Player Matchup

Ganesha
Ganesha
IvanCrowGregor
Ganesha
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,665 Elo+
Solo
King Arthur
King Arthur
JestOuroboros
King Arthur
Level 28
God Stats
6W - 11L
1,226 SR
Queue Stats
207W - 192L
1,639 Elo+
Solo
Tiamat
Tiamat
finalECO419
Tiamat
Level 28
God Stats
122W - 64L
1,770 SR
Queue Stats
152W - 97L
1,599 Elo+
Solo
Medusa
Medusa
milkmuncher16
Medusa
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,563 Elo+
Solo
Nemesis
Nemesis
turt1e-neck-hood
Nemesis
Level 15
God Stats
1W - 1L
1,305 SR
Queue Stats
563W - 462L
1,678 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,629 Elo+

VS

Team Averages
Level 15
1,596 SR
1,590 Elo+
Neith
Neith
BehemothGabriel
Neith
Level 7
God Stats
5W - 6L
1,674 SR
Queue Stats
13W - 22L
1,680 Elo+
Solo
Tiamat
Tiamat
BowWowzer16
Tiamat
Level 15
God Stats
10W - 11L
1,552 SR
Queue Stats
158W - 159L
1,509 Elo+
Solo
Susano
Susano
Innervisiionz
Susano
Level 14
God Stats
2W - 2L
1,725 SR
Queue Stats
11W - 9L
1,609 Elo+
Solo
Kukulkan
Kukulkan
T REXTROUD
Kukulkan
Level 13
God Stats
16W - 16L
1,527 SR
Queue Stats
45W - 51L
1,596 Elo+
Solo
Mercury
Mercury
XCarlos_MarioX21
Mercury
Level 24
God Stats
3W - 6L
1,500 SR
Queue Stats
140W - 175L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
9,372
551
6,401
12,288
8,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
JestOuroboros
King Arthur
17
6 / 1 / 1
10,811
636
8,358
15,174
12,194
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
15
6 / 1 / 6
10,034
590
9,348
12,066
9,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
6 / 2 / 5
9,678
569
7,778
11,038
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
12 / 1 / 3
11,544
679
7,176
11,726
5,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
6,349
373
2,631
6,502
1,904
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
11
1 / 9 / 1
6,837
402
7,006
11,483
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 9 / 4
6,528
384
6,735
12,558
3,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kukulkan
T REXTROUD
Kukulkan
15
4 / 2 / 1
9,158
539
11,995
8,130
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 9 / 2
6,702
394
1,659
13,250
6,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
32
Kills
7
7
Deaths
33
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
L
Tiamat
1
9
1
0.17
L
0
9
4
0.22
W
2
2
8
3
W
King Arthur
JestOuroboros
King Arthur
6
1
1
6.5
L
Kukulkan
T REXTROUD
Kukulkan
4
2
1
2.25
L
0
9
2
0.11
W
Tiamat
6
1
6
9
W
6
2
5
4.25
W
12
1
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,061
Damage
30,026
62,292
Taken
51,923
40,915
Mitigated
21,179
21,164
Healing
3,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,631
1,128
0
461
6,502
1,904
0
1,373
5,052
0
15,697
L
Tiamat
7,006
1,626
0
1,375
11,483
5,809
225
4,219
7,264
34,368
0
L
6,735
1,519
0
1,355
12,558
3,663
0
3,280
9,278
0
23,463
W
6,401
720
0
636
12,288
8,787
1,796
4,775
7,282
28,779
0
W
King Arthur
JestOuroboros
King Arthur
8,358
820
0
4,704
15,174
12,194
861
4,236
10,789
0
68,007
L
Kukulkan
T REXTROUD
Kukulkan
11,995
921
0
690
8,130
3,160
0
3,981
4,149
52,135
0
L
1,659
542
0
0
13,250
6,643
0
2,896
10,354
0
39,542
W
Tiamat
9,348
1,120
1,061
7,218
12,066
9,670
2,682
3,279
8,717
61,986
0
W
7,778
2,761
631
5,166
11,038
4,321
3,923
3,402
7,474
0
51,545
W
7,176
4,296
0
1,748
11,726
5,943
4,997
2,649
9,029
0
83,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
35,574
531
Minions Killed
328
0
Camps Cleared
0
1,689,163
Distance Traveled
1,437,582
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,349
373
31
2
0
245,243
1
L
Tiamat
6,837
402
66
4
0
243,024
0
L
Susano
6,528
384
43
3
0
293,463
1
W
Ganesha
9,372
551
26
2
0
328,401
0
W
King Arthur
10,811
636
140
8
0
341,491
1
L
Kukulkan
9,158
539
127
7
0
318,705
2
L
Mercury
6,702
394
61
4
0
337,147
4
W
Tiamat
10,034
590
131
8
0
338,068
4
W
Medusa
9,678
569
95
6
0
312,861
3
W
Nemesis
11,544
679
139
8
0
368,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role