Player Matchup

King Arthur
King Arthur
Asagiri_Gen_
King Arthur
Level 29
God Stats
21W - 20L
1,478 SR
Queue Stats
167W - 164L
1,421 Elo+
Party 2
Baron Samedi
Baron Samedi
Azure_Omnipotent
Baron Samedi
Level 28
God Stats
4W - 2L
1,259 SR
Queue Stats
26W - 31L
1,207 Elo+
Solo
Susano
Susano
TohkaBuccellati
Susano
Level 86
God Stats
1W - 3L
1,307 SR
Queue Stats
362W - 399L
1,428 Elo+
Party 2
Team Averages
Level 48
1,348 SR
1,352 Elo+

VS

Team Averages
Level 75
1,572 SR
1,306 Elo+
Kukulkan
Kukulkan
BW DevilApe
Kukulkan
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 9L
1,359 Elo+
Party 1
Hercules
Hercules
DemonSovreign
Hercules
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 17L
1,199 Elo+
Party 1
Neith
Neith
ghostrose
Neith
Level 29
God Stats
3W - 4L
1,717 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asagiri_Gen_
King Arthur
17
7 / 4 / 10
13,348
703
11,147
15,349
16,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
Azure_Omnipotent
Baron Samedi
18
7 / 3 / 11
13,794
726
20,518
13,410
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 6 / 9
12,992
684
14,008
16,312
6,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BW DevilApe
Kukulkan
16
5 / 5 / 6
12,196
642
11,631
13,818
5,540
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
DemonSovreign
Hercules
15
7 / 6 / 6
12,169
640
10,781
22,843
23,307
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
ghostrose
Neith
13
1 / 8 / 9
10,947
576
9,151
16,967
5,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
19
Kills
13
13
Deaths
19
30
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asagiri_Gen_
King Arthur
7
4
10
3
W
Baron Samedi
Azure_Omnipotent
Baron Samedi
7
3
11
4.17
L
Kukulkan
BW DevilApe
Kukulkan
5
5
6
1.6
L
Hercules
DemonSovreign
Hercules
7
6
6
1.67
W
5
6
9
1.58
L
Neith
ghostrose
Neith
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
31,563
45,071
Taken
53,628
29,205
Mitigated
34,777
18,220
Healing
15,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asagiri_Gen_
King Arthur
11,147
1,460
0
2,936
15,349
16,269
858
4,917
10,432
0
40,823
W
Baron Samedi
Azure_Omnipotent
Baron Samedi
20,518
501
2,765
7,835
13,410
6,858
836
3,630
9,780
75,208
0
L
Kukulkan
BW DevilApe
Kukulkan
11,631
2,669
557
1,934
13,818
5,540
414
6,140
7,503
72,769
0
L
Hercules
DemonSovreign
Hercules
10,781
3,185
1,211
7,418
22,843
23,307
233
8,863
13,491
0
19,453
W
14,008
2,277
0
4,684
16,312
6,078
1,996
3,786
12,526
0
77,198
L
Neith
ghostrose
Neith
9,151
4,211
604
3,393
16,967
5,930
390
5,639
11,103
0
38,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
35,312
208
Minions Killed
196
0
Camps Cleared
0
1,034,098
Distance Traveled
904,810
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,348
703
42
2
0
331,142
0
W
Baron Samedi
13,794
726
93
5
0
330,017
2
L
Kukulkan
12,196
642
126
7
0
287,062
1
L
Hercules
12,169
640
22
1
0
343,663
2
W
Susano
12,992
684
73
4
0
372,939
3
L
Neith
10,947
576
48
3
0
274,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role