Player Matchup

Set
Set
FalconBlack
Set
Level 14
God Stats
1W - 3L
1,394 SR
Queue Stats
5W - 5L
1,544 Elo+
Party 2
King Arthur
King Arthur
LucasBruxao
King Arthur
Level 86
God Stats
62W - 35L
1,399 SR
Queue Stats
145W - 130L
1,500 Elo+
Party 2
Skadi
Skadi
Vel0l0
Skadi
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 104L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
WeAreXandao
Baron Samedi
Level 44
God Stats
6W - 7L
1,501 SR
Queue Stats
181W - 174L
1,488 Elo+
Party 2
Bellona
Bellona
shark263
Bellona
Level 86
God Stats
9W - 8L
1,562 SR
Queue Stats
294W - 261L
1,580 Elo+
Solo
Team Averages
Level 75
1,471 SR
1,508 Elo+

VS

Team Averages
Level 70
1,458 SR
1,448 Elo+
Tiamat
Tiamat
DarkAbyss-BR
Tiamat
Level 104
God Stats
27W - 21L
1,712 SR
Queue Stats
169W - 159L
1,424 Elo+
Solo
Bellona
Bellona
FACCHINI
Bellona
Level 48
God Stats
6W - 9L
1,271 SR
Queue Stats
226W - 243L
1,459 Elo+
Solo
Pele
Pele
KauanDreamy
Pele
Level 69
God Stats
8W - 3L
1,239 SR
Queue Stats
319W - 353L
1,495 Elo+
Party 1
Set
Set
MitoMiranda
Set
Level 88
God Stats
10W - 8L
1,569 SR
Queue Stats
426W - 505L
1,490 Elo+
Party 1
Olorun
Olorun
moab1263
Olorun
Level 39
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 42L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 1
8,783
488
6,363
13,364
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
LucasBruxao
King Arthur
13
1 / 3 / 1
7,802
433
8,185
18,521
8,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Skadi
Vel0l0
Skadi
14
0 / 4 / 1
8,031
446
5,190
9,604
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
WeAreXandao
Baron Samedi
14
1 / 5 / 0
8,559
476
7,495
14,198
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
shark263
Bellona
17
3 / 5 / 2
9,930
552
14,858
17,686
12,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
9 / 0 / 7
11,813
656
16,351
12,076
12,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
FACCHINI
Bellona
13
3 / 1 / 7
8,108
450
7,613
10,989
9,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 2 / 3
10,139
563
6,624
14,451
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 4 / 1
10,010
556
9,809
17,858
9,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
moab1263
Olorun
15
3 / 1 / 5
9,031
502
11,537
10,823
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
8
Kills
22
22
Deaths
8
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
0
7
12.5
W
Bellona
FACCHINI
Bellona
3
1
7
6.5
L
3
5
1
0.7
W
5
2
3
3.25
L
King Arthur
LucasBruxao
King Arthur
1
3
1
0.5
W
2
4
1
0.63
L
Skadi
Vel0l0
Skadi
0
4
1
0.13
L
Baron Samedi
WeAreXandao
Baron Samedi
1
5
0
0.2
W
Olorun
moab1263
Olorun
3
1
5
5.5
L
Bellona
shark263
Bellona
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,091
Damage
51,934
73,373
Taken
66,197
37,082
Mitigated
41,072
23,980
Healing
31,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
16,351
2,910
0
7,158
12,076
12,887
2,598
4,164
7,504
86,029
0
W
Bellona
FACCHINI
Bellona
7,613
1,221
0
3,550
10,989
9,356
377
1,158
9,712
0
24,158
L
6,363
2,474
0
4,226
13,364
4,842
0
3,163
10,176
0
48,865
W
6,624
2,428
0
8,246
14,451
5,519
0
1,337
13,028
0
71,656
L
King Arthur
LucasBruxao
King Arthur
8,185
516
0
5,036
18,521
8,663
0
10,032
8,220
370
36,452
W
9,809
6,157
0
3,604
17,858
9,534
0
48
17,810
0
72,217
L
Skadi
Vel0l0
Skadi
5,190
1,699
0
1,737
9,604
4,259
332
2,993
6,457
0
63,675
L
Baron Samedi
WeAreXandao
Baron Samedi
7,495
843
1,181
4,844
14,198
6,474
47
9,705
4,472
54,301
0
W
Olorun
moab1263
Olorun
11,537
4,860
1,497
7,831
10,823
3,776
1,266
595
10,220
51,622
0
L
Bellona
shark263
Bellona
14,858
6,552
0
6,956
17,686
12,844
31
1,995
15,666
142
68,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
49,101
551
Minions Killed
545
0
Camps Cleared
0
1,643,152
Distance Traveled
1,768,878
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,813
656
157
9
0
356,098
3
W
Bellona
8,108
450
39
2
0
362,146
1
L
Set
8,783
488
92
5
0
346,507
1
W
Pele
10,139
563
120
7
0
417,797
4
L
King Arthur
7,802
433
79
4
0
343,007
8
W
Set
10,010
556
147
8
0
302,872
4
L
Skadi
8,031
446
120
7
0
289,455
5
L
Baron Samedi
8,559
476
114
6
0
332,113
4
W
Olorun
9,031
502
82
5
0
329,965
3
L
Bellona
9,930
552
146
8
0
332,070
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role