56L
1,613 Elo+
Solo
Nemesis
Nemesis
CupidoIFO
Nemesis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 89L
1,546 Elo+
Solo
Izanami
Izanami
Grillaaao
Izanami
Level 25
God Stats
7W - 10L
1,586 SR
Queue Stats
474W - 475L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
IJ0K3Rl
Cu Chulainn
Level 17
God Stats
5W - 8L
1,288 SR
Queue Stats
164W - 180L
1,509 Elo+
Solo
Geb
Geb
K1NGIGI
Geb
Level 3
God Stats
9W - 26L
1,500 SR
Queue Stats
27W - 50L
1,229 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,484 Elo+

VS

Team Averages
Level 19
1,595 SR
1,369 Elo+
Kukulkan
Kukulkan
BelDrián
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,152 Elo+
Solo
Nemesis
Nemesis
Gätto
Nemesis
Level 27
God Stats
9W - 6L
1,621 SR
Queue Stats
413W - 319L
1,591 Elo+
Solo
Cerberus
Cerberus
TheKillerHUEHUE
Cerberus
Level 29
God Stats
4W - 4L
1,613 SR
Queue Stats
75W - 65L
1,558 Elo+
Solo
Olorun
Olorun
Ulizoka
Olorun
Level 6
God Stats
3W - 2L
1,740 SR
Queue Stats
5W - 22L
1,181 Elo+
Solo
Neith
Neith
gabrizeu
Neith
Level 28
God Stats
4W - 10L
1,500 SR
Queue Stats
95W - 116L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CalazansM
Merlin
15
9 / 3 / 8
9,826
517
14,725
12,269
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
CupidoIFO
Nemesis
16
9 / 8 / 4
10,180
536
12,540
17,144
7,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Grillaaao
Izanami
12
0 / 8 / 1
7,341
386
6,692
10,065
2,355
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
IJ0K3Rl
Cu Chulainn
14
4 / 3 / 5
9,139
481
10,016
13,308
10,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Geb
11
1 / 8 / 1
7,532
396
3,170
16,646
7,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BelDrián
Kukulkan
14
4 / 4 / 2
9,039
476
7,956
7,409
2,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Gätto
Nemesis
20
11 / 3 / 3
12,683
668
15,844
18,524
9,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
14
10 / 2 / 5
10,020
527
11,067
15,656
12,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
Ulizoka
Olorun
12
0 / 11 / 3
7,729
407
4,696
17,384
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
gabrizeu
Neith
15
5 / 3 / 8
9,485
499
13,970
8,736
3,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
51
23
Kills
30
30
Deaths
23
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BelDrián
Kukulkan
4
4
2
1.25
L
Merlin
CalazansM
Merlin
9
3
8
4.33
L
Nemesis
CupidoIFO
Nemesis
9
8
4
1.38
L
Izanami
Grillaaao
Izanami
0
8
1
0.06
W
Nemesis
Gätto
Nemesis
11
3
3
4.17
L
Cu Chulainn
IJ0K3Rl
Cu Chulainn
4
3
5
2.17
L
Geb
1
8
1
0.19
W
Cerberus
10
2
5
6.25
W
Olorun
Ulizoka
Olorun
0
11
3
0.14
W
Neith
gabrizeu
Neith
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,143
Damage
53,533
69,432
Taken
67,709
32,505
Mitigated
34,049
8,935
Healing
20,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BelDrián
Kukulkan
7,956
1,424
0
402
7,409
2,754
871
2,499
4,641
39,857
0
L
Merlin
CalazansM
Merlin
14,725
2,045
0
2,141
12,269
4,266
563
7,072
5,197
54,316
0
L
Nemesis
CupidoIFO
Nemesis
12,540
6,604
0
4,092
17,144
7,287
0
4,609
12,535
0
48,926
L
Izanami
Grillaaao
Izanami
6,692
4,439
0
656
10,065
2,355
319
4,143
5,922
0
45,952
W
Nemesis
Gätto
Nemesis
15,844
10,288
0
8,856
18,524
9,891
1,502
2,521
15,635
0
96,854
L
Cu Chulainn
IJ0K3Rl
Cu Chulainn
10,016
2,034
0
1,206
13,308
10,981
1,020
4,771
8,537
7,417
31,329
L
Geb
3,170
568
0
840
16,646
7,616
138
3,124
13,522
11,804
0
W
Cerberus
11,067
751
0
3,108
15,656
12,657
477
3,546
11,859
34,413
0
W
Olorun
Ulizoka
Olorun
4,696
3,269
0
4,692
17,384
5,326
768
8,192
8,700
29,104
0
W
Neith
gabrizeu
Neith
13,970
5,389
0
3,206
8,736
3,421
2,251
2,628
6,058
0
58,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,018
Gold Earned
48,956
342
Minions Killed
449
0
Camps Cleared
0
1,641,853
Distance Traveled
1,703,851
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,039
476
77
4
0
339,396
3
L
Merlin
9,826
517
93
5
0
296,284
2
L
Nemesis
10,180
536
68
4
0
367,556
5
L
Izanami
7,341
386
100
5
0
300,014
5
W
Nemesis
12,683
668
176
9
0
405,515
6
L
Cu Chulainn
9,139
481
69
4
0
349,212
2
L
Geb
7,532
396
12
1
0
328,787
2
W
Cerberus
10,020
527
59
3
0
385,302
3
W
Olorun
7,729
407
37
2
0
261,696
2
W
Neith
9,485
499
100
5
0
311,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role