Player Matchup

Serqet
Serqet
CallMeCeri
Serqet
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 175L
1,552 Elo+
Party 1
Horus
Horus
GngbngMe
Horus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
PeñarolDecano
Nu Wa
Level 17
God Stats
26W - 30L
1,503 SR
Queue Stats
139W - 160L
1,554 Elo+
Solo
Sobek
Sobek
Sobeknekton
Sobek
Level 7
God Stats
26W - 13L
1,652 SR
Queue Stats
26W - 18L
1,629 Elo+
Party 1
Izanami
Izanami
bowdook
Izanami
Level 24
God Stats
15W - 11L
1,931 SR
Queue Stats
68W - 54L
1,580 Elo+
Party 1
Team Averages
Level 26
1,617 SR
1,587 Elo+

VS

Team Averages
Level 16
1,413 SR
1,566 Elo+
Discordia
Discordia
AlejandraJenner
Discordia
Level 6
God Stats
3W - 3L
1,540 SR
Queue Stats
7W - 6L
1,481 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dingus307
Cu Chulainn
Level 25
God Stats
1W - 3L
1,485 SR
Queue Stats
3W - 6L
1,508 Elo+
Solo
Cerberus
Cerberus
SamIsKing
Cerberus
Level 6
God Stats
0W - 1L
1,324 SR
Queue Stats
8W - 14L
1,629 Elo+
Solo
Loki
Loki
SmellMai
Loki
Level 28
God Stats
0W - 4L
1,215 SR
Queue Stats
73W - 55L
1,605 Elo+
Solo
Artemis
Artemis
ThatGuyAhno
Artemis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
CallMeCeri
Serqet
16
7 / 2 / 8
10,466
551
12,550
14,619
6,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
GngbngMe
Horus
14
1 / 4 / 10
8,687
457
5,988
15,424
13,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 4 / 6
10,184
536
9,008
7,876
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 11
9,305
490
7,424
18,525
18,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
bowdook
Izanami
16
7 / 5 / 4
10,425
549
9,167
16,154
6,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlejandraJenner
Discordia
16
5 / 3 / 8
10,131
533
18,279
10,755
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Dingus307
Cu Chulainn
15
5 / 3 / 2
9,594
505
10,460
14,932
9,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
SamIsKing
Cerberus
12
3 / 7 / 5
8,944
471
5,448
15,457
10,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
17
4 / 3 / 6
10,112
532
6,534
13,269
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ThatGuyAhno
Artemis
12
1 / 8 / 3
7,659
403
6,076
12,228
3,307
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
42
23
Kills
18
18
Deaths
24
39
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlejandraJenner
Discordia
5
3
8
3
W
Serqet
CallMeCeri
Serqet
7
2
8
5.5
L
Cu Chulainn
Dingus307
Cu Chulainn
5
3
2
2
W
Horus
GngbngMe
Horus
1
4
10
1.5
W
4
4
6
1.75
L
Cerberus
SamIsKing
Cerberus
3
7
5
0.79
L
Loki
4
3
6
2.33
W
4
3
11
3.17
L
Artemis
ThatGuyAhno
Artemis
1
8
3
0.31
W
Izanami
bowdook
Izanami
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,137
Damage
46,797
72,598
Taken
66,641
47,329
Mitigated
31,526
23,844
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlejandraJenner
Discordia
18,279
1,252
490
2,346
10,755
3,281
210
3,077
7,185
82,329
0
W
Serqet
CallMeCeri
Serqet
12,550
4,373
0
3,990
14,619
6,272
204
4,205
10,203
0
52,508
L
Cu Chulainn
Dingus307
Cu Chulainn
10,460
1,750
255
5,849
14,932
9,572
1,023
3,432
10,977
0
51,676
W
Horus
GngbngMe
Horus
5,988
2,606
1,919
5,346
15,424
13,601
22
3,772
11,041
0
31,420
W
9,008
2,504
0
1,799
7,876
2,513
129
2,840
4,722
63,171
0
L
Cerberus
SamIsKing
Cerberus
5,448
1,136
0
1,929
15,457
10,725
847
2,736
11,998
32,459
0
L
Loki
6,534
1,705
0
5,124
13,269
4,641
0
1,922
10,272
0
74,535
W
7,424
636
0
3,878
18,525
18,933
27
6,022
12,232
21,555
0
L
Artemis
ThatGuyAhno
Artemis
6,076
2,976
0
2,686
12,228
3,307
324
4,495
7,238
0
29,207
W
Izanami
bowdook
Izanami
9,167
6,180
0
6,912
16,154
6,010
1,250
5,906
9,986
0
80,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,067
Gold Earned
46,440
376
Minions Killed
511
0
Camps Cleared
0
1,821,629
Distance Traveled
1,748,544
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,131
533
148
8
0
342,691
4
W
Serqet
10,466
551
94
5
0
419,509
2
L
Cu Chulainn
9,594
505
101
5
0
362,630
0
W
Horus
8,687
457
48
3
0
352,593
1
W
Nu Wa
10,184
536
97
5
0
336,755
3
L
Cerberus
8,944
471
80
4
0
339,958
0
L
Loki
10,112
532
123
6
0
387,550
8
W
Sobek
9,305
490
17
1
0
393,443
4
L
Artemis
7,659
403
59
3
0
315,715
4
W
Izanami
10,425
549
120
6
0
319,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role