Player Matchup

Artemis
Artemis
BridgettOctoling
Artemis
Level 5
God Stats
1W - 4L
1,216 SR
Queue Stats
1W - 5L
1,324 Elo+
Party 1
Kali
Kali
LogYourStar
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,324 Elo+
Party 1
Thanatos
Thanatos
Nerokima
Thanatos
Level 9
God Stats
4W - 7L
1,409 SR
Queue Stats
12W - 17L
1,443 Elo+
Solo
Amaterasu
Amaterasu
SanitationMan
Amaterasu
Level 9
God Stats
15W - 18L
1,226 SR
Queue Stats
29W - 37L
1,501 Elo+
Solo
Merlin
Merlin
ThatGBoy
Merlin
Level 7
God Stats
8W - 8L
1,458 SR
Queue Stats
41W - 56L
1,499 Elo+
Solo
Team Averages
Level 7
1,362 SR
1,418 Elo+

VS

Team Averages
Level 29
1,573 SR
1,525 Elo+
Neith
Neith
AsheronSb
Neith
Level 13
God Stats
10W - 4L
1,705 SR
Queue Stats
241W - 248L
1,425 Elo+
Party 3
Artio
Artio
CnnrHys
Artio
Level 4
God Stats
6W - 2L
1,720 SR
Queue Stats
155W - 147L
1,726 Elo+
Party 2
Nu Wa
Nu Wa
Franva10
Nu Wa
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
197W - 172L
1,469 Elo+
Party 3
Nemesis
Nemesis
Sonatanuki
Nemesis
Level 14
God Stats
4W - 4L
1,263 SR
Queue Stats
17W - 13L
1,494 Elo+
Party 3
Da Ji
Da Ji
WiddershinsMcG
Da Ji
Level 47
God Stats
21W - 16L
1,676 SR
Queue Stats
99W - 109L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 1
7,302
811
691
12,700
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 14 / 1
7,484
832
1,620
16,658
5,365
Thanatos
Nerokima
Thanatos
13
0 / 12 / 1
7,652
850
7,308
18,177
6,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SanitationMan
Amaterasu
14
1 / 5 / 0
8,183
909
5,834
17,589
8,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
ThatGBoy
Merlin
14
0 / 3 / 1
8,195
911
7,147
9,512
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AsheronSb
Neith
17
5 / 0 / 25
10,237
1,137
11,596
4,744
2,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
CnnrHys
Artio
16
4 / 0 / 26
10,475
1,164
6,831
8,365
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Franva10
Nu Wa
17
7 / 0 / 26
10,375
1,153
21,626
3,827
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Sonatanuki
Nemesis
16
14 / 1 / 13
10,724
1,192
11,837
5,957
2,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
13 / 0 / 22
10,336
1,148
15,870
3,796
1,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
155
1
Kills
43
43
Deaths
1
4
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Neith
AsheronSb
Neith
5
0
25
17.5
L
0
9
1
0.06
W
Artio
CnnrHys
Artio
4
0
26
17
W
Nu Wa
Franva10
Nu Wa
7
0
26
20
L
0
14
1
0.04
L
Thanatos
Nerokima
Thanatos
0
12
1
0.04
L
Amaterasu
SanitationMan
Amaterasu
1
5
0
0.2
W
Nemesis
Sonatanuki
Nemesis
14
1
13
20.5
L
Merlin
ThatGBoy
Merlin
0
3
1
0.17
W
13
0
22
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,600
Damage
67,760
74,636
Taken
26,689
27,179
Mitigated
15,551
5,570
Healing
6,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AsheronSb
Neith
11,596
2,974
0
2,035
4,744
2,031
0
1,373
3,371
0
27,409
L
691
691
0
435
12,700
4,214
0
3,967
8,733
0
3,244
W
Artio
CnnrHys
Artio
6,831
1,606
700
2,320
8,365
8,063
0
2,360
5,880
21,419
0
W
Nu Wa
Franva10
Nu Wa
21,626
6,746
0
0
3,827
1,573
0
965
2,812
45,677
0
L
1,620
650
0
279
16,658
5,365
0
5,694
10,964
0
4,683
L
Thanatos
Nerokima
Thanatos
7,308
2,169
0
2,915
18,177
6,028
0
6,099
12,078
0
16,367
L
Amaterasu
SanitationMan
Amaterasu
5,834
2,880
0
693
17,589
8,542
0
9,134
8,455
116
19,530
W
Nemesis
Sonatanuki
Nemesis
11,837
7,085
0
1,211
5,957
2,182
0
1,425
4,432
0
25,216
L
Merlin
ThatGBoy
Merlin
7,147
107
158
1,090
9,512
3,030
0
3,563
5,949
47,729
0
W
15,870
5,794
0
0
3,796
1,702
0
1,140
2,556
0
21,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,816
Gold Earned
52,147
141
Minions Killed
177
3
Camps Cleared
10
755,152
Distance Traveled
915,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,237
1,137
39
4
1
166,769
0
L
Artemis
7,302
811
5
1
0
150,904
0
W
Artio
10,475
1,164
33
4
3
200,202
0
W
Nu Wa
10,375
1,153
59
7
1
165,685
0
L
Kali
7,484
832
4
0
0
116,939
0
L
Thanatos
7,652
850
23
3
2
157,499
1
L
Amaterasu
8,183
909
24
3
0
176,360
0
W
Nemesis
10,724
1,192
26
3
3
202,201
1
L
Merlin
8,195
911
85
9
1
153,450
0
W
Da Ji
10,336
1,148
20
2
2
181,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role