Player Matchup

Bakasura
Bakasura
BlackCola600
Bakasura
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,508 Elo+
Party 2
Ratatoskr
Ratatoskr
Cally1231
Ratatoskr
Level 87
God Stats
8W - 14L
1,328 SR
Queue Stats
53W - 60L
1,495 Elo+
Party 2
Neith
Neith
Heitsi
Neith
Level 69
God Stats
4W - 11L
1,317 SR
Queue Stats
27W - 40L
1,413 Elo+
Party 2
Fafnir
Fafnir
Michelleon
Fafnir
Level 87
God Stats
10W - 7L
1,638 SR
Queue Stats
24W - 39L
1,399 Elo+
Party 2
Hera
Hera
Timly11
Hera
Level 104
God Stats
3W - 2L
1,401 SR
Queue Stats
57W - 64L
1,501 Elo+
Party 2
Team Averages
Level 88
1,437 SR
1,463 Elo+

VS

Team Averages
Level 74
1,434 SR
1,283 Elo+
Izanami
Izanami
Antibody369
Izanami
Level 88
God Stats
1W - 4L
1,325 SR
Queue Stats
58W - 137L
1,241 Elo+
Party 1
Anubis
Anubis
Psylocker102
Anubis
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Zephyrlock
Loki
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 68L
1,250 Elo+
Party 1
Jormungandr
Jormungandr
Zmavojka
Jormungandr
Level 108
God Stats
0W - 1L
1,533 SR
Queue Stats
17W - 63L
1,161 Elo+
Party 1
Nox
Nox
xXAznRuthlessXx
Nox
Level 48
God Stats
1W - 1L
1,313 SR
Queue Stats
63W - 114L
1,262 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BlackCola600
Bakasura
14
5 / 0 / 5
8,393
600
5,899
9,377
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ratatoskr
Cally1231
Ratatoskr
17
9 / 1 / 1
10,240
731
9,447
16,235
5,714
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
Heitsi
Neith
13
7 / 0 / 5
8,521
609
10,147
8,515
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Michelleon
Fafnir
11
5 / 1 / 6
7,873
562
4,206
7,622
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
Timly11
Hera
13
3 / 2 / 3
8,128
581
4,871
5,267
1,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Antibody369
Izanami
11
0 / 5 / 0
6,463
462
4,027
9,450
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
0 / 9 / 1
6,475
463
7,878
13,183
6,683
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 2
6,758
483
3,523
7,554
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Zmavojka
Jormungandr
9
0 / 5 / 0
5,890
421
2,439
10,624
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 8 / 0
6,739
481
3,329
9,116
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
29
Kills
3
4
Deaths
29
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
Antibody369
Izanami
0
5
0
0
W
Bakasura
BlackCola600
Bakasura
5
0
5
7.5
W
Ratatoskr
Cally1231
Ratatoskr
9
1
1
9.5
W
Neith
Heitsi
Neith
7
0
5
9.5
W
Fafnir
Michelleon
Fafnir
5
1
6
8
L
Anubis
0
9
1
0.06
W
Hera
Timly11
Hera
3
2
3
2.25
L
1
2
2
1
L
Jormungandr
Zmavojka
Jormungandr
0
5
0
0
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,570
Damage
21,196
47,016
Taken
49,927
18,706
Mitigated
19,407
23,548
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Antibody369
Izanami
4,027
2,507
0
2,646
9,450
3,227
0
1,793
7,576
0
48,846
W
Bakasura
BlackCola600
Bakasura
5,899
4,361
0
2,085
9,377
3,273
499
521
8,826
0
47,781
W
Ratatoskr
Cally1231
Ratatoskr
9,447
3,812
0
11,763
16,235
5,714
1,907
5,978
10,257
0
63,762
W
Neith
Heitsi
Neith
10,147
5,548
0
4,712
8,515
2,670
1,804
2,570
5,881
0
49,553
W
Fafnir
Michelleon
Fafnir
4,206
903
441
2,997
7,622
5,442
318
1,625
5,997
15,138
0
L
Anubis
7,878
1,101
0
4,154
13,183
6,683
0
468
12,556
37,616
0
W
Hera
Timly11
Hera
4,871
1,023
0
1,550
5,267
1,607
251
2,680
2,409
37,430
0
L
3,523
1,023
0
2,096
7,554
2,438
0
2,441
4,876
0
33,702
L
Jormungandr
Zmavojka
Jormungandr
2,439
397
170
2,562
10,624
4,222
0
1,736
8,888
18,571
0
L
3,329
311
0
859
9,116
2,837
0
2,375
6,019
29,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,155
Gold Earned
32,325
408
Minions Killed
313
0
Camps Cleared
0
1,341,801
Distance Traveled
1,240,751
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,463
462
96
7
0
251,273
9
W
Bakasura
8,393
600
89
6
0
295,824
6
W
Ratatoskr
10,240
731
131
9
0
270,444
2
W
Neith
8,521
609
79
6
0
267,817
3
W
Fafnir
7,873
562
20
1
0
247,231
4
L
Anubis
6,475
463
76
5
0
181,810
1
W
Hera
8,128
581
89
6
0
260,485
4
L
Loki
6,758
483
62
4
0
308,554
5
L
Jormungandr
5,890
421
24
2
0
242,012
2
L
Nox
6,739
481
55
4
0
257,102
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role