Player Matchup

Ymir
Ymir
carlos3695
Ymir
Level 16
God Stats
11W - 5L
1,681 SR
Queue Stats
40W - 46L
1,524 Elo+
Party 1
Raijin
Raijin
dragonfire6237
Raijin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 30L
1,528 Elo+
Party 1
Arachne
Arachne
londonTownN17
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,309 Elo+
Solo
Janus
Janus
mikeymatrix
Janus
Level 28
God Stats
8W - 7L
1,546 SR
Queue Stats
176W - 211L
1,458 Elo+
Party 1
Mulan
Mulan
xXsvenXx2
Mulan
Level 29
God Stats
0W - 1L
1,322 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,464 Elo+

VS

Team Averages
Level 19
1,657 SR
1,525 Elo+
Fenrir
Fenrir
CrazyGunnm
Fenrir
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,217 Elo+
Party 3
Arachne
Arachne
tttpower2b
Arachne
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 35L
1,500 Elo+
Party 3
Achilles
Achilles
xElsaDreamJean
Achilles
Level 13
God Stats
4W - 0L
1,787 SR
Queue Stats
57W - 15L
1,680 Elo+
Party 2
Anubis
Anubis
xMasherSC-01
Anubis
Level 22
God Stats
6W - 4L
1,712 SR
Queue Stats
77W - 85L
1,468 Elo+
Solo
Cerberus
Cerberus
xll MCKEOWN llx
Cerberus
Level 5
God Stats
9W - 0L
1,787 SR
Queue Stats
33W - 7L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 6
11,442
954
9,103
27,211
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 11 / 5
11,262
939
18,984
21,456
6,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
16
0 / 10 / 5
10,128
844
5,869
14,726
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 3 / 3
10,880
907
10,221
8,414
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mulan
xXsvenXx2
Mulan
18
6 / 11 / 6
12,472
1,039
17,594
31,273
25,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrazyGunnm
Fenrir
19
2 / 5 / 21
11,633
969
8,895
14,958
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
tttpower2b
Arachne
18
9 / 2 / 12
12,219
1,018
13,392
8,922
3,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
20
10 / 1 / 26
14,073
1,173
29,092
15,693
17,230
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
20
13 / 1 / 21
14,040
1,170
28,278
12,158
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
20
11 / 4 / 21
13,243
1,104
16,253
18,414
15,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
146
13
Kills
45
45
Deaths
13
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CrazyGunnm
Fenrir
2
5
21
2.5
L
2
10
6
0.5
L
3
11
5
0.5
L
Arachne
0
10
5
0.25
L
2
3
3
1.17
W
Arachne
tttpower2b
Arachne
9
2
12
7.5
W
Achilles
10
1
26
23
W
Anubis
13
1
21
23.5
L
Mulan
xXsvenXx2
Mulan
6
11
6
0.82
W
Cerberus
11
4
21
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,771
Damage
95,910
103,080
Taken
70,145
62,208
Mitigated
48,175
8,495
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CrazyGunnm
Fenrir
8,895
4,745
0
3,024
14,958
5,801
0
9,000
5,758
0
21,911
L
9,103
1,125
0
959
27,211
23,745
0
10,450
16,001
26,724
0
L
18,984
1,947
55
973
21,456
6,394
0
8,848
12,137
39,790
0
L
Arachne
5,869
3,686
0
1,909
14,726
4,009
0
6,411
7,983
0
15,309
L
10,221
278
0
232
8,414
2,574
0
3,121
5,184
38,260
0
W
Arachne
tttpower2b
Arachne
13,392
8,916
0
1,110
8,922
3,692
0
4,182
4,665
0
28,062
W
Achilles
29,092
11,638
0
1,554
15,693
17,230
0
7,839
7,754
0
41,416
W
Anubis
28,278
2,122
0
4,362
12,158
6,251
0
9,007
3,076
68,500
0
L
Mulan
xXsvenXx2
Mulan
17,594
3,027
0
4,367
31,273
25,486
0
14,396
15,949
0
28,310
W
Cerberus
16,253
1,890
0
3,217
18,414
15,201
0
8,280
9,759
33,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,184
Gold Earned
65,208
194
Minions Killed
253
4
Camps Cleared
8
911,833
Distance Traveled
976,871
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,633
969
27
2
0
162,710
0
L
Ymir
11,442
954
26
2
1
199,135
0
L
Raijin
11,262
939
46
4
2
166,847
1
L
Arachne
10,128
844
7
1
0
117,839
0
L
Janus
10,880
907
93
8
1
219,563
0
W
Arachne
12,219
1,018
29
2
3
174,645
0
W
Achilles
14,073
1,173
40
3
4
251,350
1
W
Anubis
14,040
1,170
109
9
1
186,421
0
L
Mulan
12,472
1,039
22
2
0
208,449
0
W
Cerberus
13,243
1,104
48
4
0
201,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role