Player Matchup

Kukulkan
Kukulkan
Anbu F4
Kukulkan
Level 30
God Stats
41W - 29L
1,512 SR
Queue Stats
51W - 45L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BerialEdge
Tsukuyomi
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
97W - 109L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
Fatcharlesdagod
Baron Samedi
Level 19
God Stats
16W - 12L
1,547 SR
Queue Stats
21W - 19L
1,543 Elo+
Party 2
Vulcan
Vulcan
MichealGains
Vulcan
Level 25
God Stats
24W - 24L
1,543 SR
Queue Stats
244W - 267L
1,513 Elo+
Solo
Kali
Kali
MsNekosaur
Kali
Level 27
God Stats
9W - 3L
1,664 SR
Queue Stats
73W - 80L
1,468 Elo+
Party 3
Team Averages
Level 25
1,553 SR
1,486 Elo+

VS

Team Averages
Level 22
1,541 SR
1,394 Elo+
Hera
Hera
GeneralTaco7680
Hera
Level 29
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 79L
1,430 Elo+
Party 1
Osiris
Osiris
Melty Witch
Osiris
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 227L
1,514 Elo+
Solo
Tiamat
Tiamat
StriderLC
Tiamat
Level 21
God Stats
22W - 20L
1,503 SR
Queue Stats
70W - 65L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
milky_layer18
Sylvanus
Level 27
God Stats
5W - 4L
1,702 SR
Queue Stats
47W - 59L
1,405 Elo+
Solo
Bellona
Bellona
morasempai
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anbu F4
Kukulkan
16
5 / 1 / 13
10,651
1,065
7,642
4,692
1,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
BerialEdge
Tsukuyomi
16
5 / 3 / 14
10,424
1,042
10,212
12,293
4,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Fatcharlesdagod
Baron Samedi
17
6 / 2 / 16
11,229
1,123
16,733
10,381
4,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
17
5 / 2 / 16
10,745
1,075
13,097
5,675
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 4 / 12
11,054
1,105
12,023
17,202
7,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

285

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
9,278
928
4,459
4,764
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
16
3 / 4 / 6
10,435
1,044
12,669
15,426
11,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
StriderLC
Tiamat
15
3 / 5 / 4
10,106
1,011
13,505
11,130
9,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
milky_layer18
Sylvanus
16
1 / 8 / 6
10,431
1,043
8,009
22,374
24,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
morasempai
Bellona
15
3 / 8 / 2
9,543
954
6,141
15,424
8,811
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
28
Kills
12
12
Deaths
28
71
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anbu F4
Kukulkan
5
1
13
11.5
W
Tsukuyomi
BerialEdge
Tsukuyomi
5
3
14
4
W
Baron Samedi
Fatcharlesdagod
Baron Samedi
6
2
16
7
L
2
3
3
1.17
L
Osiris
3
4
6
1.5
W
Vulcan
5
2
16
6.5
W
7
4
12
3.25
L
Tiamat
StriderLC
Tiamat
3
5
4
1
L
Sylvanus
milky_layer18
Sylvanus
1
8
6
0.5
L
Bellona
morasempai
Bellona
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,707
Damage
44,783
50,243
Taken
69,118
21,244
Mitigated
55,138
13,269
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anbu F4
Kukulkan
7,642
266
0
136
4,692
1,687
0
2,731
1,789
25,683
0
W
Tsukuyomi
BerialEdge
Tsukuyomi
10,212
3,060
0
1,021
12,293
4,742
0
5,419
6,478
0
21,555
W
Baron Samedi
Fatcharlesdagod
Baron Samedi
16,733
428
3,035
2,800
10,381
4,864
0
4,350
5,733
24,962
0
L
4,459
940
0
74
4,764
1,898
0
2,449
2,315
23,948
0
L
Osiris
12,669
4,829
0
960
15,426
11,090
0
7,419
8,007
361
21,541
W
Vulcan
13,097
4,469
0
492
5,675
2,028
0
4,568
882
29,746
0
W
12,023
7,627
0
5,785
17,202
7,923
0
8,443
8,284
0
25,298
L
Tiamat
StriderLC
Tiamat
13,505
620
0
777
11,130
9,223
0
6,184
4,946
28,979
0
L
Sylvanus
milky_layer18
Sylvanus
8,009
1,659
1,660
3,889
22,374
24,116
0
13,342
9,032
17,754
0
L
Bellona
morasempai
Bellona
6,141
2,388
0
145
15,424
8,811
0
8,078
7,346
6
12,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,103
Gold Earned
49,793
156
Minions Killed
128
5
Camps Cleared
3
964,536
Distance Traveled
774,372
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,651
1,065
47
5
0
157,506
0
W
Tsukuyomi
10,424
1,042
26
3
2
207,572
0
W
Baron Samedi
11,229
1,123
16
2
1
181,917
0
L
Hera
9,278
928
47
5
2
106,507
2
L
Osiris
10,435
1,044
19
2
0
216,131
3
W
Vulcan
10,745
1,075
42
4
0
204,575
0
W
Kali
11,054
1,105
25
3
2
212,966
0
L
Tiamat
10,106
1,011
30
3
1
153,062
3
L
Sylvanus
10,431
1,043
22
2
0
146,994
2
L
Bellona
9,543
954
10
1
0
151,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role