Player Matchup

Olorun
Olorun
HugoJhin
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,697 Elo+
Solo
Sun Wukong
Sun Wukong
NeZhasNut
Sun Wukong
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 47L
1,716 Elo+
Solo
Xbalanque
Xbalanque
Resulcra
Xbalanque
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 90L
1,616 Elo+
Party 1
Pele
Pele
Yelko88
Pele
Level 8
God Stats
3W - 3L
1,545 SR
Queue Stats
17W - 13L
1,708 Elo+
Party 1
Sobek
Sobek
aTomBomb91
Sobek
Level 8
God Stats
2W - 1L
1,674 SR
Queue Stats
13W - 13L
1,675 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,682 Elo+

VS

Team Averages
Level 19
1,509 SR
1,582 Elo+
Apollo
Apollo
Smaniaco
Apollo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Unconfident
King Arthur
Level 26
God Stats
3W - 0L
1,709 SR
Queue Stats
88W - 66L
1,594 Elo+
Solo
Fenrir
Fenrir
VerySaltyYeah
Fenrir
Level 16
God Stats
7W - 6L
1,522 SR
Queue Stats
15W - 10L
1,750 Elo+
Solo
Hercules
Hercules
YoRHa2P
Hercules
Level 5
God Stats
1W - 2L
1,302 SR
Queue Stats
42W - 27L
1,520 Elo+
Solo
Chang'e
Chang'e
dionisio94
Chang'e
Level 24
God Stats
2W - 3L
1,513 SR
Queue Stats
36W - 44L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HugoJhin
Olorun
11
0 / 7 / 1
6,762
483
4,926
12,195
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
NeZhasNut
Sun Wukong
10
1 / 2 / 0
6,174
441
6,868
9,676
10,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
Resulcra
Xbalanque
11
2 / 3 / 2
6,868
491
7,060
8,584
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
Yelko88
Pele
14
3 / 6 / 2
7,862
562
5,144
12,714
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
9
0 / 3 / 3
5,935
424
2,967
9,927
5,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Smaniaco
Apollo
13
3 / 2 / 3
7,907
565
8,523
10,630
3,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Unconfident
King Arthur
14
4 / 2 / 3
8,669
619
8,589
15,319
8,480
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 2 / 5
6,656
475
4,913
8,635
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
YoRHa2P
Hercules
16
6 / 0 / 6
9,196
657
9,997
11,315
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
dionisio94
Chang'e
14
6 / 1 / 6
9,018
644
5,000
7,760
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
21
21
Deaths
7
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Olorun
HugoJhin
Olorun
0
7
1
0.07
L
Sun Wukong
NeZhasNut
Sun Wukong
1
2
0
0.5
L
Xbalanque
Resulcra
Xbalanque
2
3
2
1
W
Apollo
Smaniaco
Apollo
3
2
3
2.25
W
King Arthur
Unconfident
King Arthur
4
2
3
2.75
W
2
2
5
2.25
L
Pele
Yelko88
Pele
3
6
2
0.67
W
Hercules
YoRHa2P
Hercules
6
0
6
9
L
Sobek
0
3
3
0.5
W
Chang'e
dionisio94
Chang'e
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
37,022
53,096
Taken
53,659
26,055
Mitigated
24,715
17,616
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
HugoJhin
Olorun
4,926
2,894
52
3,724
12,195
3,996
0
2,211
9,802
37,891
0
L
Sun Wukong
NeZhasNut
Sun Wukong
6,868
721
0
3,585
9,676
10,511
0
77
9,599
0
27,675
L
Xbalanque
Resulcra
Xbalanque
7,060
4,287
0
3,150
8,584
2,138
864
1,358
7,188
0
46,398
W
Apollo
Smaniaco
Apollo
8,523
5,335
0
3,992
10,630
3,309
438
857
9,773
0
55,255
W
King Arthur
Unconfident
King Arthur
8,589
1,326
0
5,978
15,319
8,480
247
1,330
13,501
0
57,709
W
4,913
1,364
0
1,541
8,635
4,623
865
2,135
6,443
0
15,536
L
Pele
Yelko88
Pele
5,144
1,142
0
3,984
12,714
4,097
0
1,070
11,580
0
51,674
W
Hercules
YoRHa2P
Hercules
9,997
3,961
0
4,946
11,315
5,540
87
1,910
9,224
0
58,618
L
Sobek
2,967
668
0
3,121
9,927
5,313
0
0
9,927
12,203
0
W
Chang'e
dionisio94
Chang'e
5,000
505
484
4,134
7,760
2,763
1,590
1,520
6,215
49,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
41,446
326
Minions Killed
434
0
Camps Cleared
0
1,282,292
Distance Traveled
1,495,799
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,762
483
76
5
0
226,928
1
L
Sun Wukong
6,174
441
61
4
0
216,179
6
L
Xbalanque
6,868
491
74
5
0
257,904
3
W
Apollo
7,907
565
79
6
0
293,256
1
W
King Arthur
8,669
619
119
9
0
283,668
2
W
Fenrir
6,656
475
18
1
0
309,514
7
L
Pele
7,862
562
91
7
0
293,026
2
W
Hercules
9,196
657
114
8
0
320,623
0
L
Sobek
5,935
424
24
2
0
288,255
5
W
Chang'e
9,018
644
104
7
0
288,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role