Player Matchup

Anubis
Anubis
DerHitzkrieg
Anubis
Level 27
God Stats
1W - 3L
1,748 SR
Queue Stats
33W - 26L
1,563 Elo+
Party 1
King Arthur
King Arthur
Hordok
King Arthur
Level 31
God Stats
4W - 10L
1,347 SR
Queue Stats
32W - 32L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Mega_Slurp453
Danzaburou
Level 25
God Stats
20W - 12L
1,500 SR
Queue Stats
41W - 27L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MyersTime
Sylvanus
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 63L
1,386 Elo+
Solo
Ne Zha
Ne Zha
PhiRune
Ne Zha
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 26L
1,525 Elo+
Party 1
Team Averages
Level 26
1,519 SR
1,499 Elo+

VS

Team Averages
Level 19
1,564 SR
1,393 Elo+
Set
Set
InsaneBrainnnn
Set
Level 13
God Stats
1W - 1L
1,774 SR
Queue Stats
11W - 13L
1,433 Elo+
Solo
Hades
Hades
Riesaroni22
Hades
Level 28
God Stats
13W - 11L
1,451 SR
Queue Stats
191W - 248L
1,281 Elo+
Solo
Chaac
Chaac
Wohat
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,451 Elo+
Solo
Neith
Neith
ferrell52
Neith
Level 28
God Stats
8W - 9L
1,791 SR
Queue Stats
126W - 121L
1,516 Elo+
Solo
Cthulhu
Cthulhu
kaggelos
Cthulhu
Level 8
God Stats
1W - 1L
1,303 SR
Queue Stats
23W - 23L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
19 / 8 / 3
23,779
643
47,567
39,971
27,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Hordok
King Arthur
20
6 / 14 / 13
15,884
429
23,010
37,893
38,342
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Mega_Slurp453
Danzaburou
20
9 / 6 / 4
19,850
536
31,545
30,275
13,413
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MyersTime
Sylvanus
4
0 / 1 / 0
8,100
219
0
1,018
12
Ne Zha
PhiRune
Ne Zha
20
7 / 12 / 13
15,983
432
22,218
30,678
17,779
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
17,463
472
9,129
27,465
10,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 14 / 14
15,825
428
16,273
35,174
18,607
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Wohat
Chaac
20
6 / 8 / 16
17,961
485
26,236
38,151
54,393
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
ferrell52
Neith
20
16 / 3 / 12
21,131
571
32,776
29,494
13,415
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
kaggelos
Cthulhu
20
5 / 9 / 14
17,342
469
22,691
36,468
20,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
106
41
Kills
40
41
Deaths
41
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Anubis
19
8
3
2.56
L
King Arthur
Hordok
King Arthur
6
14
13
0.89
W
7
7
10
1.71
L
Danzaburou
Mega_Slurp453
Danzaburou
9
6
4
1.83
L
Sylvanus
MyersTime
Sylvanus
0
1
0
0
L
Ne Zha
PhiRune
Ne Zha
7
12
13
1.13
W
6
14
14
0.93
W
Chaac
Wohat
Chaac
6
8
16
1.75
W
Neith
ferrell52
Neith
16
3
12
7.33
W
Cthulhu
kaggelos
Cthulhu
5
9
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,340
Damage
107,105
139,835
Taken
166,752
97,172
Mitigated
117,840
58,429
Healing
52,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
47,567
3,169
316
30,885
39,971
27,626
2,397
10,298
29,048
216,702
0
L
King Arthur
Hordok
King Arthur
23,010
3,127
0
5,743
37,893
38,342
606
13,525
24,170
1,099
102,327
W
9,129
3,226
0
8,094
27,465
10,557
1,302
8,078
19,237
0
111,977
L
Danzaburou
Mega_Slurp453
Danzaburou
31,545
16,162
0
15,426
30,275
13,413
1,837
12,063
18,187
0
150,000
L
Sylvanus
MyersTime
Sylvanus
0
0
0
7
1,018
12
0
0
1,018
0
0
L
Ne Zha
PhiRune
Ne Zha
22,218
4,595
0
6,052
30,678
17,779
770
12,129
18,364
0
90,198
W
16,273
1,256
124
6,992
35,174
18,607
654
8,465
26,290
76,545
0
W
Chaac
Wohat
Chaac
26,236
3,917
0
8,887
38,151
54,393
1,281
19,382
18,539
22,143
76,634
W
Neith
ferrell52
Neith
32,776
20,258
0
16,076
29,494
13,415
7,022
6,334
23,135
0
171,550
W
Cthulhu
kaggelos
Cthulhu
22,691
1,488
1,527
11,041
36,468
20,868
2,877
6,634
29,372
94,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,596
Gold Earned
89,722
714
Minions Killed
779
0
Camps Cleared
0
2,215,844
Distance Traveled
2,991,387
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
23,779
643
288
8
0
534,840
0
L
King Arthur
15,884
429
124
3
0
555,475
0
W
Set
17,463
472
174
5
0
676,964
2
L
Danzaburou
19,850
536
225
6
0
553,050
4
L
Sylvanus
8,100
219
0
0
0
0
0
L
Ne Zha
15,983
432
77
2
0
572,479
6
W
Hades
15,825
428
81
2
0
549,044
5
W
Chaac
17,961
485
145
4
0
598,325
2
W
Neith
21,131
571
248
7
0
596,745
4
W
Cthulhu
17,342
469
131
4
0
570,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role