Player Matchup

Jormungandr
Jormungandr
Platinum V
 
Jormungandr
Platinum V
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Awilix
Awilix
Gold II
 
Awilix
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
Rtic_Kong
Cthulhu
Gold I
Level 128
God Stats
6W - 2L
1,725 SR
Queue Stats
57W - 51L
1,611 MMR
Party 2
Medusa
Medusa
Gold IV
krzzz910
Medusa
Gold IV
Level 96
God Stats
6W - 1L
1,500 SR
Queue Stats
81W - 45L
1,725 MMR
Party 3
Anhur
Anhur
Silver I
krzzz910
Anhur
Silver I
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 4L
1,681 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,545 SR
1,603 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,630 SR
1,676 MMR
Ganesha
Ganesha
Gold III
Sparky Np
Ganesha
Gold III
Level 147
God Stats
11W - 8L
1,327 SR
Queue Stats
402W - 395L
1,691 MMR
Solo
Nu Wa
Nu Wa
Gold II
indik_kush
Nu Wa
Gold II
Level 128
God Stats
161W - 123L
1,625 SR
Queue Stats
426W - 427L
1,711 MMR
Party 1
Nemesis
Nemesis
Platinum V
storm_itachi_1
Nemesis
Platinum V
Level 104
God Stats
9W - 8L
1,717 SR
Queue Stats
471W - 454L
1,676 MMR
Solo
Izanami
Izanami
Gold II
weeeddfarmer
Izanami
Gold II
Level 68
God Stats
111W - 90L
1,598 SR
Queue Stats
292W - 294L
1,667 MMR
Party 1
King Arthur
King Arthur
Gold III
xOptimum
King Arthur
Gold III
Level 150
God Stats
3W - 2L
1,881 SR
Queue Stats
26W - 26L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
7 / 3 / 7
13,308
579
14,513
22,352
23,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
 
Awilix
19
6 / 1 / 15
12,857
559
9,987
16,013
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rtic_Kong
Cthulhu
19
9 / 4 / 16
13,635
593
14,189
22,857
25,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
krzzz910
Medusa
20
12 / 2 / 8
15,018
653
26,542
17,825
7,694
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
krzzz910
Anhur
20
8 / 2 / 8
14,477
629
24,006
20,017
8,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetDanzaburouKhepriCu ChulainnPersephone

VS

Bans
JanusTsukuyomiAo KuangBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Sparky Np
Ganesha
14
0 / 8 / 8
9,363
407
7,606
24,919
23,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
14
2 / 8 / 4
9,170
399
16,141
15,421
5,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 11 / 4
10,242
445
12,500
25,523
10,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
weeeddfarmer
Izanami
20
5 / 7 / 0
12,675
551
14,075
17,511
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
xOptimum
King Arthur
16
1 / 9 / 4
10,240
445
12,207
28,677
27,593
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
42
Kills
12
12
Deaths
43
54
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
3
7
3.5
W
Awilix
 
Awilix
6
1
15
13.5
W
Cthulhu
Rtic_Kong
Cthulhu
9
4
16
4.25
L
Ganesha
Sparky Np
Ganesha
0
8
8
0.5
L
Nu Wa
2
8
4
0.5
W
Medusa
krzzz910
Medusa
12
2
8
8
W
Anhur
krzzz910
Anhur
8
2
8
6
L
4
11
4
0.55
L
Izanami
weeeddfarmer
Izanami
5
7
0
0.71
L
King Arthur
xOptimum
King Arthur
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,237
Damage
62,529
99,064
Taken
112,051
71,452
Mitigated
73,202
26,963
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
14,513
3,243
0
7,974
22,352
23,685
282
1,734
20,450
77,268
0
W
Awilix
 
Awilix
9,987
3,618
0
4,367
16,013
6,573
2,540
1,536
14,391
0
85,155
W
Cthulhu
Rtic_Kong
Cthulhu
14,189
1,267
203
3,053
22,857
25,275
135
5,941
16,623
36,389
0
L
Ganesha
Sparky Np
Ganesha
7,606
369
0
2,157
24,919
23,240
0
4,810
20,109
30,805
0
L
Nu Wa
16,141
3,479
0
1,476
15,421
5,052
146
3,960
11,461
54,236
0
W
Medusa
krzzz910
Medusa
26,542
15,545
0
6,134
17,825
7,694
7,253
7,323
10,120
0
120,022
W
Anhur
krzzz910
Anhur
24,006
16,247
0
5,232
20,017
8,225
5,134
6,411
13,356
0
136,821
L
12,500
5,614
0
3,664
25,523
10,949
0
5,542
19,981
0
77,746
L
Izanami
weeeddfarmer
Izanami
14,075
10,567
0
3,964
17,511
6,368
0
3,839
13,672
0
85,584
L
King Arthur
xOptimum
King Arthur
12,207
1,182
0
4,298
28,677
27,593
15
10,551
18,126
377
70,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,295
Gold Earned
51,690
700
Minions Killed
516
0
Camps Cleared
0
2,179,419
Distance Traveled
1,962,337
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,308
579
124
5
0
412,081
1
W
Awilix
12,857
559
118
5
0
511,448
5
W
Cthulhu
13,635
593
36
2
0
437,339
2
L
Ganesha
9,363
407
19
1
0
422,254
9
L
Nu Wa
9,170
399
102
4
0
397,388
6
W
Medusa
15,018
653
214
9
0
420,097
1
W
Anhur
14,477
629
208
9
0
398,454
4
L
Nemesis
10,242
445
114
5
0
374,724
0
L
Izanami
12,675
551
157
7
0
381,553
5
L
King Arthur
10,240
445
124
5
0
386,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role