Player Matchup

Osiris
Osiris
GreenFlagB
Osiris
Level 84
God Stats
2W - 2L
1,578 SR
Queue Stats
251W - 302L
1,413 Elo+
Party 1
Ganesha
Ganesha
LuTzeR
Ganesha
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
120W - 113L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Proidzen
Hun Batz
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 112L
1,292 Elo+
Solo
Neith
Neith
Sou1Abismo
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
dafter96
Chiron
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 106
1,561 SR
1,448 Elo+

VS

Team Averages
Level 78
1,502 SR
1,501 Elo+
Cerberus
Cerberus
Chucho04
Cerberus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DarkLegenday
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 37L
1,461 Elo+
Solo
Thanatos
Thanatos
Stopdclobbybans
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 43L
1,508 Elo+
Solo
Chaac
Chaac
Zerter0
Chaac
Level 86
God Stats
3W - 2L
1,511 SR
Queue Stats
187W - 183L
1,535 Elo+
Solo
Freya
Freya
proG3nitor
Freya
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GreenFlagB
Osiris
15
6 / 4 / 19
9,488
949
8,372
11,818
9,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
LuTzeR
Ganesha
15
1 / 4 / 30
8,936
894
11,251
15,661
15,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Proidzen
Hun Batz
15
7 / 4 / 13
9,524
952
10,098
10,171
4,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
15
7 / 2 / 17
9,707
971
13,252
8,791
3,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Chiron
dafter96
Chiron
18
13 / 2 / 18
11,018
1,102
17,050
14,607
7,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chucho04
Cerberus
14
1 / 7 / 13
8,368
837
7,917
15,207
15,131
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
11
2 / 9 / 6
6,888
689
8,214
10,479
3,328
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
14
7 / 7 / 3
8,417
842
9,368
13,016
5,311
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Zerter0
Chaac
15
2 / 5 / 10
7,959
796
9,907
21,127
20,659
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
16
4 / 6 / 9
9,416
942
9,374
10,636
3,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
57
34
Kills
16
16
Deaths
34
97
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chucho04
Cerberus
1
7
13
1.07
L
Susano
2
9
6
0.56
W
Osiris
GreenFlagB
Osiris
6
4
19
3.88
W
Ganesha
LuTzeR
Ganesha
1
4
30
4
W
Hun Batz
Proidzen
Hun Batz
7
4
13
3.38
W
Neith
7
2
17
7.75
L
Thanatos
7
7
3
1.21
L
Chaac
Zerter0
Chaac
2
5
10
1.4
W
Chiron
dafter96
Chiron
13
2
18
11
L
Freya
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,023
Damage
44,780
61,048
Taken
70,465
40,903
Mitigated
48,355
25,438
Healing
21,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chucho04
Cerberus
7,917
289
720
3,586
15,207
15,131
286
1,980
13,227
14,658
0
L
Susano
8,214
967
570
318
10,479
3,328
0
2,031
8,448
0
13,366
W
Osiris
GreenFlagB
Osiris
8,372
2,151
1,747
2,282
11,818
9,722
2,037
3,052
8,766
0
14,303
W
Ganesha
LuTzeR
Ganesha
11,251
1,026
1,907
1,414
15,661
15,729
710
4,740
10,921
17,469
0
W
Hun Batz
Proidzen
Hun Batz
10,098
1,530
1,610
1,367
10,171
4,494
358
3,168
7,003
0
17,549
W
Neith
13,252
5,579
1,954
2,873
8,791
3,808
1,365
2,354
6,437
0
23,540
L
Thanatos
9,368
2,292
232
5,448
13,016
5,311
475
2,052
10,964
0
14,696
L
Chaac
Zerter0
Chaac
9,907
1,945
342
7,461
21,127
20,659
321
3,106
18,021
0
18,900
W
Chiron
dafter96
Chiron
17,050
6,965
2,356
7,928
14,607
7,150
1,420
3,977
10,630
0
32,279
L
Freya
9,374
3,522
717
2,091
10,636
3,926
403
2,082
8,554
19,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,673
Gold Earned
41,048
103
Minions Killed
76
0
Camps Cleared
0
996,505
Distance Traveled
742,361
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,368
837
18
2
0
152,594
0
L
Susano
6,888
689
9
1
0
128,856
0
W
Osiris
9,488
949
14
1
0
215,438
4
W
Ganesha
8,936
894
0
0
0
203,045
1
W
Hun Batz
9,524
952
17
2
0
194,631
0
W
Neith
9,707
971
22
2
0
180,917
0
L
Thanatos
8,417
842
6
1
0
160,155
0
L
Chaac
7,959
796
17
2
0
160,484
0
W
Chiron
11,018
1,102
50
5
0
202,474
0
L
Freya
9,416
942
26
3
0
140,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role