Player Matchup

Zeus
Zeus
GTupac
Zeus
Level 27
God Stats
47W - 39L
1,673 SR
Queue Stats
108W - 121L
1,634 Elo+
Solo
Jormungandr
Jormungandr
THETOTALPACKAGE1
Jormungandr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
166W - 107L
1,647 Elo+
Party 2
Chiron
Chiron
manute03
Chiron
Level 18
God Stats
2W - 8L
1,703 SR
Queue Stats
69W - 67L
1,621 Elo+
Solo
Fenrir
Fenrir
rocketemoji
Fenrir
Level 13
God Stats
11W - 8L
1,537 SR
Queue Stats
136W - 89L
1,643 Elo+
Party 2
Chaac
Chaac
squirgeface
Chaac
Level 128
God Stats
3W - 2L
1,758 SR
Queue Stats
176W - 112L
1,652 Elo+
Party 2
Team Averages
Level 42
1,634 SR
1,640 Elo+

VS

Team Averages
Level 22
1,538 SR
1,627 Elo+
Hades
Hades
BigManHarry
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 58L
1,713 Elo+
Party 1
Yemoja
Yemoja
Drewman
Yemoja
Level 28
God Stats
3W - 5L
1,451 SR
Queue Stats
12W - 8L
1,659 Elo+
Party 1
Anhur
Anhur
ThiccVicc
Anhur
Level 31
God Stats
15W - 13L
1,607 SR
Queue Stats
548W - 524L
1,714 Elo+
Party 1
Chaac
Chaac
bathToaster
Chaac
Level 16
God Stats
4W - 1L
1,829 SR
Queue Stats
23W - 26L
1,558 Elo+
Solo
Kali
Kali
lblubbermanb
Kali
Level 12
God Stats
1W - 4L
1,306 SR
Queue Stats
176W - 206L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
GTupac
Zeus
11
1 / 3 / 0
8,462
353
10,042
9,127
2,027
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
THETOTALPACKAGE1
Jormungandr
14
1 / 6 / 7
9,928
414
15,241
18,463
17,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
manute03
Chiron
16
2 / 5 / 4
10,225
426
8,491
15,301
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
18
3 / 4 / 5
10,982
458
8,048
16,731
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 1 / 5
12,444
519
23,690
22,338
22,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,279
553
22,019
22,641
14,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Drewman
Yemoja
16
1 / 1 / 13
11,082
462
8,633
13,627
17,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
ThiccVicc
Anhur
19
7 / 5 / 7
11,762
490
14,563
20,274
9,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 2 / 3
11,823
493
10,328
18,059
19,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
1 / 3 / 5
10,224
426
3,746
19,158
9,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
13
Kills
19
19
Deaths
13
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
W
Yemoja
Drewman
Yemoja
1
1
13
7.5
L
Zeus
GTupac
Zeus
1
3
0
0.33
L
Jormungandr
THETOTALPACKAGE1
Jormungandr
1
6
7
0.75
W
Anhur
ThiccVicc
Anhur
7
5
7
2.1
W
2
2
3
1.75
W
1
3
5
1.17
L
Chiron
manute03
Chiron
2
5
4
0.8
L
Fenrir
3
4
5
1.38
L
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,512
Damage
59,289
81,960
Taken
93,759
54,109
Mitigated
70,685
25,682
Healing
42,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,019
3,171
885
10,558
22,641
14,897
1,482
6,501
16,015
106,283
0
W
Yemoja
Drewman
Yemoja
8,633
2,261
6,371
3,573
13,627
17,656
925
5,475
8,027
27,961
0
L
Zeus
GTupac
Zeus
10,042
1,194
193
3,796
9,127
2,027
98
1,745
7,277
44,127
0
L
Jormungandr
THETOTALPACKAGE1
Jormungandr
15,241
2,631
0
1,390
18,463
17,211
0
8,003
10,085
43,956
0
W
Anhur
ThiccVicc
Anhur
14,563
7,512
0
7,145
20,274
9,884
2,257
3,633
16,541
0
86,013
W
10,328
1,186
0
7,162
18,059
19,138
753
3,447
14,212
0
78,333
W
3,746
1,823
0
6,710
19,158
9,110
805
6,670
12,288
0
48,829
L
Chiron
manute03
Chiron
8,491
3,769
622
5,718
15,301
4,413
1,162
4,369
10,789
0
54,751
L
Fenrir
8,048
1,921
0
2,960
16,731
8,103
130
6,756
9,733
0
81,350
L
23,690
6,275
0
11,003
22,338
22,355
193
8,917
12,874
521
88,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,041
Gold Earned
58,170
524
Minions Killed
552
0
Camps Cleared
0
2,097,880
Distance Traveled
2,308,280
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,279
553
166
7
0
435,453
0
W
Yemoja
11,082
462
31
1
0
450,991
7
L
Zeus
8,462
353
83
3
0
238,941
5
L
Jormungandr
9,928
414
54
2
0
474,339
4
W
Anhur
11,762
490
117
5
0
412,694
1
W
Chaac
11,823
493
136
6
0
459,142
0
W
Kali
10,224
426
102
4
0
550,000
3
L
Chiron
10,225
426
99
4
0
453,941
4
L
Fenrir
10,982
458
130
5
0
448,055
5
L
Chaac
12,444
519
158
7
0
482,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role