Player Matchup

Ne Zha
Ne Zha
BubblyMilkWater
Ne Zha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,255 Elo+
Party 2
Izanami
Izanami
Ghost_Callingz
Izanami
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
168W - 264L
1,305 Elo+
Party 2
Hel
Hel
PancakeMilkWater
Hel
Level 27
God Stats
2W - 4L
1,535 SR
Queue Stats
141W - 226L
1,369 Elo+
Party 2
Sylvanus
Sylvanus
Pulse89325
Sylvanus
Level 15
God Stats
7W - 6L
1,744 SR
Queue Stats
32W - 37L
1,345 Elo+
Solo
Achilles
Achilles
luesid
Achilles
Level 8
God Stats
2W - 4L
1,632 SR
Queue Stats
9W - 22L
1,463 Elo+
Party 2
Team Averages
Level 18
1,582 SR
1,347 Elo+

VS

Team Averages
Level 25
1,583 SR
1,392 Elo+
Arachne
Arachne
Annagar
Arachne
Level 45
God Stats
15W - 15L
1,563 SR
Queue Stats
255W - 239L
1,506 Elo+
Party 1
Fenrir
Fenrir
DJKakaHole33
Fenrir
Level 17
God Stats
3W - 2L
1,328 SR
Queue Stats
9W - 17L
1,159 Elo+
Solo
Izanami
Izanami
Lama wortex
Izanami
Level 28
God Stats
4W - 4L
1,834 SR
Queue Stats
32W - 35L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
brabrano
Cthulhu
Level 8
God Stats
5W - 1L
1,896 SR
Queue Stats
12W - 19L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
thriftymango
Baron Samedi
Level 28
God Stats
8W - 13L
1,294 SR
Queue Stats
95W - 129L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 2
10,667
444
5,702
17,283
8,481
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 5 / 2
11,833
493
17,299
18,236
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 7 / 2
12,337
514
12,143
17,193
6,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Pulse89325
Sylvanus
15
2 / 7 / 7
9,586
399
8,808
19,047
17,286
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
luesid
Achilles
12
0 / 7 / 1
8,594
358
1,849
13,467
11,266
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Annagar
Arachne
20
17 / 2 / 8
14,672
611
25,822
21,426
14,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
18
3 / 6 / 7
11,352
473
11,942
14,950
6,903
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Lama wortex
Izanami
16
6 / 2 / 6
11,044
460
8,079
12,955
5,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
brabrano
Cthulhu
15
1 / 8 / 11
11,025
459
6,032
22,819
20,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
thriftymango
Baron Samedi
18
6 / 0 / 7
12,207
509
9,842
11,525
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
72
18
Kills
33
34
Deaths
18
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Arachne
Annagar
Arachne
17
2
8
10.5
L
2
8
2
0.38
W
Fenrir
3
6
7
1.08
L
7
5
2
1.6
W
Izanami
Lama wortex
Izanami
6
2
6
4.5
L
7
7
2
1.14
L
Sylvanus
Pulse89325
Sylvanus
2
7
7
0.79
W
Cthulhu
brabrano
Cthulhu
1
8
11
0.81
L
Achilles
luesid
Achilles
0
7
1
0.07
W
Baron Samedi
thriftymango
Baron Samedi
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,801
Damage
61,717
85,226
Taken
83,675
50,151
Mitigated
52,921
19,126
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Annagar
Arachne
25,822
19,295
0
9,214
21,426
14,781
2,475
5,757
15,593
0
116,392
L
5,702
1,547
147
3,400
17,283
8,481
0
1,410
15,829
265
63,380
W
Fenrir
11,942
5,992
0
2,158
14,950
6,903
912
7,136
7,473
0
62,445
L
17,299
10,258
0
6,048
18,236
6,785
2,324
2,666
15,540
0
101,368
W
Izanami
Lama wortex
Izanami
8,079
5,261
0
4,129
12,955
5,317
1,634
3,098
9,759
0
35,767
L
12,143
1,320
94
5,031
17,193
6,333
899
618
16,569
75,410
0
L
Sylvanus
Pulse89325
Sylvanus
8,808
2,248
1,877
1,957
19,047
17,286
531
6,019
12,817
29,795
0
W
Cthulhu
brabrano
Cthulhu
6,032
762
0
952
22,819
20,708
353
4,883
17,849
47,039
0
L
Achilles
luesid
Achilles
1,849
775
0
572
13,467
11,266
897
4,513
8,597
0
20,637
W
Baron Samedi
thriftymango
Baron Samedi
9,842
1,637
1,010
2,844
11,525
5,212
2,282
3,515
7,883
66,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,017
Gold Earned
60,300
476
Minions Killed
473
0
Camps Cleared
0
1,893,429
Distance Traveled
2,185,023
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,672
611
151
6
0
445,843
0
L
Ne Zha
10,667
444
82
3
0
419,312
5
W
Fenrir
11,352
473
83
3
0
411,744
1
L
Izanami
11,833
493
168
7
0
379,855
1
W
Izanami
11,044
460
51
2
0
424,367
0
L
Hel
12,337
514
145
6
0
390,250
1
L
Sylvanus
9,586
399
40
2
0
384,693
0
W
Cthulhu
11,025
459
78
3
0
472,896
0
L
Achilles
8,594
358
41
2
0
319,319
1
W
Baron Samedi
12,207
509
110
5
0
430,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role