Player Matchup

Fenrir
Fenrir
AleixGm5
Fenrir
Level 17
God Stats
0W - 1L
1,427 SR
Queue Stats
4W - 6L
1,343 Elo+
Solo
Da Ji
Da Ji
FairyPuss
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,320 Elo+
Party 1
Merlin
Merlin
IgniBeard
Merlin
Level 8
God Stats
14W - 21L
1,247 SR
Queue Stats
17W - 22L
1,246 Elo+
Party 1
Cupid
Cupid
exLaserAI
Cupid
Level 8
God Stats
12W - 9L
1,581 SR
Queue Stats
22W - 22L
1,383 Elo+
Party 1
Anubis
Anubis
АлешаВкинутый
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,219 Elo+
Party 1
Team Averages
Level 9
1,451 SR
1,302 Elo+

VS

Team Averages
Level 20
1,554 SR
1,468 Elo+
Bellona
Bellona
AlGulagQueVas
Bellona
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 27L
1,318 Elo+
Party 3
Hera
Hera
MrR3liable
Hera
Level 25
God Stats
3W - 1L
1,810 SR
Queue Stats
65W - 45L
1,609 Elo+
Party 2
Ra
Ra
TobyGeee
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Ares
Ares
Wilky93
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 27L
1,584 Elo+
Party 2
Medusa
Medusa
djmario22
Medusa
Level 24
God Stats
8W - 6L
1,459 SR
Queue Stats
23W - 27L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AleixGm5
Fenrir
12
2 / 4 / 0
7,918
880
1,676
4,486
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Da Ji
FairyPuss
Da Ji
15
6 / 9 / 2
10,537
1,171
8,295
17,616
6,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
IgniBeard
Merlin
15
0 / 8 / 6
8,679
964
11,803
18,278
5,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
exLaserAI
Cupid
15
1 / 7 / 5
8,931
992
10,816
24,068
7,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 12 / 7
8,535
948
7,359
16,763
7,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
6 / 1 / 22
9,838
1,093
9,690
11,300
7,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
17 / 1 / 15
12,509
1,390
23,485
5,786
1,857
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
9 / 2 / 17
11,556
1,284
19,852
8,997
3,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Wilky93
Ares
16
3 / 3 / 21
10,056
1,117
9,915
12,621
9,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
djmario22
Medusa
17
5 / 2 / 19
10,039
1,115
12,254
10,939
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
134
9
Kills
40
40
Deaths
9
20
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Bellona
6
1
22
17
L
Fenrir
AleixGm5
Fenrir
2
4
0
0.5
L
Da Ji
FairyPuss
Da Ji
6
9
2
0.78
L
Merlin
IgniBeard
Merlin
0
8
6
0.38
W
17
1
15
24.5
W
9
2
17
8.75
W
Ares
Wilky93
Ares
3
3
21
4.5
W
Medusa
djmario22
Medusa
5
2
19
7.25
L
Cupid
exLaserAI
Cupid
1
7
5
0.5
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,949
Damage
75,196
81,211
Taken
49,643
29,512
Mitigated
26,872
5,475
Healing
12,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
9,690
2,431
486
789
11,300
7,069
0
4,702
4,682
0
14,520
L
Fenrir
AleixGm5
Fenrir
1,676
79
0
36
4,486
1,380
0
1,920
2,516
0
2,824
L
Da Ji
FairyPuss
Da Ji
8,295
1,646
0
701
17,616
6,631
0
9,841
7,650
0
18,115
L
Merlin
IgniBeard
Merlin
11,803
590
270
584
18,278
5,854
0
12,862
5,366
31,353
0
W
23,485
7,743
0
778
5,786
1,857
0
1,104
3,583
33,742
0
W
19,852
1,094
2,673
4,063
8,997
3,622
0
4,202
4,795
53,406
0
W
Ares
Wilky93
Ares
9,915
446
0
1,043
12,621
9,717
0
4,906
6,487
17,972
0
W
Medusa
djmario22
Medusa
12,254
5,706
0
2,867
10,939
4,607
0
4,248
6,691
0
29,549
L
Cupid
exLaserAI
Cupid
10,816
4,810
108
2,624
24,068
7,843
0
16,426
7,542
0
30,088
L
7,359
372
0
1,152
16,763
7,804
0
12,203
4,460
19,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,600
Gold Earned
53,998
110
Minions Killed
189
3
Camps Cleared
8
662,334
Distance Traveled
865,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,838
1,093
15
2
1
195,400
1
L
Fenrir
7,918
880
2
0
0
50,221
0
L
Da Ji
10,537
1,171
26
3
2
159,665
1
L
Merlin
8,679
964
33
4
0
167,170
0
W
Hera
12,509
1,390
34
4
1
166,991
0
W
Ra
11,556
1,284
84
9
3
167,449
2
W
Ares
10,056
1,117
16
2
1
167,139
0
W
Medusa
10,039
1,115
40
4
2
168,047
1
L
Cupid
8,931
992
25
3
1
161,510
1
L
Anubis
8,535
948
24
3
0
123,768
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role