Player Matchup

Osiris
Osiris
 
Osiris
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BzK_Dragneel
Hades
Level 128
God Stats
0W - 2L
1,305 SR
Queue Stats
43W - 33L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
KanaCFaitRaket
Cthulhu
Level 28
God Stats
1W - 1L
1,719 SR
Queue Stats
62W - 37L
1,659 Elo+
Party 2
Hou Yi
Hou Yi
SirPoulp
Hou Yi
Level 134
God Stats
0W - 1L
1,729 SR
Queue Stats
83W - 66L
1,633 Elo+
Party 2
Tiamat
Tiamat
bladimouse
Tiamat
Level 32
God Stats
16W - 23L
1,438 SR
Queue Stats
43W - 40L
1,541 Elo+
Solo
Team Averages
Level 95
1,538 SR
1,582 Elo+

VS

Team Averages
Level 117
1,750 SR
1,608 Elo+
King Arthur
King Arthur
BOOB_HAIR
King Arthur
Level 139
God Stats
19W - 7L
1,892 SR
Queue Stats
772W - 629L
1,568 Elo+
Party 1
Horus
Horus
FättiManeten
Horus
Level 120
God Stats
6W - 6L
1,661 SR
Queue Stats
402W - 332L
1,614 Elo+
Party 1
Arachne
Arachne
Gilead09
Arachne
Level 160
God Stats
11W - 5L
1,745 SR
Queue Stats
1,134W - 885L
1,571 Elo+
Party 1
Apollo
Apollo
T1llodor
Apollo
Level 32
God Stats
28W - 21L
1,543 SR
Queue Stats
468W - 364L
1,613 Elo+
Party 1
Scylla
Scylla
darkblazeman
Scylla
Level 135
God Stats
16W - 3L
1,906 SR
Queue Stats
670W - 450L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 1 / 0
8,398
560
11,744
17,574
12,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 0
5,842
389
3,767
8,078
6,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 2 / 0
6,501
433
5,341
9,616
3,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
SirPoulp
Hou Yi
13
0 / 1 / 0
7,581
505
5,407
6,279
1,971
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
bladimouse
Tiamat
13
0 / 2 / 0
7,486
499
6,807
9,521
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOB_HAIR
King Arthur
15
1 / 2 / 1
8,441
563
11,264
18,216
10,780
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 0 / 3
7,234
482
3,493
10,054
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Gilead09
Arachne
13
2 / 0 / 3
7,684
512
4,986
10,198
3,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
T1llodor
Apollo
15
3 / 0 / 0
8,665
578
4,642
9,548
3,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
2 / 0 / 1
7,649
510
6,701
6,868
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
1
0
2
W
King Arthur
BOOB_HAIR
King Arthur
1
2
1
0.75
L
0
2
0
0
W
0
0
3
1.5
W
Arachne
Gilead09
Arachne
2
0
3
3.5
L
0
2
0
0
L
Hou Yi
SirPoulp
Hou Yi
0
1
0
0
W
Apollo
T1llodor
Apollo
3
0
0
3
L
Tiamat
bladimouse
Tiamat
0
2
0
0
W
Scylla
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,066
Damage
31,086
51,068
Taken
54,884
29,086
Mitigated
25,808
21,806
Healing
24,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
11,744
3,760
0
9,271
17,574
12,102
480
0
17,106
0
62,329
W
King Arthur
BOOB_HAIR
King Arthur
11,264
1,440
0
7,335
18,216
10,780
0
2,058
16,134
0
62,704
L
3,767
495
445
2,618
8,078
6,309
0
1,927
6,052
24,655
0
W
3,493
1,623
629
4,010
10,054
5,729
0
4,967
4,637
0
16,816
W
Arachne
Gilead09
Arachne
4,986
3,817
0
4,031
10,198
3,642
0
3,237
6,889
0
54,611
L
5,341
484
73
1,808
9,616
3,940
0
754
8,806
43,640
0
L
Hou Yi
SirPoulp
Hou Yi
5,407
2,971
0
2,244
6,279
1,971
1,264
0
6,279
0
57,900
W
Apollo
T1llodor
Apollo
4,642
2,170
0
5,580
9,548
3,378
0
664
8,809
0
65,547
L
Tiamat
bladimouse
Tiamat
6,807
1,564
141
5,206
9,521
4,764
404
3,540
5,656
58,254
0
W
Scylla
6,701
562
0
3,220
6,868
2,279
153
4,143
2,500
66,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,808
Gold Earned
39,673
501
Minions Killed
549
0
Camps Cleared
0
1,342,827
Distance Traveled
1,524,616
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,398
560
114
8
0
290,197
6
W
King Arthur
8,441
563
128
9
0
289,888
4
L
Hades
5,842
389
58
4
0
263,110
6
W
Horus
7,234
482
21
1
0
318,203
2
W
Arachne
7,684
512
101
7
0
316,529
4
L
Cthulhu
6,501
433
85
6
0
290,448
1
L
Hou Yi
7,581
505
113
8
0
241,670
2
W
Apollo
8,665
578
129
9
0
316,446
2
L
Tiamat
7,486
499
131
9
0
257,402
4
W
Scylla
7,649
510
170
11
0
283,550
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role