Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Bronze III
Amhranna
Cthulhu
Bronze III
Level 105
God Stats
1W - 1L
1,580 SR
Queue Stats
9W - 11L
1,500 MMR
Party 1
Artio
Artio
Silver II
OrbitalScout-
Artio
Silver II
Level 158
God Stats
19W - 16L
1,897 SR
Queue Stats
748W - 765L
1,128 MMR
Party 1
Cabrakan
Cabrakan
Silver II
fortnitegoat1002
Cabrakan
Silver II
Level 69
God Stats
43W - 32L
1,656 SR
Queue Stats
64W - 52L
1,312 MMR
Solo
Cupid
Cupid
Silver IV
xKRDx
Cupid
Silver IV
Level 153
God Stats
2W - 1L
1,512 SR
Queue Stats
85W - 91L
1,319 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,629 SR
1,352 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,405 SR
1,317 MMR
Janus
Janus
Silver II
CopeBoss
Janus
Silver II
Level 76
God Stats
9W - 10L
1,302 SR
Queue Stats
236W - 237L
1,323 MMR
Solo
Mercury
Mercury
Bronze IV
FaZe SixtyNine0
Mercury
Bronze IV
Level 62
God Stats
0W - 2L
1,591 SR
Queue Stats
0W - 5L
1,327 MMR
Party 2
Chaac
Chaac
Bronze IV
Issac mater pro
Chaac
Bronze IV
Level 72
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 5L
1,327 MMR
Party 2
Cernunnos
Cernunnos
Silver V
LucasXIl
Cernunnos
Silver V
Level 87
God Stats
1W - 3L
1,668 SR
Queue Stats
126W - 121L
1,322 MMR
Solo
Yemoja
Yemoja
Gold V
cargeral
Yemoja
Gold V
Level 142
God Stats
0W - 5L
1,195 SR
Queue Stats
188W - 195L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 0 / 1
6,729
673
3,069
5,780
1,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Amhranna
Cthulhu
8
1 / 0 / 0
4,628
463
2,681
5,286
2,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 4
5,265
527
4,059
6,063
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 0 / 1
6,680
668
3,878
4,997
2,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
xKRDx
Cupid
9
0 / 0 / 1
4,930
493
2,954
5,344
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
HerculesArachneDanzaburouPersephoneMerlin

VS

Bans
KumbhakarnaThanatosApolloOsirisNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CopeBoss
Janus
9
0 / 4 / 0
5,247
525
2,532
4,887
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 2 / 0
5,014
501
1,150
4,846
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,771
477
3,444
6,967
2,855
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
LucasXIl
Cernunnos
8
0 / 1 / 0
4,319
432
3,761
5,399
1,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
cargeral
Yemoja
8
0 / 0 / 0
4,956
496
1,999
3,712
1,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
11
Kills
1
1
Deaths
11
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
0
1
3.5
W
Cthulhu
Amhranna
Cthulhu
1
0
0
1
L
Janus
CopeBoss
Janus
0
4
0
0
L
1
2
0
0.5
L
0
4
1
0.13
L
Cernunnos
LucasXIl
Cernunnos
0
1
0
0
W
0
1
4
2
L
Yemoja
cargeral
Yemoja
0
0
0
0
W
7
0
1
7.5
W
Cupid
xKRDx
Cupid
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,641
Damage
12,886
27,470
Taken
25,811
13,502
Mitigated
8,461
14,866
Healing
9,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,069
102
0
2,434
5,780
1,672
0
1,508
4,116
40,463
0
W
Cthulhu
Amhranna
Cthulhu
2,681
34
618
2,122
5,286
2,537
72
1,093
4,187
14,991
0
L
Janus
CopeBoss
Janus
2,532
138
0
1,068
4,887
1,298
0
3,048
1,675
28,422
0
L
1,150
423
0
1,448
4,846
1,463
0
1,965
2,869
0
21,585
L
3,444
1,359
0
2,132
6,967
2,855
0
5,292
1,150
0
16,256
L
Cernunnos
LucasXIl
Cernunnos
3,761
1,208
0
2,365
5,399
1,528
0
1,457
3,792
0
17,740
W
4,059
788
0
2,945
6,063
5,270
0
0
6,063
17,420
0
L
Yemoja
cargeral
Yemoja
1,999
280
600
1,535
3,712
1,317
0
899
2,638
15,855
0
W
3,878
778
235
2,958
4,997
2,656
0
487
4,422
37,020
0
W
Cupid
xKRDx
Cupid
2,954
1,644
250
3,304
5,344
1,367
325
1,193
4,151
0
24,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,232
Gold Earned
24,307
284
Minions Killed
224
0
Camps Cleared
0
848,162
Distance Traveled
851,186
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,729
673
85
9
0
165,742
3
W
Cthulhu
4,628
463
31
3
0
175,868
1
L
Janus
5,247
525
73
7
0
167,375
3
L
Mercury
5,014
501
57
6
0
184,248
1
L
Chaac
4,771
477
31
3
0
153,280
1
L
Cernunnos
4,319
432
37
4
0
166,479
1
W
Artio
5,265
527
35
4
0
152,917
3
L
Yemoja
4,956
496
26
3
0
179,804
2
W
Cabrakan
6,680
668
84
8
0
188,394
1
W
Cupid
4,930
493
49
5
0
165,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role