Player Matchup

Artemis
Artemis
BramTheBeast
Artemis
Level 17
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Party 2
King Arthur
King Arthur
GEEFNAAM
King Arthur
Level 13
God Stats
16W - 14L
1,423 SR
Queue Stats
36W - 43L
1,359 Elo+
Party 2
Sol
Sol
Lalambra
Sol
Level 16
God Stats
12W - 16L
1,495 SR
Queue Stats
35W - 54L
1,430 Elo+
Solo
Cthulhu
Cthulhu
Zm00ker
Cthulhu
Level 7
God Stats
3W - 3L
1,243 SR
Queue Stats
42W - 37L
1,374 Elo+
Party 2
Thanatos
Thanatos
amazonic12
Thanatos
Level 12
God Stats
3W - 6L
1,140 SR
Queue Stats
18W - 20L
1,378 Elo+
Party 2
Team Averages
Level 13
1,360 SR
1,408 Elo+

VS

Team Averages
Level 12
1,452 SR
1,263 Elo+
Guan Yu
Guan Yu
GetBigOrDie
Guan Yu
Level 18
God Stats
0W - 4L
1,261 SR
Queue Stats
18W - 24L
1,138 Elo+
Party 1
Pele
Pele
WodniyKazimir
Pele
Level 21
God Stats
3W - 6L
1,500 SR
Queue Stats
147W - 142L
1,437 Elo+
Solo
Ra
Ra
Zsaluminator
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,136 Elo+
Party 1
Chernobog
Chernobog
iLaker
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,256 Elo+
Solo
Heimdallr
Heimdallr
seiza2
Heimdallr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BramTheBeast
Artemis
17
8 / 3 / 21
11,033
1,226
16,664
7,631
3,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
GEEFNAAM
King Arthur
18
12 / 3 / 24
12,276
1,364
19,356
13,692
18,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
10 / 2 / 29
11,971
1,330
31,251
8,337
3,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Zm00ker
Cthulhu
18
7 / 4 / 27
11,021
1,225
16,725
13,687
16,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
amazonic12
Thanatos
17
12 / 3 / 17
11,894
1,322
12,672
9,280
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

309

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GetBigOrDie
Guan Yu
15
4 / 5 / 5
10,416
1,157
6,834
17,247
15,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 12 / 6
10,479
1,164
12,456
25,935
9,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
1 / 12 / 5
8,808
979
5,909
16,988
6,200
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
iLaker
Chernobog
16
3 / 11 / 8
9,976
1,108
11,317
22,800
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
seiza2
Heimdallr
15
3 / 9 / 6
10,156
1,128
7,665
19,220
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
45
49
Kills
15
15
Deaths
49
118
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
BramTheBeast
Artemis
8
3
21
6.17
W
King Arthur
GEEFNAAM
King Arthur
12
3
24
8
L
Guan Yu
GetBigOrDie
Guan Yu
4
5
5
1.3
W
10
2
29
12.25
L
4
12
6
0.58
W
Cthulhu
Zm00ker
Cthulhu
7
4
27
5.13
L
1
12
5
0.29
W
Thanatos
amazonic12
Thanatos
12
3
17
6.83
L
Chernobog
iLaker
Chernobog
3
11
8
0.64
L
Heimdallr
seiza2
Heimdallr
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,668
Damage
44,181
52,627
Taken
102,190
46,363
Mitigated
47,232
13,083
Healing
10,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
BramTheBeast
Artemis
16,664
8,943
0
1,721
7,631
3,919
0
721
6,885
0
29,566
W
King Arthur
GEEFNAAM
King Arthur
19,356
2,768
0
575
13,692
18,454
0
2,017
11,272
178
31,107
L
Guan Yu
GetBigOrDie
Guan Yu
6,834
814
645
1,324
17,247
15,259
0
7,138
9,734
147
16,187
W
31,251
5,393
1,134
3,012
8,337
3,468
0
711
7,551
44,899
0
L
12,456
5,320
1,061
4,257
25,935
9,229
0
11,764
13,703
0
24,110
W
Cthulhu
Zm00ker
Cthulhu
16,725
1,778
1,153
684
13,687
16,299
0
1,703
11,824
32,547
0
L
5,909
1,622
335
128
16,988
6,200
0
8,139
8,699
16,795
0
W
Thanatos
amazonic12
Thanatos
12,672
6,249
0
4,804
9,280
4,223
0
904
8,056
0
19,909
L
Chernobog
iLaker
Chernobog
11,317
5,179
0
1,913
22,800
9,261
0
10,350
11,945
0
22,030
L
Heimdallr
seiza2
Heimdallr
7,665
2,964
0
828
19,220
7,283
0
10,003
9,042
0
13,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,195
Gold Earned
49,835
143
Minions Killed
105
3
Camps Cleared
3
874,545
Distance Traveled
738,579
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,033
1,226
27
3
0
122,703
2
W
King Arthur
12,276
1,364
17
2
1
190,572
1
L
Guan Yu
10,416
1,157
15
2
1
172,922
0
W
Sol
11,971
1,330
39
4
2
196,159
0
L
Pele
10,479
1,164
19
2
1
161,459
0
W
Cthulhu
11,021
1,225
45
5
0
170,804
0
L
Ra
8,808
979
28
3
0
125,772
0
W
Thanatos
11,894
1,322
15
2
0
194,307
0
L
Chernobog
9,976
1,108
21
2
0
133,238
0
L
Heimdallr
10,156
1,128
22
2
1
145,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role