Player Matchup

Bastet
Bastet
Brangutang
Bastet
Level 105
God Stats
3W - 1L
1,267 SR
Queue Stats
126W - 116L
1,530 Elo+
Party 3
Geb
Geb
BurgerKongenDK
Geb
Level 80
God Stats
2W - 0L
1,766 SR
Queue Stats
35W - 45L
1,539 Elo+
Party 1
Ganesha
Ganesha
SixZonked
Ganesha
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 140L
1,570 Elo+
Party 3
Cernunnos
Cernunnos
constriker
Cernunnos
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 45L
1,539 Elo+
Party 1
Zhong Kui
Zhong Kui
thibaut13
Zhong Kui
Level 156
God Stats
3W - 0L
1,269 SR
Queue Stats
80W - 73L
1,587 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,553 Elo+

VS

Team Averages
Level 117
1,616 SR
1,537 Elo+
Poseidon
Poseidon
Elvaz
Poseidon
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 204L
1,522 Elo+
Party 2
Khepri
Khepri
Falcongrey52
Khepri
Level 158
God Stats
1W - 5L
1,717 SR
Queue Stats
138W - 169L
1,643 Elo+
Solo
Merlin
Merlin
Infernoww
Merlin
Level 126
God Stats
8W - 7L
1,876 SR
Queue Stats
223W - 222L
1,501 Elo+
Party 2
Sol
Sol
goodatthisstuf
Sol
Level 160
God Stats
4W - 4L
1,486 SR
Queue Stats
962W - 861L
1,521 Elo+
Solo
Bacchus
Bacchus
raphaaah
Bacchus
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brangutang
Bastet
20
16 / 2 / 6
12,322
821
26,238
14,681
11,005
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
2 / 1 / 16
11,639
776
6,805
26,644
21,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Ganesha
SixZonked
Ganesha
16
0 / 3 / 20
9,825
655
6,736
14,435
20,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
constriker
Cernunnos
17
3 / 3 / 11
10,985
732
10,961
14,036
6,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
thibaut13
Zhong Kui
17
6 / 6 / 8
11,761
784
13,847
18,820
20,811
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Elvaz
Poseidon
17
3 / 7 / 5
10,108
674
14,820
11,419
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
16
0 / 6 / 11
9,595
640
5,278
16,641
21,894
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Merlin
Infernoww
Merlin
18
7 / 4 / 3
10,626
708
17,891
9,485
4,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 5 / 5
10,844
723
20,697
17,964
8,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bacchus
raphaaah
Bacchus
13
1 / 5 / 4
8,704
580
7,720
13,817
14,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
43
27
Kills
15
15
Deaths
27
61
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
Brangutang
Bastet
16
2
6
9.5
W
2
1
16
10
L
Poseidon
Elvaz
Poseidon
3
7
5
0.79
L
Khepri
0
6
11
0.92
L
Merlin
Infernoww
Merlin
7
4
3
2.13
W
Ganesha
SixZonked
Ganesha
0
3
20
3.33
W
Cernunnos
constriker
Cernunnos
3
3
11
2.83
L
4
5
5
1.3
L
Bacchus
raphaaah
Bacchus
1
5
4
0.6
W
Zhong Kui
thibaut13
Zhong Kui
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,587
Damage
66,406
88,616
Taken
69,326
80,883
Mitigated
54,721
44,148
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Brangutang
Bastet
26,238
7,173
8,208
3,776
14,681
11,005
378
10,383
4,298
0
36,709
W
6,805
543
2,291
12,406
26,644
21,518
0
20,515
6,129
19,673
0
L
Poseidon
Elvaz
Poseidon
14,820
942
1,243
1,267
11,419
5,026
0
5,061
6,358
32,052
0
L
Khepri
5,278
264
2,704
1,825
16,641
21,894
0
6,009
10,632
12,219
0
L
Merlin
Infernoww
Merlin
17,891
1,100
118
1,157
9,485
4,485
172
4,307
5,178
36,109
0
W
Ganesha
SixZonked
Ganesha
6,736
283
2,498
1,348
14,435
20,638
1,016
11,462
2,973
22,972
0
W
Cernunnos
constriker
Cernunnos
10,961
5,871
2,184
4,135
14,036
6,911
3,566
11,343
2,693
0
29,519
L
20,697
5,278
2,613
8,572
17,964
8,439
876
6,463
11,501
36,402
0
L
Bacchus
raphaaah
Bacchus
7,720
312
0
1,959
13,817
14,877
0
5,548
8,269
11,535
0
W
Zhong Kui
thibaut13
Zhong Kui
13,847
804
1,234
6,068
18,820
20,811
443
12,703
6,117
32,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,532
Gold Earned
49,877
158
Minions Killed
167
0
Camps Cleared
0
1,413,405
Distance Traveled
1,242,876
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,322
821
26
2
0
344,588
1
W
Geb
11,639
776
23
2
0
258,091
0
L
Poseidon
10,108
674
41
3
0
238,542
0
L
Khepri
9,595
640
18
1
0
227,634
0
L
Merlin
10,626
708
46
3
0
241,923
5
W
Ganesha
9,825
655
0
0
0
274,842
0
W
Cernunnos
10,985
732
59
4
0
272,092
1
L
Sol
10,844
723
55
4
0
269,248
1
L
Bacchus
8,704
580
7
0
0
265,529
1
W
Zhong Kui
11,761
784
50
3
0
263,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role