Player Matchup

Cthulhu
Cthulhu
DrunkViking1995
Cthulhu
Level 24
God Stats
7W - 4L
1,347 SR
Queue Stats
151W - 129L
1,418 Elo+
Solo
Anubis
Anubis
Harryson09
Anubis
Level 6
God Stats
9W - 13L
1,209 SR
Queue Stats
13W - 22L
1,221 Elo+
Solo
Serqet
Serqet
MeGaaR
Serqet
Level 13
God Stats
0W - 3L
1,271 SR
Queue Stats
12W - 29L
1,347 Elo+
Solo
Artemis
Artemis
gromila12344
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,413 Elo+
Solo
Hou Yi
Hou Yi
vahedi
Hou Yi
Level 18
God Stats
1W - 1L
1,391 SR
Queue Stats
235W - 281L
1,195 Elo+
Solo
Team Averages
Level 14
1,344 SR
1,319 Elo+

VS

Team Averages
Level 13
1,365 SR
1,362 Elo+
Hades
Hades
Infernious113
Hades
Level 15
God Stats
2W - 0L
1,295 SR
Queue Stats
8W - 6L
1,424 Elo+
Party 1
Agni
Agni
Ramabamalamb
Agni
Level 17
God Stats
3W - 1L
1,328 SR
Queue Stats
70W - 44L
1,371 Elo+
Party 1
Medusa
Medusa
minimosin541
Medusa
Level 7
God Stats
1W - 0L
1,300 SR
Queue Stats
3W - 1L
1,397 Elo+
Solo
Fenrir
Fenrir
ramin138
Fenrir
Level 17
God Stats
100W - 94L
1,441 SR
Queue Stats
198W - 216L
1,218 Elo+
Solo
Cupid
Cupid
skizzyybb
Cupid
Level 8
God Stats
9W - 7L
1,460 SR
Queue Stats
42W - 51L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
10,371
1,037
11,448
18,470
16,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Harryson09
Anubis
15
4 / 11 / 3
10,099
1,010
9,972
18,273
8,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
MeGaaR
Serqet
15
2 / 9 / 4
9,115
912
5,022
14,765
4,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
gromila12344
Artemis
16
1 / 11 / 9
9,821
982
16,420
19,750
7,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
vahedi
Hou Yi
16
2 / 12 / 7
9,730
973
6,774
23,709
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 21
11,111
1,111
16,496
12,527
8,042
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
23 / 2 / 12
15,139
1,514
33,512
12,139
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
15
1 / 2 / 11
9,163
916
4,409
8,549
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
ramin138
Fenrir
17
1 / 3 / 20
10,238
1,024
7,907
12,649
8,727
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
skizzyybb
Cupid
20
17 / 1 / 16
13,196
1,320
22,749
11,103
4,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
12
Kills
46
46
Deaths
12
30
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
L
Anubis
Harryson09
Anubis
4
11
3
0.5
W
4
4
21
3.63
L
Serqet
MeGaaR
Serqet
2
9
4
0.44
W
23
2
12
14.5
L
Artemis
gromila12344
Artemis
1
11
9
0.5
W
Medusa
1
2
11
3.25
W
Fenrir
ramin138
Fenrir
1
3
20
3.67
W
Cupid
skizzyybb
Cupid
17
1
16
25
L
Hou Yi
vahedi
Hou Yi
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,636
Damage
85,073
94,967
Taken
56,967
46,066
Mitigated
29,545
10,444
Healing
16,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,448
1,087
192
2,394
18,470
16,980
0
10,318
7,984
23,573
0
L
Anubis
Harryson09
Anubis
9,972
537
0
2,607
18,273
8,294
0
9,816
8,237
33,902
0
W
16,496
588
219
3,273
12,527
8,042
0
3,679
8,199
27,560
0
L
Serqet
MeGaaR
Serqet
5,022
1,349
0
478
14,765
4,979
0
8,118
6,533
0
8,941
W
33,512
5,072
0
4,992
12,139
4,960
0
4,473
7,516
66,625
0
L
Artemis
gromila12344
Artemis
16,420
9,153
0
2,642
19,750
7,381
0
9,602
9,986
0
35,995
W
Medusa
4,409
1,323
0
521
8,549
3,088
0
3,982
4,467
0
7,608
W
Fenrir
ramin138
Fenrir
7,907
1,402
0
2,664
12,649
8,727
0
5,091
7,190
0
17,035
W
Cupid
skizzyybb
Cupid
22,749
11,312
600
4,509
11,103
4,728
0
3,474
7,554
0
40,701
L
Hou Yi
vahedi
Hou Yi
6,774
4,464
0
2,131
23,709
8,432
0
11,222
12,219
0
19,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,136
Gold Earned
58,847
142
Minions Killed
189
3
Camps Cleared
13
820,228
Distance Traveled
895,804
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,371
1,037
26
3
0
216,280
1
L
Anubis
10,099
1,010
52
5
1
139,390
1
W
Hades
11,111
1,111
29
3
3
149,357
0
L
Serqet
9,115
912
5
1
2
172,820
0
W
Agni
15,139
1,514
96
10
3
186,762
0
L
Artemis
9,821
982
46
5
0
146,086
2
W
Medusa
9,163
916
2
0
2
196,528
0
W
Fenrir
10,238
1,024
16
2
4
171,412
1
W
Cupid
13,196
1,320
46
5
1
191,745
1
L
Hou Yi
9,730
973
13
1
0
145,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role