Player Matchup

Hades
Hades
D4RK1DsLay3r
Hades
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 9L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
HolyObito
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,362 Elo+
Solo
Arachne
Arachne
RoCKet_uPz12
Arachne
Level 26
God Stats
0W - 1L
1,565 SR
Queue Stats
49W - 34L
1,405 Elo+
Solo
Cthulhu
Cthulhu
TrueWorm369240
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ares
Ares
ZweiAtoll768
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,155 Elo+
Party 2
Team Averages
Level 11
1,513 SR
1,321 Elo+

VS

Team Averages
Level 22
1,509 SR
1,323 Elo+
Bacchus
Bacchus
BJ_SnackBar03
Bacchus
Level 16
God Stats
5W - 2L
1,581 SR
Queue Stats
31W - 33L
1,288 Elo+
Solo
Kali
Kali
Smelling Cap
Kali
Level 26
God Stats
3W - 7L
1,165 SR
Queue Stats
139W - 206L
1,310 Elo+
Party 1
Izanami
Izanami
XRECRUITGODX806
Izanami
Level 17
God Stats
24W - 36L
1,601 SR
Queue Stats
158W - 235L
1,266 Elo+
Party 1
Thoth
Thoth
ghostman677
Thoth
Level 29
God Stats
6W - 4L
1,456 SR
Queue Stats
170W - 240L
1,318 Elo+
Party 1
King Arthur
King Arthur
i-H8-p1ays1ation
King Arthur
Level 23
God Stats
6W - 9L
1,740 SR
Queue Stats
26W - 27L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 16 / 4
6,556
386
5,850
16,068
6,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
HolyObito
Sun Wukong
6
0 / 4 / 0
6,101
359
1,471
4,402
3,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
RoCKet_uPz12
Arachne
14
7 / 4 / 0
9,471
557
12,369
16,733
7,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 14 / 3
8,258
486
10,265
20,940
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

8
1 / 13 / 3
6,832
402
4,604
20,115
11,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
5 / 1 / 11
8,923
525
4,791
8,023
7,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
16 / 3 / 12
10,922
642
13,366
11,142
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
10 / 1 / 20
9,351
550
19,482
11,777
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
10 / 5 / 18
8,925
525
10,631
10,506
4,532
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
i-H8-p1ays1ation
King Arthur
16
4 / 1 / 1
9,636
567
8,571
8,622
5,768
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
107
11
Kills
45
51
Deaths
11
10
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
11
10.5
L
0
16
4
0.13
L
Sun Wukong
HolyObito
Sun Wukong
0
4
0
0
L
Arachne
RoCKet_uPz12
Arachne
7
4
0
1.75
W
16
3
12
7.33
L
3
14
3
0.32
W
10
1
20
20
L
1
13
3
0.19
W
10
5
18
3.8
W
King Arthur
i-H8-p1ays1ation
King Arthur
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
56,841
78,258
Taken
50,070
41,951
Mitigated
26,257
9,979
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
4,791
1,400
0
504
8,023
7,330
937
2,917
5,106
26,775
0
L
5,850
1,442
138
1,977
16,068
6,088
169
3,802
12,266
21,128
0
L
Sun Wukong
HolyObito
Sun Wukong
1,471
571
0
0
4,402
3,208
60
0
4,402
0
9,531
L
Arachne
RoCKet_uPz12
Arachne
12,369
8,195
0
6,726
16,733
7,578
862
1,545
15,002
0
50,490
W
13,366
7,281
0
3,507
11,142
4,140
510
4,660
6,482
0
48,388
L
10,265
758
214
450
20,940
13,787
0
5,710
15,230
30,156
0
W
19,482
16,312
0
5,061
11,777
4,487
2,977
6,587
5,190
0
44,151
L
4,604
1,388
0
474
20,115
11,290
247
4,365
15,750
15,343
0
W
10,631
2,200
0
1,164
10,506
4,532
2,215
6,153
4,353
35,745
0
W
King Arthur
i-H8-p1ays1ation
King Arthur
8,571
625
0
440
8,622
5,768
1,837
402
8,220
0
53,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
47,757
206
Minions Killed
340
0
Camps Cleared
0
1,204,788
Distance Traveled
1,477,406
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,923
525
47
3
0
305,481
2
L
Hades
6,556
386
34
2
0
231,574
0
L
Sun Wukong
6,101
359
20
1
0
106,767
1
L
Arachne
9,471
557
93
5
0
286,304
4
W
Kali
10,922
642
73
4
0
329,245
0
L
Cthulhu
8,258
486
41
2
0
283,294
2
W
Izanami
9,351
550
64
4
0
280,230
0
L
Ares
6,832
402
18
1
0
296,849
0
W
Thoth
8,925
525
64
4
0
273,145
0
W
King Arthur
9,636
567
92
5
0
289,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role