Player Matchup

Fenrir
Fenrir
BuzzM4H
Fenrir
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
11W - 3L
1,562 Elo+
Party 1
Ymir
Ymir
INHERBUTT
Ymir
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 7L
1,562 Elo+
Party 1
Neith
Neith
Liezaxie
Neith
Level 29
God Stats
3W - 1L
1,809 SR
Queue Stats
13W - 6L
1,562 Elo+
Party 1
Kukulkan
Kukulkan
Tuhø
Kukulkan
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
4W - 1L
1,562 Elo+
Party 1
Bellona
Bellona
davey2206
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,546 Elo+
Party 1
Team Averages
Level 18
1,648 SR
1,559 Elo+

VS

Team Averages
Level 12
1,521 SR
1,465 Elo+
Pele
Pele
Floooow
Pele
Level 23
God Stats
3W - 14L
1,489 SR
Queue Stats
46W - 72L
1,367 Elo+
Solo
Apollo
Apollo
ThorinDT
Apollo
Level 15
God Stats
0W - 2L
1,290 SR
Queue Stats
10W - 16L
1,388 Elo+
Party 2
Neith
Neith
TojaArek
Neith
Level 5
God Stats
3W - 1L
1,827 SR
Queue Stats
9W - 13L
1,388 Elo+
Party 2
Cthulhu
Cthulhu
kawrtilla
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,680 Elo+
Solo
Raijin
Raijin
mrnedaiee
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BuzzM4H
Fenrir
19
18 / 0 / 19
13,012
1,446
12,671
6,597
3,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
18
9 / 2 / 30
11,578
1,286
12,584
12,076
12,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Liezaxie
Neith
18
14 / 2 / 28
12,853
1,428
30,272
12,854
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
Tuhø
Kukulkan
17
6 / 4 / 24
10,577
1,175
14,834
6,191
2,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
davey2206
Bellona
17
4 / 4 / 29
10,027
1,114
13,780
10,992
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Floooow
Pele
15
4 / 16 / 6
10,099
1,122
15,687
23,341
9,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Apollo
ThorinDT
Apollo
16
3 / 6 / 6
10,137
1,126
9,614
19,559
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
TojaArek
Neith
16
3 / 7 / 5
10,265
1,141
9,781
16,612
6,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
kawrtilla
Cthulhu
15
2 / 11 / 4
9,502
1,056
4,255
19,836
17,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
mrnedaiee
Raijin
13
0 / 11 / 3
8,013
890
3,285
13,308
4,391

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
36
51
Kills
12
12
Deaths
51
130
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BuzzM4H
Fenrir
18
0
19
27.5
L
Pele
Floooow
Pele
4
16
6
0.44
W
Ymir
9
2
30
12
W
Neith
Liezaxie
Neith
14
2
28
14
L
Apollo
ThorinDT
Apollo
3
6
6
1
L
Neith
TojaArek
Neith
3
7
5
0.79
W
Kukulkan
Tuhø
Kukulkan
6
4
24
4.5
W
Bellona
davey2206
Bellona
4
4
29
4.63
L
Cthulhu
kawrtilla
Cthulhu
2
11
4
0.36
L
Raijin
mrnedaiee
Raijin
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,141
Damage
42,622
48,710
Taken
92,656
35,401
Mitigated
44,454
7,777
Healing
6,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BuzzM4H
Fenrir
12,671
2,532
0
1,102
6,597
3,270
0
698
5,874
0
25,212
L
Pele
Floooow
Pele
15,687
4,608
0
1,199
23,341
9,265
0
7,194
16,047
0
25,510
W
Ymir
12,584
2,340
0
0
12,076
12,723
0
2,230
9,696
22,469
0
W
Neith
Liezaxie
Neith
30,272
20,395
0
6,013
12,854
6,201
0
2,068
10,636
0
51,473
L
Apollo
ThorinDT
Apollo
9,614
5,422
0
2,396
19,559
6,997
0
5,791
13,643
0
32,067
L
Neith
TojaArek
Neith
9,781
4,332
0
2,399
16,612
6,547
0
3,954
12,583
0
34,900
W
Kukulkan
Tuhø
Kukulkan
14,834
1,438
0
95
6,191
2,984
0
350
5,816
36,247
0
W
Bellona
davey2206
Bellona
13,780
5,803
0
567
10,992
10,223
0
1,773
9,148
56
24,087
L
Cthulhu
kawrtilla
Cthulhu
4,255
285
82
829
19,836
17,254
0
5,284
14,377
15,712
0
L
Raijin
mrnedaiee
Raijin
3,285
712
0
0
13,308
4,391
0
5,244
7,989
7,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,047
Gold Earned
48,016
170
Minions Killed
149
6
Camps Cleared
2
860,418
Distance Traveled
649,150
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,012
1,446
24
3
2
210,373
3
L
Pele
10,099
1,122
14
2
1
141,882
2
W
Ymir
11,578
1,286
19
2
1
177,256
3
W
Neith
12,853
1,428
49
5
1
165,403
1
L
Apollo
10,137
1,126
42
5
0
155,946
0
L
Neith
10,265
1,141
53
6
1
145,679
0
W
Kukulkan
10,577
1,175
62
7
1
138,397
2
W
Bellona
10,027
1,114
16
2
1
168,989
1
L
Cthulhu
9,502
1,056
33
4
0
121,865
2
L
Raijin
8,013
890
7
1
0
83,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role