Player Matchup

Cernunnos
Cernunnos
DeltaMachine13
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Janus
Janus
HarryGW
Janus
Level 14
God Stats
3W - 2L
1,245 SR
Queue Stats
29W - 15L
1,551 Elo+
Party 3
Kali
Kali
RRRhyno
Kali
Level 6
God Stats
5W - 5L
1,321 SR
Queue Stats
27W - 20L
1,323 Elo+
Party 3
Kukulkan
Kukulkan
ck0608
Kukulkan
Level 4
God Stats
2W - 2L
1,737 SR
Queue Stats
4W - 7L
1,487 Elo+
Party 4
Ares
Ares
lukeyboyuk
Ares
Level 9
God Stats
6W - 4L
1,356 SR
Queue Stats
35W - 22L
1,551 Elo+
Party 3
Team Averages
Level 15
1,432 SR
1,482 Elo+

VS

Team Averages
Level 10
1,381 SR
1,393 Elo+
Tsukuyomi
Tsukuyomi
FameyeTango
Tsukuyomi
Level 17
God Stats
4W - 4L
1,482 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 1
Xing Tian
Xing Tian
Panda_Fnes
Xing Tian
Level 6
God Stats
5W - 5L
1,473 SR
Queue Stats
12W - 17L
1,382 Elo+
Party 1
Anhur
Anhur
RudySx
Anhur
Level 6
God Stats
5W - 9L
1,388 SR
Queue Stats
17W - 24L
1,362 Elo+
Party 2
Fenrir
Fenrir
Trascik
Fenrir
Level 8
God Stats
4W - 12L
1,208 SR
Queue Stats
7W - 13L
1,362 Elo+
Party 2
Bellona
Bellona
Şevko
Bellona
Level 12
God Stats
1W - 4L
1,355 SR
Queue Stats
20W - 22L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeltaMachine13
Cernunnos
19
9 / 3 / 21
12,509
1,137
15,420
11,350
6,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Janus
HarryGW
Janus
18
2 / 3 / 27
11,671
1,061
13,344
9,605
3,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
RRRhyno
Kali
18
5 / 4 / 24
12,147
1,104
10,005
14,510
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
ck0608
Kukulkan
19
11 / 3 / 20
13,513
1,228
30,659
11,787
7,003
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 3 / 26
12,869
1,170
8,263
16,486
19,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

207

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FameyeTango
Tsukuyomi
18
6 / 3 / 6
12,318
1,120
24,899
15,171
7,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
Panda_Fnes
Xing Tian
17
0 / 7 / 6
11,147
1,013
3,721
22,789
26,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
RudySx
Anhur
16
3 / 8 / 2
10,641
967
5,104
14,092
5,996
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
Trascik
Fenrir
18
5 / 9 / 7
12,195
1,109
10,206
19,146
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Şevko
Bellona
17
2 / 5 / 8
11,517
1,047
14,921
16,300
16,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
45
32
Kills
16
16
Deaths
32
118
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeltaMachine13
Cernunnos
9
3
21
6.5
L
Tsukuyomi
FameyeTango
Tsukuyomi
6
3
6
3
W
Janus
HarryGW
Janus
2
3
27
5.17
L
Xing Tian
Panda_Fnes
Xing Tian
0
7
6
0.43
W
Kali
RRRhyno
Kali
5
4
24
4.25
L
Anhur
RudySx
Anhur
3
8
2
0.5
L
Fenrir
Trascik
Fenrir
5
9
7
0.94
W
Kukulkan
ck0608
Kukulkan
11
3
20
7
W
5
3
26
6
L
Bellona
Şevko
Bellona
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,691
Damage
58,851
63,738
Taken
87,498
43,922
Mitigated
68,743
16,986
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeltaMachine13
Cernunnos
15,420
8,439
1,211
4,265
11,350
6,212
0
473
10,877
0
34,198
L
Tsukuyomi
FameyeTango
Tsukuyomi
24,899
6,231
0
2,453
15,171
7,148
0
6,118
9,053
0
63,254
W
Janus
HarryGW
Janus
13,344
1,419
588
1,238
9,605
3,656
0
355
9,175
41,336
0
L
Xing Tian
Panda_Fnes
Xing Tian
3,721
238
0
971
22,789
26,935
0
14,812
7,977
16,545
0
W
Kali
RRRhyno
Kali
10,005
5,313
0
5,226
14,510
7,721
0
987
13,398
0
18,861
L
Anhur
RudySx
Anhur
5,104
1,769
0
966
14,092
5,996
0
8,891
5,201
0
19,894
L
Fenrir
Trascik
Fenrir
10,206
1,855
0
944
19,146
12,009
0
12,016
7,130
0
18,574
W
Kukulkan
ck0608
Kukulkan
30,659
3,174
345
3,220
11,787
7,003
0
1,384
10,278
57,371
0
W
8,263
762
0
893
16,486
19,330
0
1,222
15,139
18,299
0
L
Bellona
Şevko
Bellona
14,921
3,552
0
806
16,300
16,655
0
10,429
5,871
778
35,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,709
Gold Earned
57,818
218
Minions Killed
198
8
Camps Cleared
8
1,039,727
Distance Traveled
1,127,008
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,509
1,137
53
5
2
186,941
0
L
Tsukuyomi
12,318
1,120
71
6
2
258,246
0
W
Janus
11,671
1,061
67
6
3
203,420
1
L
Xing Tian
11,147
1,013
22
2
0
221,560
0
W
Kali
12,147
1,104
12
1
2
219,048
0
L
Anhur
10,641
967
42
4
2
205,246
0
L
Fenrir
12,195
1,109
15
1
0
228,537
0
W
Kukulkan
13,513
1,228
67
6
0
212,499
0
W
Ares
12,869
1,170
19
2
1
217,819
0
L
Bellona
11,517
1,047
48
4
4
213,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role