Player Matchup

Baron Samedi
Baron Samedi
Kallef
Baron Samedi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Lottrick
Susano
Level 134
God Stats
2W - 1L
1,565 SR
Queue Stats
15W - 13L
1,715 Elo+
Party 1
Chiron
Chiron
Vendr1ck
Chiron
Level 143
God Stats
1W - 0L
1,564 SR
Queue Stats
12W - 9L
1,715 Elo+
Party 1
Eset
Eset
xReiDeCopas
Eset
Level 128
God Stats
7W - 6L
1,851 SR
Queue Stats
93W - 78L
1,591 Elo+
Party 1
Nox
Nox
zSkylla
Nox
Level 120
God Stats
32W - 35L
1,554 SR
Queue Stats
88W - 74L
1,554 Elo+
Party 1
Team Averages
Level 130
1,607 SR
1,615 Elo+

VS

Team Averages
Level 98
1,486 SR
1,480 Elo+
Hel
Hel
 
Hel
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MeValesVerga
Sun Wukong
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
XxRAFAHELLxX
Cerberus
Level 153
God Stats
0W - 6L
1,500 SR
Queue Stats
116W - 122L
1,469 Elo+
Solo
Mercury
Mercury
liimaaoo
Mercury
Level 68
God Stats
10W - 16L
1,430 SR
Queue Stats
395W - 407L
1,431 Elo+
Solo
Medusa
Medusa
zHarry
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Kallef
Baron Samedi
9
1 / 4 / 6
6,000
500
2,346
8,378
3,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
Lottrick
Susano
12
4 / 0 / 6
7,072
589
6,842
6,269
2,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Vendr1ck
Chiron
12
3 / 1 / 1
6,878
573
5,579
8,376
2,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

13
8 / 0 / 2
8,150
679
9,029
7,214
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nox
13
3 / 1 / 5
7,356
613
4,203
4,568
1,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 1 / 1
7,181
598
2,738
3,938
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MeValesVerga
Sun Wukong
11
0 / 6 / 0
6,444
537
4,735
10,024
4,008
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
XxRAFAHELLxX
Cerberus
11
3 / 3 / 3
7,147
596
5,111
11,340
5,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
liimaaoo
Mercury
10
1 / 6 / 2
6,132
511
1,885
10,940
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
zHarry
Medusa
12
1 / 3 / 3
6,637
553
7,525
6,912
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
19
Kills
6
6
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Baron Samedi
Kallef
Baron Samedi
1
4
6
1
W
Susano
Lottrick
Susano
4
0
6
7
L
Sun Wukong
MeValesVerga
Sun Wukong
0
6
0
0
W
Chiron
Vendr1ck
Chiron
3
1
1
3.5
L
Cerberus
XxRAFAHELLxX
Cerberus
3
3
3
1.5
L
Mercury
liimaaoo
Mercury
1
6
2
0.33
W
8
0
2
9
L
Medusa
zHarry
Medusa
1
3
3
0.83
W
Nox
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
21,994
34,805
Taken
43,154
12,099
Mitigated
16,330
12,059
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,738
220
1,217
2,109
3,938
1,261
0
1,551
2,243
43,500
0
W
Baron Samedi
Kallef
Baron Samedi
2,346
92
96
1,822
8,378
3,524
0
3,604
4,774
18,282
0
W
Susano
Lottrick
Susano
6,842
1,509
0
538
6,269
2,085
0
546
5,723
0
47,658
L
Sun Wukong
MeValesVerga
Sun Wukong
4,735
858
0
1,402
10,024
4,008
0
5,562
3,858
0
35,423
W
Chiron
Vendr1ck
Chiron
5,579
3,414
619
5,614
8,376
2,423
0
708
7,668
0
44,118
L
Cerberus
XxRAFAHELLxX
Cerberus
5,111
181
0
3,028
11,340
5,860
0
3,036
8,198
25,670
0
L
Mercury
liimaaoo
Mercury
1,885
1,259
0
3,187
10,940
2,960
0
2,588
8,212
0
32,591
W
9,029
542
178
1,992
7,214
2,653
656
268
6,946
36,101
0
L
Medusa
zHarry
Medusa
7,525
2,990
0
2,915
6,912
2,241
0
1,845
5,065
0
48,412
W
Nox
4,203
310
0
1,200
4,568
1,414
320
2,723
1,845
37,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,456
Gold Earned
33,541
367
Minions Killed
397
0
Camps Cleared
0
1,240,911
Distance Traveled
1,223,256
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,181
598
95
8
0
256,431
5
W
Baron Samedi
6,000
500
25
2
0
224,900
1
W
Susano
7,072
589
73
6
0
295,724
1
L
Sun Wukong
6,444
537
82
7
0
250,008
1
W
Chiron
6,878
573
90
8
0
241,160
2
L
Cerberus
7,147
596
51
4
0
258,455
5
L
Mercury
6,132
511
76
6
0
235,591
4
W
Eset
8,150
679
80
7
0
231,117
0
L
Medusa
6,637
553
93
8
0
222,771
0
W
Nox
7,356
613
99
8
0
248,010
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role