Player Matchup

Cerberus
Cerberus
Cheezy_E8574
Cerberus
Level 28
God Stats
22W - 15L
1,727 SR
Queue Stats
588W - 622L
1,466 Elo+
Solo
Scylla
Scylla
DarkeningSkys45
Scylla
Level 29
God Stats
23W - 24L
1,397 SR
Queue Stats
47W - 52L
1,350 Elo+
Solo
Chang'e
Chang'e
Eyemori
Chang'e
Level 22
God Stats
66W - 45L
1,651 SR
Queue Stats
462W - 493L
1,425 Elo+
Solo
Raijin
Raijin
Shadowz71058
Raijin
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Thanatos
Thanatos
gravitim666
Thanatos
Level 5
God Stats
3W - 7L
1,394 SR
Queue Stats
6W - 11L
1,645 Elo+
Party 1
Team Averages
Level 17
1,534 SR
1,477 Elo+

VS

Team Averages
Level 13
1,429 SR
1,348 Elo+
Chiron
Chiron
BushidoBell
Chiron
Level 24
God Stats
24W - 23L
1,529 SR
Queue Stats
177W - 193L
1,467 Elo+
Solo
Bellona
Bellona
SoKKa_31
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
lanza_lucido2
Merlin
Level 23
God Stats
32W - 36L
1,442 SR
Queue Stats
194W - 198L
1,477 Elo+
Solo
Thor
Thor
trashy_boat1
Thor
Level 8
God Stats
0W - 5L
1,191 SR
Queue Stats
30W - 49L
1,037 Elo+
Solo
Osiris
Osiris
twitch_black_007
Osiris
Level 6
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 4L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cheezy_E8574
Cerberus
20
4 / 1 / 27
14,170
1,181
14,462
22,251
15,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
22 / 1 / 11
16,491
1,374
33,031
10,624
3,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Eyemori
Chang'e
20
7 / 5 / 22
12,708
1,059
25,223
18,046
5,596
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
17
4 / 10 / 11
11,496
958
10,236
12,687
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
gravitim666
Thanatos
19
1 / 8 / 21
11,604
967
13,454
14,894
4,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
16 / 5 / 6
14,593
1,216
28,779
23,350
6,783
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
SoKKa_31
Bellona
16
2 / 8 / 9
10,954
913
7,056
11,981
7,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 5 / 14
12,681
1,057
23,845
18,444
6,279
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 12 / 5
10,194
850
4,127
23,222
6,987
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

18
3 / 9 / 10
11,671
973
4,634
28,481
10,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
69
38
Kills
25
25
Deaths
39
92
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Chiron
16
5
6
3.8
W
Cerberus
Cheezy_E8574
Cerberus
4
1
27
17.5
W
22
1
11
27.5
W
Chang'e
Eyemori
Chang'e
7
5
22
3.6
W
Raijin
4
10
11
0.95
L
Bellona
SoKKa_31
Bellona
2
8
9
0.81
W
Thanatos
gravitim666
Thanatos
1
8
21
1.44
L
3
5
14
2
L
1
12
5
0.29
L
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,406
Damage
68,441
78,502
Taken
105,478
33,283
Mitigated
37,695
35,620
Healing
4,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
28,779
17,715
417
3,959
23,350
6,783
0
20,064
3,286
0
46,481
W
Cerberus
Cheezy_E8574
Cerberus
14,462
1,091
801
10,847
22,251
15,160
0
4,554
17,647
39,832
0
W
33,031
3,864
805
5,538
10,624
3,435
0
4,601
5,998
51,246
0
W
Chang'e
Eyemori
Chang'e
25,223
3,856
7,775
5,483
18,046
5,596
0
4,967
13,004
57,745
0
W
Raijin
10,236
3,594
0
0
12,687
4,171
0
4,186
8,259
18,140
0
L
Bellona
SoKKa_31
Bellona
7,056
2,964
0
244
11,981
7,476
0
7,699
3,360
0
10,767
W
Thanatos
gravitim666
Thanatos
13,454
4,942
0
4,371
14,894
4,921
0
5,537
9,307
0
20,415
L
23,845
2,981
0
0
18,444
6,279
0
13,572
4,872
57,206
0
L
4,127
2,136
0
0
23,222
6,987
0
18,730
4,492
0
7,734
L
4,634
2,210
0
0
28,481
10,170
0
22,887
5,594
12
15,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,469
Gold Earned
60,093
224
Minions Killed
149
2
Camps Cleared
1
1,047,636
Distance Traveled
905,718
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
14,593
1,216
29
2
0
224,544
0
W
Cerberus
14,170
1,181
67
6
1
223,059
0
W
Scylla
16,491
1,374
51
4
1
238,746
1
W
Chang'e
12,708
1,059
83
7
0
232,208
0
W
Raijin
11,496
958
19
2
0
148,376
1
L
Bellona
10,954
913
6
1
1
133,535
0
W
Thanatos
11,604
967
4
0
0
205,247
3
L
Merlin
12,681
1,057
89
7
0
214,551
0
L
Thor
10,194
850
4
0
0
127,301
0
L
Osiris
11,671
973
21
2
0
205,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role