Player Matchup

Bacchus
Bacchus
Jack Germainium
Bacchus
Level 86
God Stats
1W - 3L
1,704 SR
Queue Stats
9W - 14L
1,419 Elo+
Party 2
Horus
Horus
MrWakame
Horus
Level 121
God Stats
1W - 1L
1,426 SR
Queue Stats
15W - 18L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 78
God Stats
14W - 12L
1,546 SR
Queue Stats
28W - 28L
1,478 Elo+
Party 2
Rama
Rama
Solidusflames77
Rama
Level 127
God Stats
4W - 4L
1,910 SR
Queue Stats
36W - 37L
1,524 Elo+
Party 2
Team Averages
Level 103
1,647 SR
1,475 Elo+

VS

Team Averages
Level 99
1,544 SR
1,533 Elo+
Sun Wukong
Sun Wukong
LinkLeDark
Sun Wukong
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 68L
1,570 Elo+
Party 1
Khepri
Khepri
SkeyeFR
Khepri
Level 120
God Stats
6W - 2L
1,500 SR
Queue Stats
34W - 49L
1,365 Elo+
Party 1
Raijin
Raijin
Wulfus
Raijin
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 74L
1,601 Elo+
Party 1
Ullr
Ullr
lt14
Ullr
Level 108
God Stats
9W - 11L
1,678 SR
Queue Stats
56W - 91L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
16,243
773
14,244
24,717
39,930
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
MrWakame
Horus
20
4 / 5 / 12
14,898
709
18,043
30,668
31,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Phil1332
Nu Wa
20
4 / 4 / 13
15,045
716
27,466
13,583
5,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 10
16,215
772
27,882
19,022
10,357
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LinkLeDark
Sun Wukong
19
1 / 8 / 5
12,943
616
19,468
27,954
35,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
SkeyeFR
Khepri
20
2 / 2 / 10
14,914
710
10,327
29,368
48,985
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
Wulfus
Raijin
19
1 / 8 / 3
12,941
616
11,967
22,482
11,977
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ullr
lt14
Ullr
20
9 / 4 / 1
15,859
755
22,726
24,586
12,550
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
32
22
Kills
13
13
Deaths
22
48
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
13
6.75
L
Sun Wukong
LinkLeDark
Sun Wukong
1
8
5
0.44
W
Horus
MrWakame
Horus
4
5
12
2
W
Nu Wa
Phil1332
Nu Wa
4
4
13
2.63
L
Khepri
SkeyeFR
Khepri
2
2
10
3.5
W
7
2
10
6
L
Raijin
Wulfus
Raijin
1
8
3
0.31
L
Ullr
lt14
Ullr
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,635
Damage
64,488
87,990
Taken
104,390
86,683
Mitigated
109,049
38,628
Healing
23,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,244
1,622
2,318
7,995
24,717
39,930
230
7,084
17,633
40,898
0
L
Sun Wukong
LinkLeDark
Sun Wukong
19,468
2,797
706
2,760
27,954
35,537
0
11,866
16,088
1,296
50,566
W
Horus
MrWakame
Horus
18,043
8,848
4,209
11,914
30,668
31,314
126
8,305
22,363
2,926
47,798
W
Nu Wa
Phil1332
Nu Wa
27,466
7,002
2,330
2,454
13,583
5,082
839
3,908
9,675
66,071
0
L
Khepri
SkeyeFR
Khepri
10,327
696
1,716
4,452
29,368
48,985
299
10,621
18,747
40,814
0
W
27,882
22,189
892
6,516
19,022
10,357
7,473
4,875
14,147
0
94,327
L
Raijin
Wulfus
Raijin
11,967
1,030
1,514
4,493
22,482
11,977
329
10,753
11,729
67,205
0
L
Ullr
lt14
Ullr
22,726
15,410
0
8,245
24,586
12,550
1,679
10,742
13,844
0
121,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,401
Gold Earned
56,657
310
Minions Killed
380
14
Camps Cleared
14
1,556,909
Distance Traveled
1,445,363
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
16,243
773
58
3
3
410,522
2
L
Sun Wukong
12,943
616
69
3
0
327,864
4
W
Horus
14,898
709
54
3
4
410,510
5
W
Nu Wa
15,045
716
60
3
2
364,787
1
L
Khepri
14,914
710
45
2
0
422,808
5
W
Rama
16,215
772
138
7
5
371,090
3
L
Raijin
12,941
616
111
5
3
341,739
0
L
Ullr
15,859
755
155
7
11
352,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role