Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rocketamin9
Tiamat
Level 18
God Stats
14W - 15L
1,591 SR
Queue Stats
117W - 179L
1,357 Elo+
Party 1
Loki
Loki
Shader_Goliath
Loki
Level 20
God Stats
2W - 2L
1,393 SR
Queue Stats
99W - 122L
1,338 Elo+
Party 3
Jormungandr
Jormungandr
x6icGxOverKill
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
Level 28
God Stats
12W - 11L
1,541 SR
Queue Stats
153W - 190L
1,357 Elo+
Party 3
Team Averages
Level 19
1,505 SR
1,410 Elo+

VS

Team Averages
Level 28
1,403 SR
1,327 Elo+
Nemesis
Nemesis
GuilsAlev
Nemesis
Level 28
God Stats
16W - 17L
1,354 SR
Queue Stats
560W - 606L
1,335 Elo+
Party 2
Nu Wa
Nu Wa
Joker11Hunk
Nu Wa
Level 43
God Stats
65W - 48L
1,472 SR
Queue Stats
429W - 493L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
Novak0001
Danzaburou
Level 26
God Stats
44W - 45L
1,461 SR
Queue Stats
355W - 416L
1,335 Elo+
Party 2
Medusa
Medusa
OndyTHEjankenpO
Medusa
Level 26
God Stats
4W - 3L
1,228 SR
Queue Stats
26W - 23L
1,271 Elo+
Solo
Bacchus
Bacchus
OyePapacito
Bacchus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
3 / 5 / 2
7,368
388
4,898
11,543
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
10
1 / 7 / 2
7,103
374
6,541
11,750
5,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 5 / 2
6,551
345
2,813
10,390
3,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
x6icGxOverKill
Jormungandr
11
0 / 7 / 2
7,225
380
2,646
10,893
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
15
4 / 6 / 3
9,302
490
13,754
18,242
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GuilsAlev
Nemesis
19
13 / 0 / 4
12,169
640
13,597
12,229
6,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
2 / 4 / 6
10,364
545
4,890
13,762
4,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Novak0001
Danzaburou
16
4 / 2 / 4
10,855
571
6,150
10,092
4,024
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 6
10,503
553
10,951
11,140
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
OyePapacito
Bacchus
16
7 / 3 / 10
10,816
569
10,881
12,134
13,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
30
30
Deaths
10
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
3
5
2
0.8
W
Nemesis
GuilsAlev
Nemesis
13
0
4
15
W
2
4
6
1.25
W
Danzaburou
Novak0001
Danzaburou
4
2
4
3
W
4
1
6
7
W
Bacchus
OyePapacito
Bacchus
7
3
10
4
L
Tiamat
1
7
2
0.29
L
1
5
2
0.4
L
Jormungandr
x6icGxOverKill
Jormungandr
0
7
2
0.14
L
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,652
Damage
46,469
62,818
Taken
59,357
25,798
Mitigated
33,558
15,133
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,898
2,214
0
3,897
11,543
5,548
0
4,898
6,645
0
18,196
W
Nemesis
GuilsAlev
Nemesis
13,597
9,242
0
3,073
12,229
6,536
1,342
1,868
10,361
0
87,153
W
4,890
1,691
243
5,755
13,762
4,559
3,994
1,869
11,893
55,185
0
W
Danzaburou
Novak0001
Danzaburou
6,150
3,344
243
1,281
10,092
4,024
3,401
1,436
8,656
0
83,012
W
10,951
4,794
0
5,871
11,140
4,590
7,083
2,270
8,870
0
57,433
W
Bacchus
OyePapacito
Bacchus
10,881
1,596
0
996
12,134
13,849
594
1,744
10,390
39,664
0
L
Tiamat
6,541
1,110
0
1,658
11,750
5,319
598
2,637
9,113
30,643
0
L
2,813
280
0
2,632
10,390
3,218
0
2,593
7,797
0
16,221
L
Jormungandr
x6icGxOverKill
Jormungandr
2,646
888
0
168
10,893
4,930
0
2,643
8,250
23,627
0
L
Ah Muzen Cab
xEXACUTIONER-11x
Ah Muzen Cab
13,754
6,306
0
6,778
18,242
6,783
0
3,000
15,242
0
59,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,549
Gold Earned
54,707
223
Minions Killed
513
0
Camps Cleared
0
1,371,761
Distance Traveled
1,596,893
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,368
388
30
2
0
248,422
1
W
Nemesis
12,169
640
122
6
0
433,899
4
W
Nu Wa
10,364
545
108
6
0
235,039
0
W
Danzaburou
10,855
571
103
5
0
270,860
3
W
Medusa
10,503
553
105
6
0
336,397
0
W
Bacchus
10,816
569
75
4
0
320,698
0
L
Tiamat
7,103
374
41
2
0
272,736
0
L
Loki
6,551
345
23
1
0
260,102
0
L
Jormungandr
7,225
380
36
2
0
295,412
0
L
Ah Muzen Cab
9,302
490
93
5
0
295,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role