Player Matchup

Hercules
Hercules
DocterRad
Hercules
Level 66
God Stats
5W - 4L
1,448 SR
Queue Stats
59W - 70L
1,416 Elo+
Party 1
Tiamat
Tiamat
Furisumoku
Tiamat
Level 26
God Stats
3W - 7L
1,733 SR
Queue Stats
118W - 124L
1,402 Elo+
Party 1
Neith
Neith
Gavin Pepper
Neith
Level 46
God Stats
27W - 21L
1,562 SR
Queue Stats
78W - 74L
1,376 Elo+
Party 1
Chang'e
Chang'e
NitoStayFly
Chang'e
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 116L
1,467 Elo+
Party 1
Thanatos
Thanatos
Vlone4981
Thanatos
Level 7
God Stats
5W - 3L
1,624 SR
Queue Stats
6W - 4L
1,625 Elo+
Party 1
Team Averages
Level 54
1,573 SR
1,457 Elo+

VS

Team Averages
Level 51
1,428 SR
1,055 Elo+
Chaac
Chaac
ApexPredator763
Chaac
Level 45
God Stats
0W - 4L
1,383 SR
Queue Stats
6W - 22L
1,031 Elo+
Party 2
Medusa
Medusa
ChefMixALot2405
Medusa
Level 58
God Stats
7W - 14L
1,456 SR
Queue Stats
18W - 40L
1,074 Elo+
Party 2
Sylvanus
Sylvanus
Evergreen6165
Sylvanus
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
292W - 369L
1,054 Elo+
Party 2
Fenrir
Fenrir
HungWayLo12
Fenrir
Level 106
God Stats
4W - 11L
1,393 SR
Queue Stats
28W - 45L
1,035 Elo+
Party 2
Bellona
Bellona
Mr Holman621
Bellona
Level 8
God Stats
2W - 7L
1,407 SR
Queue Stats
5W - 12L
1,079 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DocterRad
Hercules
17
4 / 3 / 6
10,990
423
11,962
21,489
12,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
Furisumoku
Tiamat
20
6 / 4 / 11
13,145
506
15,115
19,860
17,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
10 / 1 / 3
13,706
527
17,135
13,213
6,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
NitoStayFly
Chang'e
18
3 / 0 / 10
12,572
484
11,221
15,015
7,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
Vlone4981
Thanatos
17
2 / 10 / 3
11,040
425
8,029
17,606
7,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 0
11,826
455
11,042
19,781
35,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 4 / 2
9,189
353
11,475
12,302
5,481
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Evergreen6165
Sylvanus
16
1 / 4 / 1
9,256
356
6,363
13,731
9,446
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
17
6 / 5 / 4
11,533
444
15,420
22,202
18,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Mr Holman621
Bellona
18
6 / 9 / 4
11,844
456
13,636
19,366
21,787
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
25
Kills
16
18
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
0
4
2
0.25
W
Hercules
DocterRad
Hercules
4
3
6
2.33
L
Sylvanus
Evergreen6165
Sylvanus
1
4
1
0.38
W
Tiamat
Furisumoku
Tiamat
6
4
11
2.88
W
10
1
3
11.5
L
Fenrir
6
5
4
1.6
L
Bellona
Mr Holman621
Bellona
6
9
4
0.89
W
Chang'e
NitoStayFly
Chang'e
3
0
10
8
W
Thanatos
Vlone4981
Thanatos
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,462
Damage
57,936
87,183
Taken
87,382
50,969
Mitigated
91,140
46,513
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,042
1,057
195
5,841
19,781
35,970
880
2,871
16,910
0
66,609
L
11,475
3,191
0
4,839
12,302
5,481
0
4,390
7,912
0
70,727
W
Hercules
DocterRad
Hercules
11,962
5,196
1,250
7,155
21,489
12,177
521
2,691
18,748
0
51,991
L
Sylvanus
Evergreen6165
Sylvanus
6,363
886
748
1,789
13,731
9,446
0
3,765
9,966
31,023
0
W
Tiamat
Furisumoku
Tiamat
15,115
2,336
0
8,806
19,860
17,455
1,187
327
19,473
74,786
0
W
17,135
5,869
0
3,867
13,213
6,027
4,005
487
12,076
0
84,709
L
Fenrir
15,420
2,593
0
4,364
22,202
18,456
288
6,856
15,346
0
74,055
L
Bellona
Mr Holman621
Bellona
13,636
5,639
0
528
19,366
21,787
537
8,454
10,912
0
60,116
W
Chang'e
NitoStayFly
Chang'e
11,221
1,494
6,244
10,122
15,015
7,839
1,137
2,858
12,082
66,862
0
W
Thanatos
Vlone4981
Thanatos
8,029
4,221
0
9,069
17,606
7,471
2,445
0
17,581
0
53,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,453
Gold Earned
53,648
570
Minions Killed
485
0
Camps Cleared
0
2,279,541
Distance Traveled
2,168,011
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,826
455
114
4
0
491,252
0
L
Medusa
9,189
353
114
4
0
414,795
7
W
Hercules
10,990
423
94
4
0
437,272
2
L
Sylvanus
9,256
356
59
2
0
353,504
0
W
Tiamat
13,145
506
122
5
0
460,680
2
W
Neith
13,706
527
147
6
0
476,560
0
L
Fenrir
11,533
444
97
4
0
472,512
0
L
Bellona
11,844
456
101
4
0
435,948
3
W
Chang'e
12,572
484
108
4
0
446,101
0
W
Thanatos
11,040
425
99
4
0
458,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role