Player Matchup

Ares
Ares
Platinum II
Barush987
Ares
Platinum II
Level 146
God Stats
19W - 10L
1,873 SR
Queue Stats
393W - 399L
1,677 MMR
Solo
Ne Zha
Ne Zha
Gold V
BenyTocamela
Ne Zha
Gold V
Level 42
God Stats
4W - 1L
1,705 SR
Queue Stats
50W - 49L
1,683 MMR
Solo
Anhur
Anhur
Gold IV
GettinCawky
Anhur
Gold IV
Level 146
God Stats
13W - 10L
1,624 SR
Queue Stats
115W - 104L
1,673 MMR
Solo
King Arthur
King Arthur
Gold II
andreselpronob
King Arthur
Gold II
Level 139
God Stats
3W - 6L
1,741 SR
Queue Stats
100W - 88L
1,669 MMR
Solo
Janus
Janus
Platinum IV
kevinRQ123
Janus
Platinum IV
Level 153
God Stats
13W - 17L
1,462 SR
Queue Stats
351W - 341L
1,681 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,681 SR
1,676 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,584 SR
1,603 MMR
Tyr
Tyr
Gold II
Bunreath
Tyr
Gold II
Level 154
God Stats
41W - 34L
1,825 SR
Queue Stats
269W - 251L
1,668 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Feckk
Cabrakan
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold II
Messene
Agni
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Horus
Horus
Platinum V
Pabszz
Horus
Platinum V
Level 120
God Stats
2W - 1L
1,595 SR
Queue Stats
154W - 145L
1,680 MMR
Solo
Chronos
Chronos
Gold II
Robadas
Chronos
Gold II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
1 / 5 / 3
6,545
468
4,513
11,541
6,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
10
0 / 3 / 2
6,187
442
2,466
8,305
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 1
6,815
487
8,687
11,279
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
andreselpronob
King Arthur
13
3 / 4 / 0
7,751
554
7,450
12,991
8,729
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
13
2 / 2 / 2
7,575
541
3,973
5,702
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneDanzaburouScyllaApollo

VS

Bans
Nu WaSetRamaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
8,839
631
9,819
13,452
9,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
Feckk
Cabrakan
14
3 / 1 / 9
8,050
575
8,475
9,057
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Messene
Agni
14
3 / 3 / 5
8,268
591
5,835
8,013
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Pabszz
Horus
12
3 / 1 / 8
7,812
558
3,778
6,889
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
Robadas
Chronos
13
2 / 1 / 7
7,806
558
6,619
11,522
3,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
7
Kills
18
18
Deaths
7
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ares
1
5
3
0.5
L
Ne Zha
0
3
2
0.33
W
7
1
4
9
W
Cabrakan
Feckk
Cabrakan
3
1
9
7.5
L
1
4
1
0.38
W
Agni
Messene
Agni
3
3
5
1.83
W
Horus
Pabszz
Horus
3
1
8
7
W
Chronos
Robadas
Chronos
2
1
7
5.5
L
King Arthur
andreselpronob
King Arthur
3
4
0
0.75
L
Janus
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,089
Damage
34,526
49,818
Taken
48,933
22,810
Mitigated
26,933
13,339
Healing
21,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
4,513
521
0
1,373
11,541
6,160
0
7,146
4,395
15,438
0
L
Ne Zha
2,466
565
0
3,708
8,305
2,647
0
2,206
6,099
0
32,961
W
9,819
1,876
0
6,625
13,452
9,351
284
781
12,491
0
47,196
W
Cabrakan
Feckk
Cabrakan
8,475
704
0
3,310
9,057
6,706
56
2,275
6,715
58,668
0
L
8,687
3,529
0
4,697
11,279
3,323
0
6,904
4,375
0
43,773
W
Agni
Messene
Agni
5,835
526
0
3,198
8,013
2,824
251
2,746
5,121
62,093
0
W
Horus
Pabszz
Horus
3,778
1,803
1,390
2,997
6,889
4,952
95
1,827
5,004
0
11,147
W
Chronos
Robadas
Chronos
6,619
3,022
0
4,245
11,522
3,100
2,530
586
10,936
45,851
0
L
King Arthur
andreselpronob
King Arthur
7,450
719
0
2,505
12,991
8,729
0
1,835
11,156
0
43,410
L
Janus
3,973
709
0
1,056
5,702
1,951
0
2,838
2,864
50,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
40,775
378
Minions Killed
430
0
Camps Cleared
0
1,347,900
Distance Traveled
1,451,394
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,545
468
21
2
0
287,862
6
L
Ne Zha
6,187
442
71
5
0
252,244
3
W
Tyr
8,839
631
95
7
0
308,871
2
W
Cabrakan
8,050
575
105
8
0
285,294
5
L
Anhur
6,815
487
77
6
0
236,863
2
W
Agni
8,268
591
127
9
0
282,304
8
W
Horus
7,812
558
22
2
0
299,398
7
W
Chronos
7,806
558
81
6
0
275,527
0
L
King Arthur
7,751
554
90
6
0
290,143
1
L
Janus
7,575
541
119
9
0
280,788
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role