Player Matchup

Da Ji
Da Ji
C-Reid23
Da Ji
Level 57
God Stats
0W - 1L
1,183 SR
Queue Stats
18W - 14L
1,622 Elo+
Party 1
Sol
Sol
KpTheClampgodxX
Sol
Level 38
God Stats
15W - 21L
1,486 SR
Queue Stats
489W - 440L
1,506 Elo+
Party 3
Serqet
Serqet
WhistlinWallaby
Serqet
Level 109
God Stats
1W - 2L
1,288 SR
Queue Stats
11W - 14L
1,509 Elo+
Party 1
Cerberus
Cerberus
ll-xEXOTIC-ll
Cerberus
Level 29
God Stats
21W - 27L
1,489 SR
Queue Stats
467W - 469L
1,450 Elo+
Party 3
Neith
Neith
wesnessmonster12
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Party 1
Team Averages
Level 47
1,389 SR
1,472 Elo+

VS

Team Averages
Level 64
1,584 SR
1,557 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ScarredFoxx
Kukulkan
Level 43
God Stats
17W - 13L
1,675 SR
Queue Stats
143W - 134L
1,512 Elo+
Solo
Anubis
Anubis
VukAschente
Anubis
Level 41
God Stats
24W - 25L
1,503 SR
Queue Stats
134W - 138L
1,508 Elo+
Solo
Achilles
Achilles
chefeguilherme
Achilles
Level 131
God Stats
4W - 5L
1,500 SR
Queue Stats
139W - 127L
1,767 Elo+
Party 2
Cthulhu
Cthulhu
fabriciofisher
Cthulhu
Level 18
God Stats
2W - 0L
1,741 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
C-Reid23
Da Ji
12
1 / 6 / 0
7,775
432
3,844
15,376
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 1
9,258
514
3,628
8,499
2,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 0
7,421
412
2,768
12,479
4,751
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ll-xEXOTIC-ll
Cerberus
14
2 / 2 / 0
8,239
458
3,787
9,490
6,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

4
0 / 4 / 1
5,405
300
345
2,759
553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 0 / 5
9,353
520
2,271
8,901
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ScarredFoxx
Kukulkan
15
4 / 2 / 0
9,620
534
4,185
5,145
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
4 / 2 / 0
10,433
580
8,513
9,721
6,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
17
7 / 0 / 2
10,497
583
9,684
11,561
10,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 0 / 4
9,249
514
2,446
6,164
3,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
18
19
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
5
4.5
L
Da Ji
C-Reid23
Da Ji
1
6
0
0.17
L
1
2
1
0.75
W
Kukulkan
ScarredFoxx
Kukulkan
4
2
0
2
W
Anubis
4
2
0
2
L
0
5
0
0
W
Achilles
7
0
2
8
W
1
0
4
3
L
Cerberus
ll-xEXOTIC-ll
Cerberus
2
2
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
27,099
48,603
Taken
41,492
19,652
Mitigated
25,066
16,405
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,271
254
0
4,634
8,901
2,974
987
0
8,901
0
52,733
L
Da Ji
C-Reid23
Da Ji
3,844
1,440
0
4,838
15,376
5,497
0
2,002
13,208
0
46,610
L
3,628
525
0
4,954
8,499
2,152
1,941
6,358
2,141
56,474
0
W
Kukulkan
ScarredFoxx
Kukulkan
4,185
283
206
845
5,145
1,364
1,479
1,576
3,569
62,237
0
W
Anubis
8,513
155
0
5,895
9,721
6,083
1,500
3,628
6,093
77,841
0
L
2,768
609
42
2,114
12,479
4,751
51
0
12,154
0
34,467
W
Achilles
9,684
3,747
0
4,342
11,561
10,712
715
241
10,549
0
55,453
W
2,446
341
0
1,466
6,164
3,933
428
1,970
4,194
16,388
0
L
Cerberus
ll-xEXOTIC-ll
Cerberus
3,787
203
0
4,429
9,490
6,699
0
5,189
4,301
47,150
0
L
345
46
0
28
2,759
553
0
1,595
1,139
0
2,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,098
Gold Earned
49,152
412
Minions Killed
484
0
Camps Cleared
0
1,357,696
Distance Traveled
1,568,093
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,353
520
98
5
0
361,159
0
L
Da Ji
7,775
432
83
5
0
290,211
0
L
Sol
9,258
514
112
6
0
317,433
3
W
Kukulkan
9,620
534
120
7
0
313,030
4
W
Anubis
10,433
580
134
7
0
257,101
5
L
Serqet
7,421
412
74
4
0
293,150
4
W
Achilles
10,497
583
104
6
0
307,384
1
W
Cthulhu
9,249
514
28
2
0
329,419
0
L
Cerberus
8,239
458
141
8
0
327,967
5
L
Neith
5,405
300
2
0
0
128,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role