Player Matchup

Yemoja
Yemoja
CasualCrawdad
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,248 Elo+
Solo
Thor
Thor
Elliasal
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,182 Elo+
Party 2
Nu Wa
Nu Wa
Ram721
Nu Wa
Level 18
God Stats
8W - 5L
1,619 SR
Queue Stats
17W - 20L
1,286 Elo+
Solo
Hel
Hel
Undeadnightmear7
Hel
Level 17
God Stats
0W - 1L
1,672 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Aphrodite
Aphrodite
YokaiAddict
Aphrodite
Level 17
God Stats
35W - 44L
1,409 SR
Queue Stats
587W - 560L
1,360 Elo+
Solo
Team Averages
Level 12
1,540 SR
1,251 Elo+

VS

Team Averages
Level 40
1,513 SR
1,452 Elo+
Anubis
Anubis
DyingOdin
Anubis
Level 7
God Stats
4W - 4L
1,273 SR
Queue Stats
13W - 20L
1,339 Elo+
Solo
Cu Chulainn
Cu Chulainn
OleManPanda
Cu Chulainn
Level 28
God Stats
1W - 1L
1,698 SR
Queue Stats
85W - 82L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoyalMarine101
Tsukuyomi
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 104L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
RoyalPainNMy101
Danzaburou
Level 31
God Stats
29W - 23L
1,593 SR
Queue Stats
133W - 115L
1,444 Elo+
Party 1
Sobek
Sobek
friendlyfire3
Sobek
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 2
5,525
368
855
8,458
3,234
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
1 / 10 / 1
7,116
474
4,734
13,396
3,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Ram721
Nu Wa
12
5 / 6 / 2
8,324
555
7,987
9,102
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 11 / 3
6,266
418
3,717
11,733
2,367
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
YokaiAddict
Aphrodite
12
2 / 6 / 0
7,706
514
6,482
10,896
4,604
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DyingOdin
Anubis
15
13 / 4 / 5
10,304
687
13,299
10,004
4,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
OleManPanda
Cu Chulainn
17
9 / 0 / 1
10,983
732
8,131
9,143
6,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
RoyalMarine101
Tsukuyomi
16
10 / 2 / 7
10,411
694
6,778
10,149
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
RoyalPainNMy101
Danzaburou
13
5 / 1 / 9
9,297
620
10,132
12,037
3,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 1 / 9
8,629
575
3,097
10,704
6,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
8
Kills
40
40
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
Anubis
DyingOdin
Anubis
13
4
5
3.88
L
Thor
1
10
1
0.15
W
Cu Chulainn
OleManPanda
Cu Chulainn
9
0
1
9.5
L
Nu Wa
Ram721
Nu Wa
5
6
2
1
W
Tsukuyomi
RoyalMarine101
Tsukuyomi
10
2
7
6.75
W
Danzaburou
RoyalPainNMy101
Danzaburou
5
1
9
9.5
L
0
11
3
0.14
L
Aphrodite
YokaiAddict
Aphrodite
2
6
0
0.33
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,775
Damage
41,437
53,585
Taken
52,037
16,062
Mitigated
25,493
10,460
Healing
20,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
855
23
227
21
8,458
3,234
0
2,377
6,081
5,181
0
W
Anubis
DyingOdin
Anubis
13,299
1,265
0
4,098
10,004
4,348
355
4,977
4,725
60,033
0
L
Thor
4,734
1,611
0
2,056
13,396
3,855
0
2,284
10,937
0
34,872
W
Cu Chulainn
OleManPanda
Cu Chulainn
8,131
2,453
0
3,173
9,143
6,611
3,099
2,672
6,355
3,403
55,941
L
Nu Wa
Ram721
Nu Wa
7,987
1,734
0
1,110
9,102
2,002
574
3,126
5,951
28,053
0
W
Tsukuyomi
RoyalMarine101
Tsukuyomi
6,778
1,083
0
3,994
10,149
3,733
513
2,394
7,565
0
61,107
W
Danzaburou
RoyalPainNMy101
Danzaburou
10,132
4,449
0
6,974
12,037
3,873
5,890
4,167
7,666
0
59,069
L
3,717
1,097
330
1,636
11,733
2,367
234
4,206
7,402
12,062
0
L
Aphrodite
YokaiAddict
Aphrodite
6,482
656
1,373
3,707
10,896
4,604
294
4,615
6,231
36,213
0
W
3,097
425
0
2,544
10,704
6,928
905
3,883
6,685
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,937
Gold Earned
49,624
212
Minions Killed
414
0
Camps Cleared
0
1,144,804
Distance Traveled
1,496,165
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,525
368
7
0
0
161,947
2
W
Anubis
10,304
687
97
6
0
273,761
1
L
Thor
7,116
474
64
4
0
268,805
0
W
Cu Chulainn
10,983
732
110
7
0
278,263
0
L
Nu Wa
8,324
555
53
4
0
221,751
1
W
Tsukuyomi
10,411
694
110
7
0
358,561
4
W
Danzaburou
9,297
620
79
5
0
273,735
0
L
Hel
6,266
418
26
2
0
224,553
0
L
Aphrodite
7,706
514
62
4
0
267,748
3
W
Sobek
8,629
575
18
1
0
311,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role