Player Matchup

Discordia
Discordia
Caue_Haruno70833
Discordia
Level 26
God Stats
6W - 10L
1,111 SR
Queue Stats
80W - 78L
1,339 Elo+
Party 2
Thanatos
Thanatos
Texug0o
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,583 Elo+
Solo
Anubis
Anubis
fhenixx9
Anubis
Level 17
God Stats
5W - 4L
1,551 SR
Queue Stats
25W - 45L
1,321 Elo+
Party 2
Neith
Neith
losge123
Neith
Level 7
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 22L
1,196 Elo+
Solo
Bellona
Bellona
marlonjrr
Bellona
Level 30
God Stats
1W - 1L
1,732 SR
Queue Stats
22W - 16L
1,630 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,414 Elo+

VS

Team Averages
Level 13
1,620 SR
1,427 Elo+
Izanami
Izanami
AyumiLi
Izanami
Level 9
God Stats
19W - 18L
1,555 SR
Queue Stats
46W - 44L
1,364 Elo+
Party 1
Medusa
Medusa
Bultakar
Medusa
Level 13
God Stats
11W - 8L
1,683 SR
Queue Stats
65W - 65L
1,386 Elo+
Solo
Ymir
Ymir
Gabirou
Ymir
Level 12
God Stats
3W - 0L
1,759 SR
Queue Stats
42W - 23L
1,484 Elo+
Solo
Kukulkan
Kukulkan
Itsgabcosta
Kukulkan
Level 15
God Stats
23W - 18L
1,604 SR
Queue Stats
26W - 21L
1,491 Elo+
Solo
Ah Puch
Ah Puch
KingSlayerBR
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
5 / 8 / 4
11,411
1,037
12,399
16,633
5,872
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Thanatos
Texug0o
Thanatos
17
4 / 12 / 5
11,111
1,010
10,874
28,433
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
fhenixx9
Anubis
16
2 / 10 / 5
10,577
962
10,493
18,094
8,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Neith
losge123
Neith
13
0 / 0 / 0
8,207
746
0
0
0
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
marlonjrr
Bellona
16
2 / 6 / 6
10,539
958
11,269
17,657
13,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AyumiLi
Izanami
18
6 / 4 / 16
11,692
1,063
15,295
9,211
3,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
Bultakar
Medusa
18
12 / 3 / 8
12,905
1,173
16,394
12,457
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
Gabirou
Ymir
19
7 / 0 / 19
13,011
1,183
12,483
12,059
14,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Itsgabcosta
Kukulkan
18
6 / 3 / 18
11,558
1,051
12,308
7,809
2,752
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
KingSlayerBR
Ah Puch
18
5 / 3 / 15
11,601
1,055
16,625
7,557
2,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
112
13
Kills
36
36
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Izanami
AyumiLi
Izanami
6
4
16
3.5
W
Medusa
Bultakar
Medusa
12
3
8
5.33
L
Discordia
5
8
4
0.88
W
Ymir
Gabirou
Ymir
7
0
19
16.5
W
Kukulkan
Itsgabcosta
Kukulkan
6
3
18
5
W
Ah Puch
KingSlayerBR
Ah Puch
5
3
15
4.17
L
Thanatos
Texug0o
Thanatos
4
12
5
0.54
L
Anubis
fhenixx9
Anubis
2
10
5
0.45
L
Neith
losge123
Neith
0
0
0
0
L
Bellona
marlonjrr
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,035
Damage
73,105
80,817
Taken
49,093
38,863
Mitigated
27,789
9,487
Healing
6,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AyumiLi
Izanami
15,295
12,285
0
1,417
9,211
3,588
0
3,369
5,721
0
27,518
W
Medusa
Bultakar
Medusa
16,394
11,195
267
2,508
12,457
4,158
0
4,900
7,407
0
29,500
L
Discordia
12,399
533
0
290
16,633
5,872
0
11,065
5,568
30,172
0
W
Ymir
Gabirou
Ymir
12,483
3,780
0
766
12,059
14,993
0
5,879
6,063
28,249
0
W
Kukulkan
Itsgabcosta
Kukulkan
12,308
1,479
318
465
7,809
2,752
0
4,268
3,516
26,414
0
W
Ah Puch
KingSlayerBR
Ah Puch
16,625
922
0
473
7,557
2,298
0
4,476
3,006
47,256
0
L
Thanatos
Texug0o
Thanatos
10,874
2,499
0
5,699
28,433
11,108
0
12,525
15,908
0
38,081
L
Anubis
fhenixx9
Anubis
10,493
667
0
2,855
18,094
8,604
0
10,444
7,650
21,153
0
L
Neith
losge123
Neith
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
marlonjrr
Bellona
11,269
4,269
0
643
17,657
13,279
0
7,382
10,275
0
21,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,845
Gold Earned
60,767
134
Minions Killed
208
5
Camps Cleared
7
609,284
Distance Traveled
864,857
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,692
1,063
33
3
1
155,007
1
W
Medusa
12,905
1,173
24
2
3
189,308
1
L
Discordia
11,411
1,037
33
3
1
138,586
0
W
Ymir
13,011
1,183
48
4
1
197,020
0
W
Kukulkan
11,558
1,051
32
3
0
167,965
1
W
Ah Puch
11,601
1,055
71
6
2
155,557
3
L
Thanatos
11,111
1,010
53
5
0
178,169
0
L
Anubis
10,577
962
25
2
1
116,334
0
L
Neith
8,207
746
0
0
0
10,773
0
L
Bellona
10,539
958
23
2
3
165,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role