Player Matchup

Hou Yi
Hou Yi
Divine42069_TOS
Hou Yi
Level 105
God Stats
5W - 1L
1,802 SR
Queue Stats
37W - 42L
1,484 Elo+
Party 1
Susano
Susano
Genesis DreadX
Susano
Level 160
God Stats
4W - 6L
1,815 SR
Queue Stats
356W - 342L
1,514 Elo+
Solo
Anubis
Anubis
ImScubaMfSteve
Anubis
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
213W - 203L
1,591 Elo+
Party 1
Scylla
Scylla
SirPentGames
Scylla
Level 155
God Stats
3W - 4L
1,522 SR
Queue Stats
356W - 333L
1,619 Elo+
Party 1
Ares
Ares
TG xTrYhArDx
Ares
Level 118
God Stats
7W - 1L
1,826 SR
Queue Stats
282W - 251L
1,576 Elo+
Solo
Team Averages
Level 137
1,693 SR
1,557 Elo+

VS

Team Averages
Level 114
1,441 SR
1,544 Elo+
King Arthur
King Arthur
 
King Arthur
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AliMadani55
Neith
Level 102
God Stats
1W - 4L
1,379 SR
Queue Stats
6W - 9L
1,467 Elo+
Solo
Tiamat
Tiamat
Babybluee x
Tiamat
Level 112
God Stats
35W - 38L
1,538 SR
Queue Stats
1,047W - 939L
1,612 Elo+
Solo
Nike
Nike
Cjt20XI
Nike
Level 127
God Stats
10W - 12L
1,473 SR
Queue Stats
632W - 571L
1,596 Elo+
Party 2
Apollo
Apollo
Dr_Kevo
Apollo
Level 108
God Stats
1W - 2L
1,314 SR
Queue Stats
6W - 3L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 4
5,608
510
1,819
6,842
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 0
6,965
633
3,926
4,950
1,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 1
6,564
597
4,250
6,408
2,917
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
11
0 / 0 / 2
6,155
560
2,579
3,328
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 3 / 3
5,875
534
3,449
6,939
3,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 1
6,550
595
3,923
8,037
5,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

4
0 / 3 / 0
4,127
375
955
2,866
550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
11
0 / 1 / 2
5,930
539
3,340
5,433
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
Cjt20XI
Nike
10
2 / 2 / 2
5,770
525
2,340
5,758
2,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Dr_Kevo
Apollo
11
4 / 2 / 2
6,413
583
1,561
5,306
1,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
9
9
Deaths
10
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
1
1.75
L
0
3
0
0
L
Tiamat
0
1
2
1
L
Nike
Cjt20XI
Nike
2
2
2
1.5
W
1
2
4
1.5
L
Apollo
Dr_Kevo
Apollo
4
2
2
2.5
W
6
0
0
6
W
1
4
1
0.38
W
Scylla
0
0
2
1
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,023
Damage
12,119
28,467
Taken
27,400
10,467
Mitigated
15,051
9,159
Healing
7,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,923
355
0
1,965
8,037
5,983
0
4,250
3,787
0
29,629
L
955
286
0
449
2,866
550
0
625
2,241
0
8,945
L
Tiamat
3,340
208
0
2,397
5,433
4,044
0
2,556
2,877
34,266
0
L
Nike
Cjt20XI
Nike
2,340
546
0
750
5,758
2,954
0
1,839
3,919
0
24,998
W
1,819
677
0
2,503
6,842
1,777
269
679
6,117
0
24,184
L
Apollo
Dr_Kevo
Apollo
1,561
707
0
1,577
5,306
1,520
0
1,008
4,298
0
31,716
W
3,926
966
0
2,720
4,950
1,589
0
475
4,441
0
33,469
W
4,250
427
0
2,146
6,408
2,917
77
0
6,408
38,935
0
W
Scylla
2,579
569
0
986
3,328
974
0
1,532
1,622
38,588
0
W
3,449
329
0
804
6,939
3,210
0
366
6,539
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,167
Gold Earned
28,790
324
Minions Killed
275
0
Camps Cleared
0
1,055,182
Distance Traveled
998,509
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,550
595
59
5
0
221,569
1
L
Neith
4,127
375
15
1
0
94,630
0
L
Tiamat
5,930
539
80
7
0
210,989
4
L
Nike
5,770
525
48
4
0
235,776
0
W
Hou Yi
5,608
510
42
4
0
190,901
4
L
Apollo
6,413
583
73
7
0
235,545
3
W
Susano
6,965
633
72
7
0
236,282
0
W
Anubis
6,564
597
85
8
0
165,756
4
W
Scylla
6,155
560
79
7
0
224,059
4
W
Ares
5,875
534
46
4
0
238,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role