Player Matchup

Bastet
Bastet
Darthfrosty
Bastet
Level 45
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 58L
1,389 Elo+
Party 1
Chang'e
Chang'e
M0ShYoh
Chang'e
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,464 Elo+
Party 4
King Arthur
King Arthur
Manocornuto
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 61L
1,389 Elo+
Party 1
Scylla
Scylla
NahOMeaw
Scylla
Level 18
God Stats
19W - 20L
1,492 SR
Queue Stats
29W - 36L
1,491 Elo+
Party 4
Izanami
Izanami
Utomjording
Izanami
Level 88
God Stats
1W - 1L
1,772 SR
Queue Stats
96W - 94L
1,502 Elo+
Solo
Team Averages
Level 63
1,553 SR
1,447 Elo+

VS

Team Averages
Level 108
1,511 SR
1,546 Elo+
Jing Wei
Jing Wei
Caraaula
Jing Wei
Level 128
God Stats
19W - 17L
1,569 SR
Queue Stats
283W - 278L
1,515 Elo+
Party 3
Tiamat
Tiamat
Caratractor
Tiamat
Level 143
God Stats
60W - 47L
1,481 SR
Queue Stats
542W - 538L
1,507 Elo+
Party 3
Sun Wukong
Sun Wukong
PicklySchnose98
Sun Wukong
Level 47
God Stats
5W - 2L
1,810 SR
Queue Stats
87W - 74L
1,579 Elo+
Party 2
Merlin
Merlin
QM1nation
Merlin
Level 125
God Stats
2W - 1L
1,194 SR
Queue Stats
37W - 34L
1,555 Elo+
Solo
Geb
Geb
RadmenRKR
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 73L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
10 / 8 / 15
16,421
1,095
33,887
32,118
12,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
M0ShYoh
Chang'e
20
4 / 5 / 21
15,063
1,004
29,737
32,774
12,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Manocornuto
King Arthur
20
8 / 14 / 17
15,712
1,047
25,363
51,932
47,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
NahOMeaw
Scylla
20
1 / 8 / 15
13,378
892
7,744
20,060
7,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Utomjording
Izanami
20
9 / 9 / 14
16,432
1,095
37,091
30,847
11,975
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Caraaula
Jing Wei
20
7 / 7 / 21
14,732
982
23,004
31,162
13,348
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
20
21 / 6 / 13
18,839
1,256
49,683
20,387
19,708
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
PicklySchnose98
Sun Wukong
20
6 / 6 / 21
14,800
987
16,414
26,663
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
QM1nation
Merlin
20
9 / 7 / 23
16,219
1,081
47,299
27,744
12,419
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
1 / 6 / 35
16,162
1,077
25,131
34,496
49,760
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
157
32
Kills
44
44
Deaths
32
82
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Caraaula
Jing Wei
7
7
21
2.5
W
Tiamat
21
6
13
4.58
L
Bastet
10
8
15
2.19
L
Chang'e
M0ShYoh
Chang'e
4
5
21
2.9
L
King Arthur
Manocornuto
King Arthur
8
14
17
1.18
L
Scylla
NahOMeaw
Scylla
1
8
15
1.06
W
Sun Wukong
PicklySchnose98
Sun Wukong
6
6
21
2.75
W
Merlin
QM1nation
Merlin
9
7
23
2.93
W
1
6
35
3.08
L
Izanami
Utomjording
Izanami
9
9
14
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,822
Damage
161,531
167,731
Taken
140,452
91,220
Mitigated
113,730
32,195
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Caraaula
Jing Wei
23,004
21,110
0
3,374
31,162
13,348
0
6,638
24,524
0
48,483
W
Tiamat
49,683
1,613
0
2,460
20,387
19,708
0
4,642
15,745
72,792
0
L
Bastet
33,887
6,498
0
272
32,118
12,551
0
19,985
11,746
0
48,486
L
Chang'e
M0ShYoh
Chang'e
29,737
3,454
9,612
10,300
32,774
12,036
0
25,534
6,883
67,305
0
L
King Arthur
Manocornuto
King Arthur
25,363
3,124
0
4,932
51,932
47,374
0
36,391
14,627
1,624
44,597
L
Scylla
NahOMeaw
Scylla
7,744
932
0
0
20,060
7,284
0
16,596
3,265
23,027
0
W
Sun Wukong
PicklySchnose98
Sun Wukong
16,414
6,418
426
1,183
26,663
18,495
0
9,277
17,386
0
51,700
W
Merlin
QM1nation
Merlin
47,299
1,600
576
6,506
27,744
12,419
0
5,847
21,897
73,991
0
W
25,131
1,546
2,407
4,517
34,496
49,760
0
11,946
22,550
42,397
0
L
Izanami
Utomjording
Izanami
37,091
27,231
1,257
5,822
30,847
11,975
0
22,270
8,385
0
86,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,006
Gold Earned
80,752
281
Minions Killed
293
9
Camps Cleared
12
1,473,825
Distance Traveled
1,432,130
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,732
982
52
3
6
290,368
0
W
Tiamat
18,839
1,256
61
4
5
279,138
2
L
Bastet
16,421
1,095
23
2
2
355,406
1
L
Chang'e
15,063
1,004
105
7
0
299,180
1
L
King Arthur
15,712
1,047
37
2
1
279,297
0
L
Scylla
13,378
892
32
2
0
278,618
0
W
Sun Wukong
14,800
987
96
6
0
298,097
0
W
Merlin
16,219
1,081
53
4
1
257,933
0
W
Geb
16,162
1,077
31
2
0
306,594
0
L
Izanami
16,432
1,095
84
6
6
261,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role