Player Matchup

Kukulkan
Kukulkan
AkirаYui
Kukulkan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
DedInSand
Aphrodite
Level 26
God Stats
7W - 13L
1,335 SR
Queue Stats
108W - 100L
1,508 Elo+
Party 1
Cupid
Cupid
Dixon1993
Cupid
Level 21
God Stats
3W - 2L
1,660 SR
Queue Stats
65W - 65L
1,455 Elo+
Party 1
Thor
Thor
Nosferatu41
Thor
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 19L
1,580 Elo+
Solo
Da Ji
Da Ji
Vaïsravana
Da Ji
Level 29
God Stats
2W - 1L
1,336 SR
Queue Stats
44W - 30L
1,601 Elo+
Solo
Team Averages
Level 25
1,466 SR
1,529 Elo+

VS

Team Averages
Level 27
1,644 SR
1,547 Elo+
Nemesis
Nemesis
CoPeV
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,544 Elo+
Party 2
Anhur
Anhur
Shine4
Anhur
Level 25
God Stats
14W - 17L
1,636 SR
Queue Stats
189W - 179L
1,659 Elo+
Solo
Apollo
Apollo
aleksaaki
Apollo
Level 48
God Stats
6W - 3L
1,848 SR
Queue Stats
26W - 33L
1,431 Elo+
Party 2
Thor
Thor
pacan1488
Thor
Level 27
God Stats
1W - 1L
1,736 SR
Queue Stats
8W - 8L
1,515 Elo+
Solo
Fenrir
Fenrir
zajgrg
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 30L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkirаYui
Kukulkan
17
4 / 3 / 14
11,481
1,044
21,158
8,928
3,688
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Aphrodite
DedInSand
Aphrodite
17
3 / 1 / 11
10,821
984
8,460
5,285
2,649
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
Dixon1993
Cupid
17
6 / 3 / 11
11,775
1,070
13,600
9,531
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 4 / 8
11,065
1,006
8,078
9,786
3,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 13
11,596
1,054
16,749
10,393
3,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

209

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CoPeV
Nemesis
17
0 / 5 / 10
10,348
941
7,124
14,993
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Shine4
Anhur
17
2 / 3 / 3
11,099
1,009
6,209
13,773
4,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
aleksaaki
Apollo
17
5 / 4 / 7
11,648
1,059
11,311
14,384
6,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Thor
17
1 / 4 / 9
10,511
956
5,611
12,484
9,815
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
zajgrg
Fenrir
17
6 / 7 / 5
11,536
1,049
9,258
19,373
9,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
23
Kills
14
14
Deaths
23
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AkirаYui
Kukulkan
4
3
14
3.67
L
Nemesis
CoPeV
Nemesis
0
5
10
1
W
Aphrodite
DedInSand
Aphrodite
3
1
11
8.5
W
Cupid
Dixon1993
Cupid
6
3
11
3.83
W
5
4
8
2.25
L
Anhur
Shine4
Anhur
2
3
3
1.17
W
5
3
13
3.83
L
Apollo
aleksaaki
Apollo
5
4
7
2.13
L
Thor
1
4
9
1.38
L
Fenrir
zajgrg
Fenrir
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,045
Damage
39,513
43,923
Taken
75,007
17,524
Mitigated
36,649
9,558
Healing
7,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AkirаYui
Kukulkan
21,158
1,911
0
20
8,928
3,688
0
0
8,928
63,200
0
L
Nemesis
CoPeV
Nemesis
7,124
2,243
0
2,278
14,993
6,020
0
5,975
9,018
0
17,846
W
Aphrodite
DedInSand
Aphrodite
8,460
1,818
4,943
2,889
5,285
2,649
0
0
5,285
21,020
0
W
Cupid
Dixon1993
Cupid
13,600
6,671
0
1,706
9,531
3,905
0
0
9,531
0
28,820
W
8,078
1,072
0
0
9,786
3,476
0
0
9,786
0
17,996
L
Anhur
Shine4
Anhur
6,209
3,569
0
1,283
13,773
4,912
0
5,351
8,422
0
45,304
W
16,749
2,720
0
0
10,393
3,806
0
0
10,393
0
26,169
L
Apollo
aleksaaki
Apollo
11,311
6,001
0
2,386
14,384
6,152
0
4,789
9,595
0
33,232
L
Thor
5,611
710
0
843
12,484
9,815
0
4,652
7,832
0
15,989
L
Fenrir
zajgrg
Fenrir
9,258
2,628
0
783
19,373
9,750
0
8,851
10,522
0
20,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,738
Gold Earned
55,142
216
Minions Killed
211
8
Camps Cleared
10
1,030,065
Distance Traveled
1,030,737
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,481
1,044
114
10
2
214,021
0
L
Nemesis
10,348
941
20
2
2
235,560
3
W
Aphrodite
10,821
984
33
3
1
233,756
0
W
Cupid
11,775
1,070
34
3
1
197,189
0
W
Thor
11,065
1,006
21
2
3
199,015
0
L
Anhur
11,099
1,009
103
9
3
210,247
1
W
Da Ji
11,596
1,054
14
1
1
186,084
1
L
Apollo
11,648
1,059
51
5
0
195,676
0
L
Thor
10,511
956
15
1
1
192,744
2
L
Fenrir
11,536
1,049
22
2
4
196,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role