Player Matchup

Ra
Ra
ElMichigang
Ra
Level 12
God Stats
2W - 0L
1,688 SR
Queue Stats
4W - 5L
1,472 Elo+
Solo
Pele
Pele
Faemalis
Pele
Level 16
God Stats
22W - 17L
1,964 SR
Queue Stats
63W - 63L
1,483 Elo+
Party 2
Sobek
Sobek
INeedSomeMilk33
Sobek
Level 26
God Stats
9W - 3L
1,626 SR
Queue Stats
110W - 124L
1,506 Elo+
Party 2
Medusa
Medusa
Karyudo
Medusa
Level 27
God Stats
3W - 4L
1,820 SR
Queue Stats
57W - 42L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jackster2000
Cu Chulainn
Level 22
God Stats
10W - 11L
1,833 SR
Queue Stats
56W - 65L
1,481 Elo+
Party 2
Team Averages
Level 21
1,786 SR
1,488 Elo+

VS

Team Averages
Level 24
1,558 SR
1,505 Elo+
Jing Wei
Jing Wei
Overware01
Jing Wei
Level 28
God Stats
0W - 2L
1,504 SR
Queue Stats
171W - 197L
1,540 Elo+
Party 1
Kukulkan
Kukulkan
Skipzah
Kukulkan
Level 27
God Stats
0W - 1L
1,790 SR
Queue Stats
6W - 5L
1,435 Elo+
Solo
Sylvanus
Sylvanus
Sootily
Sylvanus
Level 22
God Stats
3W - 4L
1,480 SR
Queue Stats
46W - 47L
1,513 Elo+
Solo
Da Ji
Da Ji
SpooderFriand
Da Ji
Level 28
God Stats
22W - 16L
1,611 SR
Queue Stats
322W - 341L
1,547 Elo+
Party 1
Bellona
Bellona
pop6789
Bellona
Level 16
God Stats
6W - 9L
1,405 SR
Queue Stats
18W - 13L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 2
8,380
381
5,619
9,935
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
15
3 / 5 / 6
10,135
461
10,578
15,142
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 3 / 9
10,496
477
5,489
16,052
17,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Karyudo
Medusa
19
6 / 2 / 6
11,613
528
25,629
15,284
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
jackster2000
Cu Chulainn
20
15 / 1 / 5
12,866
585
19,456
16,550
18,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Overware01
Jing Wei
14
0 / 6 / 2
8,426
383
3,090
18,281
7,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
Skipzah
Kukulkan
15
6 / 6 / 6
10,393
472
12,476
10,475
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Sootily
Sylvanus
12
0 / 6 / 2
7,625
347
4,530
20,347
21,755
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
10 / 4 / 2
11,436
520
15,044
19,833
17,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
pop6789
Bellona
16
4 / 7 / 2
10,170
462
8,679
15,087
13,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
34
28
Kills
20
21
Deaths
29
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
10
2
0.1
W
Pele
3
5
6
1.2
W
4
3
9
2.83
W
Medusa
Karyudo
Medusa
6
2
6
4.5
L
Jing Wei
Overware01
Jing Wei
0
6
2
0.17
L
Kukulkan
Skipzah
Kukulkan
6
6
6
1.5
L
Sylvanus
Sootily
Sylvanus
0
6
2
0.17
L
10
4
2
2.75
W
Cu Chulainn
jackster2000
Cu Chulainn
15
1
5
17.5
L
Bellona
pop6789
Bellona
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,771
Damage
43,819
72,963
Taken
84,023
52,014
Mitigated
65,174
26,895
Healing
16,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,619
701
294
1,008
9,935
3,627
1,041
2,964
6,971
37,453
0
W
Pele
10,578
4,234
0
4,179
15,142
5,927
1,657
3,148
11,994
0
56,902
W
5,489
600
0
4,889
16,052
17,034
290
5,504
10,548
26,420
0
W
Medusa
Karyudo
Medusa
25,629
11,482
0
8,539
15,284
7,086
2,478
3,412
11,872
0
90,111
L
Jing Wei
Overware01
Jing Wei
3,090
1,698
0
3,384
18,281
7,733
1,164
2,463
15,793
0
52,582
L
Kukulkan
Skipzah
Kukulkan
12,476
2,046
0
260
10,475
4,833
465
2,342
8,008
55,104
0
L
Sylvanus
Sootily
Sylvanus
4,530
1,217
1,916
3,581
20,347
21,755
0
2,385
17,787
24,176
0
L
15,044
5,410
0
4,945
19,833
17,335
0
3,175
16,533
0
82,816
W
Cu Chulainn
jackster2000
Cu Chulainn
19,456
3,264
0
7,986
16,550
18,340
673
1,978
14,572
13,865
63,291
L
Bellona
pop6789
Bellona
8,679
3,246
0
2,075
15,087
13,518
904
3,596
11,095
0
44,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,490
Gold Earned
48,050
465
Minions Killed
448
0
Camps Cleared
0
1,942,643
Distance Traveled
1,875,085
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,380
381
72
3
0
274,279
3
W
Pele
10,135
461
96
4
0
431,827
0
W
Sobek
10,496
477
28
1
0
428,308
1
W
Medusa
11,613
528
141
6
0
352,244
2
L
Jing Wei
8,426
383
101
5
0
401,333
2
L
Kukulkan
10,393
472
104
5
0
367,675
0
L
Sylvanus
7,625
347
36
2
0
268,068
6
L
Da Ji
11,436
520
106
5
0
434,865
0
W
Cu Chulainn
12,866
585
128
6
0
455,985
1
L
Bellona
10,170
462
101
5
0
403,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role